Endymion, Master Magician, Dark Red Enchanter, Tempest Magician, Explosive Magician, Arcanite Magician
Nope, they are handy if you run a spellcaster deck, but they are definitly not required in all decks.
These cards would be good in a spellcaster deck. dark magician dark magician girl magician of black chaos the unhappy maiden copycat magic formula sage's stone black magic ritual
A deck centered on Spell Counters can be defeated by using a "Skill Drain" deck since "Skill Drain" would get rid of and prevent any monsters from holding Spell Counters. A Counter Fairy deck is another alternative since it utilizes Counter-Trap cards (such as "Magic Jammer", "Dark Bribe", etc.) with Fairy-Type monsters that have effect in conjunction with Counter-Traps. You can use your cards to negate Spells and thus prevent Spell Counter from being added to monsters. A negation deck is another good deck. In a deck that centers on negating your opponent's Spells and Traps (and sometimes Monsters, too), "Horus LV8", "Spell Canceler", and/ or "Imperial Order" can negate Spells and stop the main method of adding Spell Counters to monsters.
Any card that actually uses Spell Counters will tell you what to do with them. Breaker the Magical Warrior tells you what his own counter does, while cards like Megaton Magical Cannon say to remove spell counters from other cards.
The spell counters will be lost, they will not be transferred to the new monster.
No, Crusader of Endymion cannot hold Spell Counters. Therefore, its effect will not apply to itself.
lumos
When Magical Citadel of Endymion is initially activated, it has no Spell Counters. This is because its effect of obtaining Spell Counters does not take place until it has been successfully activated. Therefore, it does not gain a Spell Counter from its own activation.
i think its spell caster command because of the synchros and tuners and the fact that it is newer
It is a spellcaster ritual monster which can be ritual summoned with the ritual spell card "black illusion ritual"
When you trigger an effect (such as summoning breaker or apprentice magician)that says to put a spell counter on a card that can accepts spell counters. Oh and put as much spell counters as it says you should.
Of course not. Spellcasters are just a type of monster, representing wizards, mages, sorcerers and other magic-users. There is no inherent relationship between them and 'spell cards'.Secret Village of the Spellcasters however should be mentioned, as that really does forbid players from activating spell cards, depending on who controls Spellcaster-type monsters.