No. A server program receives and processes requests from a client program.
The program that runs on the client computer is the client program. Web-browser is a prominent example for client program.
It has an access point which transmit signal to the client and receive.
Write and run a client and a server program in C-language using UDP
In general, a parser is a tool that interprets code.We talk about server-side parsers if those tools parse the code they receive before sending a result (i.e. the web page) to the client PC, while client-side parsers process code directly on the client PC.PHP is an example language that is parsed server-side, JavaScript is an example for a client-side language.
A service is formally specified by a set of primitives or operations available to the user to access the service. These primitives tell the service to perform some action or report an action taken by the peer entity. The primitives for the connection oriented service are given in following table. Primitives Meaning Listen Block waiting for an incoming connection Connect Establish a connection with waiting peer Receive Block waiting for an incoming message Send Send a message to the peer Disconnect Terminate a connection Table: - Service primitives for a connection oriented service Communication in a simple client server model using the above service primitives is illustrated in figure [A]. First the server executes LISTEN to indicate that it is ready to accept incoming connections. The client executes CONNECT (1) to establish the connection with the server. The server now unblocks the listener and sends back an acknowledgement (2). Thus the connection is established. Figure [A]:- Simple client server model on a connection oriented network The next step for a server is to execute RECEIVE (3) to prepare to accept the first request. The arrival of the request packet unblocks the server so that it can process the request. After it has done the work it uses SEND (4) to answer to the client. After all the data transfer is done it can use DISCONNECT (5) for suspending the client. When the server gets this packet, it also issues a DISCONNECT (6) and when it reaches the client, the client process is releases and the connection is broken. In the process packets may get lost, timings may be wrong; many other complex issues may arise. The Relationship of Services to Protocols Figure [B]: Relationship between the service and protocols A service is a set of primitives that a layer provides to the layer above it. The service defines what operation the layer is prepared to perform on behalf of its users. It says nothing about the implementation of these operations. A protocol is a set of rules governing the format and meaning of the packets, or messages that are exchanged by the peer entities within a layer. Figure [B] illustrates the relationship of services to protocols. Entities use protocols to implement their service primitives. Protocols relate to the packets sent between entities.
A prominent example is the FTP client program.
HttpServletRequest
The example of client server model is that to check your bank account from your computer, a client program in your computer forwards your request ro a server program at the bank. this program may in turn forward the request to its own client program that sends a request to a database server at another bank computer to retrieve your account balance.The balance is returned back to the bank data client, which in turn serves it back to the client in your personal computer,which displays the information for you.
A client requests services across a network.
Client/server describes the relationship between two computer programs in which one program, the client, makes a service request from another program, the server, which fulfills the request. Although the client/server idea can be used by programs within a single computer, it is a more important idea in a network. In a network, the client/server model provides a convenient way to interconnect programs that are distributed efficiently across different locations. Computer transactions using the client/server model are very common. For example, to check your bank account from your computer, a client program in your computer forwards your request to a server program at the bank. That program may in turn forward the request to its own client program that sends a request to a database server at another bank computer to retrieve your account balance. The balance is returned back to the bank data client, which in turn serves it back to the client in your personal computer, which displays the information for you. If you more information,follow this link:http://www.iyogibusiness.com/
The example of client server model is that to check your bank account from your computer, a client program in your computer forwards your request ro a server program at the bank. this program may in turn forward the request to its own client program that sends a request to a database server at another bank computer to retrieve your account balance.The balance is returned back to the bank data client, which in turn serves it back to the client in your personal computer,which displays the information for you.
To request a webpage from the server, an HTTP client sends the server a GET request.
The program that runs on the client computer is the client program. Web-browser is a prominent example for client program.
The services offered by TD's Ameritrade program are investment and stock trading services. Some specific services include access to third party research, preferential client support and a no service fee policy.
Client request is a formal request by the client requesting for data or enhancement of product.If client find that something is missing in his application or if he need any additional information about the data, he generates a request to product developerWe will check the comment given by the client and understand what exactly Client's requirement .we will take an action with respect to the comment mentioned in client requestWe will reply to the client request by posting comment in which the action taken by usWe will Investigate to find the reason(s) why client request has been raisedWe will take an action not to repeat the same issue
Client/server describes the relationship between two computer programs in which one program, the client, makes a service request from another program, the server, which fulfills the request. Although the client/server idea can be used by programs within a single computer, it is a more important idea in a network. In a network, the client/server model provides a convenient way to interconnect programs that are distributed efficiently across different locations. Computer transactions using the client/server model are very common.
The furnishes the request of the clint (server )