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How do you open the friendship door in Zelda spirit tracks?
to open the friendship door in legend of Zelda spirit tracks you must look at all the statues. see how they are all facing the middle one except for two? that middle one is the man who always haves the center of attention so you go to the two statues that are facing each other. the one at the top is the woman because the center of attention man and the other man are staring at her and the other man is just the plain old other man. so you stand in between the two men and play the song of light and the door opens
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Warp to the phantom eye (that lit blue thing that alerts the other phantoms to links location) then step on the green tile & move all the way to the right, then move diagonall…y (like a down-left direction), go up until you get back to where you started (& for the love of god, don't step off the path or you"ll have to redo the paths you took to get there, all over again), then move diagonally ( like a down-right direction) until you hit the red tile, when you step on it, the door should open, if not, repeat the process to open the door. When the door opens, go up the stairs & there is the rail map to the fire realm. PS: the directions should look like a arrow pointing to where you started or stepped on the green tile.
Play the Song of Birds (yellow, purple, yellow) near a flying bird to get him to come closer. Use your whip to latch onto the bird. If you don't have the whip yet, you get it …in the Ocean Temple. You can also use the song of birds to bring cuccos closer to you!
Well Byrne is really powerful. First dodge the energy balls or have Zelda block them. Do that until he launches his gauntlet at you. Get Byrne to miss then have Zelda Yank him… down from the column. He will be vulnerable. Slash at him and teach Byrne a lesson! Next he will not be on the pillars. He will walk around trying to attack you. Wait for a while, then he will glow. He will lunge at you! Hide behind Zelda. Him and Zelda will be locked in combat. Slash at his back when you have the chance! Repeat as many times as needed. You just beat Byrne, Cole's top henchmen! Climb to the top! Get ready for a reunion with Cole!
It's a woman in Aboda Village. She's located in the top left corner of the map, past Alfonzo's house. You can get the cuccos from Castle Town, but you have to make two trips, …stupidly enough.
After you get the Forest Rail Map from the Tower of Spirits, you'll have to head past Castle Town to visit the next area. On the way you'll be mauled by some enemies and have …to make an emergency pit stop before you get blown up (which will happen if you don't stop at the Castle Town). While there you'll receive a letter from Alfonso talking about a 'surprise'. He's in the room you woke up in after the incident with Cole and Byrne - in the North West corner of the first floor of Hyrule Castle. Grab him and drive all the way back to Aboda Village, making good use of your whistle to frighten off enemies. Talk to Niko to procure the Stamp Book and head back to the station. Alfonso has a little 'surprise' for you....
If your talking about the door when you get to the sage or whatever in the water realm, then you draw a sideways hourglass.
this is very difficult. Depending what stage you are up to, you may have already done this part, so skip ahead if so. Big Statues On the journey through the ocean realm on t…o the desert you will see some statues. Really big ones. I've forgotten their exact placement, but there is one on the bottom left, one to the bottom right, one up towards north east, and one around north west, it think. Anyway, if you map their location and where their gaze meets, you then go to the sand sanctuary in the middle of the desert realm at the dead end. the gaze of the statues should be a few inches out both ways from the top right corner of the rectangular patch of earth in the middle. Go down it, and play your flute with the sanctuary's dweller as per usual. This will give passage up through the fire realm back down to the temple. The Three Challenges First challenge, easy, we've done that before. Shoot the monster in the eye a few times. However, when it starts to keep its eye shut , shoot the dynamite kegs when it's on top of them or near them to open its eye; then shoot it. Second challenge, (from memory, so excuse me if I'm wrong). You enter at the first passage going off three ways. reverse back through the way you came. it will take you out somewhere new. reverse through that again. You will be back on a three pronged track. turn right. you will have made it. I hope. Third challenge, a bit harder; i think it's easier if you turn left to do a full circuit. shoot the turrets as you go around, and shoot the balls they're shooting at you as well. it only takes one shot to break them. If you had checked before (and gone up to the door), the door to the temple opens if you destroy all turrets, so get to work. There you have it. Inside the temple you go. I think on the second challenge, instead of going right you go straight.
There is no shovel but there is a song called "the song of discovery" that can bring buried treasure to the surface
in Papuchia village. play the song of discovery south of the the wise ones house at a lone palm tree
Oh dear, my least favourite boss! First off, equip your Sand Wand. Stand next to a catapult and fill in the area between you and Skeldritch. He'll eventually start firing boul…ders at you out of his... thingy. If the boulders hit you they'll hurt, and if they hit each other they'll both break and be useless. Use the Sand Wand to get one boulder into a catapult and hit the switch. The boulder will hit him and one of his vertebrae will be smashed off. You can do this twice until you hit his armour. If you're smart you'll notice there are gaps in his armour, which CAN be hit with boulders. Each time you smash a bit of vertibrae off it'll automatically show you where to aim for, so it's no big deal. To pull this off you'll have to use the Sand Wand to get a boulder into a catapult and run around the boss so the catapult is aiming at his exposed area (often his back) and fire an arrow at the switch. It might take a few tries as aiming from such a distance and at such an unfavourable angle isn't easy, but the boomerang will not work, so it's all you've got. He'll eventually start firing his laser beams at you, which you'll have to run like a cucco on fire to avoid. Eventually all his vertebrae will be broken off and just his head will remain. He has an obvious weakpoint on the back of his skull, but it's a bit high. To reach it trap him with the Sand Wand and use it to elevate yourself up to the level of his head. Avoid the teeth and fill his head full of steel. The hardest part is getting the boulders aimed at the right place, and don't fall of the edge!
Blizzard Temple. BLIZZARD TEMPLE! HA NO ITS A STUPID SNOW TEMPLE!!!!!!!!!!!!!!! (boss is frazz king of icy fire.)
It has three different modes Adventure: A story mode for one player.Battle: A 2-4 player game with 6 stages that you can play through multi-card or download play.Tag mode: Yo…u can trade treasure you don't want in adventure mode wirelessly because the value of each treasure is randomly generated when you start. It does have two player, but it's mainly just one player.
If you mean the master code to add Spirit Tracks onto your AR, the american(non-european) code is "BKIE-94771A5D". Hope this helps.
It means mark the places of the stachus and where the middle of the gazes are you mark.After that go to the sand sanctuary and if you notice the paths there looks like the rai…ls on the desert rellem.Then the mark of the the gazes on rail means use bombs to make a staircase to see rael.Where the gazes meet on the rails you bomb the mark on the sanctuary just like where the gazes meet.
well you could go to castle town,the shop there sells them sometimes, beedle's air shop will normally have one or two or you can just smash vases if a) you are really desperat…e to find one,or b) to find money to pay at a store
Beedle's Air Shop