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How can you add vectors?

Updated: 9/18/2023
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13y ago

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we can add vectors by head to tail rule.THe head of first vector to the tell of second vector.And for the resultant vector we can add the tail of first vector to the head of second vector.

we can add more than three vectors to give a resultant is equal to zero by joining head to tail rule as to form polygan .
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Why do nonperpendicular vectors need to be resolved into components before you can add the vectors together?

You can graphically add the vectors together without resolving them. However to mathematically add them they need to be resolved to find the new direction.


How do you solve for the net force?

Usually you would add individual forces. You have to add them as vectors. You can do this graphically, or by adding the components (x, y, z) separately.Usually you would add individual forces. You have to add them as vectors. You can do this graphically, or by adding the components (x, y, z) separately.Usually you would add individual forces. You have to add them as vectors. You can do this graphically, or by adding the components (x, y, z) separately.Usually you would add individual forces. You have to add them as vectors. You can do this graphically, or by adding the components (x, y, z) separately.


Do velocity vectors combine with force vectors?

simply: No, Velocity vectors are different to force vectors. One measures velocity and one measures force so you can not simply add/subtract/multiply/divide them together and get something meaningful.


Can two vectors having different magnitudes be combined to give a zero resultant.is it possible for three such vectors?

Two vectors with unequal magnitudes can't add to zero, but three or more can.


When two vectors are added and their magnitude is equal to the magnitude of resultan what will be angle in between them?

if you add the vectors magnitude and equal to resultant the angle between them is 0

Related questions

Can you add equal vectors?

Yes, you can add vectors of equal length. Make sure they are equal by both of them having the same magnitude and direction. Otherwise, you can add equal vectors.


Why do nonperpendicular vectors need to be resolved into components before you can add the vectors together?

You can graphically add the vectors together without resolving them. However to mathematically add them they need to be resolved to find the new direction.


Why can't we add or subtract vectors like scalars?

Because scalars do not take in the direction but just the magnitude while vectors can. You can add vectors ONLY if they are in the same direction.


What is the objectives of Resolution of Vectors?

One common reason why you need to do this is to add vectors. If you have two different vectors, and want to add them - algebraically, of course - then you first need to separate them into components. After you do that, you can easily add the components together.


How do you add two vectors that aren't parallel or perpendicular?

To add two vectors that aren't parallel or perpindicular you resolve both of the planes displacement vectors into "x' and "y" components and then add the components together. (parallelogram technique graphically)AnswerResolve both of the planes displacement vectors into x and y components and then add the components


How would you add two vectors that are not perpendicular or parallel?

To add two vectors that aren't parallel or perpindicular you resolve both of the planes displacement vectors into "x' and "y" components and then add the components together. (parallelogram technique graphically)


What are the applications of Parallelogram law of vectors?

The law is used to add vectors to find the resultant of two or more vectors acting at a point.


How do you get the resultant of two or more vectors?

You can add the vectors graphically - join them head-to-tail. Or you can solve them algebraically: you can separate them into components, and add the components.


Is it possible the add a vector and scalar?

no!!!only scalars and scalars and only vectors and vectors can be added.


How do you add displacements and get their sum?

You use vectors.


How do you solve for the net force?

Usually you would add individual forces. You have to add them as vectors. You can do this graphically, or by adding the components (x, y, z) separately.Usually you would add individual forces. You have to add them as vectors. You can do this graphically, or by adding the components (x, y, z) separately.Usually you would add individual forces. You have to add them as vectors. You can do this graphically, or by adding the components (x, y, z) separately.Usually you would add individual forces. You have to add them as vectors. You can do this graphically, or by adding the components (x, y, z) separately.


How do you add vectors using the component method?

1) Separate the vectors into components (if they are not already expressed as components). 2) Add each of the components separately. 3) If required, convert the vectors back to some other form. For twodimensional vectors, that would polar form.