25 To Life

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Game Description

Developed by veteran studio Avalanche Software, 25 to Life is designed to place the online tactical action of a squad-based shooter in open urban settings that are reminiscent of the latter-day Grand Theft Auto games. Through two parallel perspectives on the same ongoing conflict, 25 to Life offers play as either a law enforcement officer or a streetwise gangsta. In either case, players are equipped with the tools of their respective trades; cops can make use of their superior training with firearms or call for helicopter air support, while gang members can choose from a wider selection of weapons and use civilian hostages as human shields.



The game was built with online play in mind, and several multiplayer modes are supported. Players can customize their characters with tattoos, brand-name apparel, and other accessories, then take them online to join others for team deathmatch-style competition. A full-fledged single-player campaign is also included, casting players in the role of an urban up-and-comer who finds trouble on both sides of the thin blue line. The plot of the single-player game was written by P. Frank Williams, known for his successes as an author, magazine editor, and television producer. The game's soundtrack features selections by rap artists Mos Def, DMX, Ghostface Killah, and others.
~ T.J. Deci, All Game Guide

Production Credits

Company 1: Eidos Inc.; CEO & President, Eidos North America: Bill Gardner; Executive Vice President of Sales & Marketing: Robert Lindsey; Vice President of Product Development: John Spinale; Producer: Mike Orenich; Global Brand Manager: Kevin Gill; Associate Brand Manager: Sam Tehrani; Public Relations Director: Michelle Seebach Curran; Public Relations Manager: Kjell Vistad; Public Relations Specialist: Denny Chiu; Public Relations Coordinator: Loretta Stevens; National Sales Manager: Joe Morici; Channel Marketing Manager: Joe Morici, Janty Sumimoto; Senior Channel Marketing Specialist: Ilana Budanitsky; Channel Marketing Coordinator: Rafal Dudziec; Marketing Communications Director: Stephanie Lipetzky; Creative Services Project Manager: Eileen Buenviaje; Media Specialist: Michael Tran; Web Site Design: Boon Khoo, Roderick Van Gelder; Web Support: Rob Fitzpatrick; Soundtrack Supervisor: Kevin Gill; Music Supervision & Licensing: Daniel R. Rubin, Amanda Montes De Oca; Additional Soundtrack Licensing: Kevin Gill, Sam Tehrani; Graphic Designer: Julie Leibowitz, James Song; Production Manager: Gregory Wu; Product Operations Manager: Richard Tsao; Associate Manager of Development Operations: Colby McCracken; Project Manager: Tom Marx; Events Manager: Annie Meltzer; Packaging Design & Layout: Popgun Design; Interior Manual Writing & Design: Hanshaw Ink & Image; Concept Art: Albert Co; Cinematics: Ritual Entertainment, Crystal Dynamics; Opening Subway Cinematic: Plastic Wax; Technical Advisor: Tal Raviv; Customer Support Supervisor: Scott Holbert; Quality Assurance and CS Manager: Mark Cartwright; Hardware Control Technician: Jordan Romaidis; Lead Product Test Coordinator: Kip Ernst; Asst. Lead Product Test Coordinator: Ian Grutze; Tester: Mackenzie Hume, Stephen Cavoretto, Patrick Goodspeed, Sean McCloskey, Richard Campbell, Nicholas Cooprider, Elizabeth Rutlin, Erik Kennedy, Julian Mehfield, Aaron Keillor, Alex Krebs, Clint Waasted, John Hayes, Julian James, Adam Braswell, Erik Genc; Company 2: Highway 1 Productions Inc.; Original Design: Highway One Production Inc.; Storywriter: P. Frank Williams; Producer: Dan Wasson; Creative Director: Jake Neri; Production: Michael Betti, Sean House, John Miller, Ken Yamada; Advisor: Sean Hehir, Chuck Boyle, Mike Ordwa; Voice of Andre Francis: Rashaad Ernesto Green; Voice of Shaun Calderon: James Martinez; Voice of Detective Mendoza: Nicole Leach; Voice of Detective Lester Williams: Daniel Whitner; Voice of Darnell Francis: Unique Stewart; Voice of Monica Francis: Monique Curnen; Voice of Riggs: Fidel Vicioso; Voice of Manual Saragosa: Fidel Vicioso; Additional Voices: Mario Alvarado, Andrew Chaikin, Roger L. Jackson, Oscar Juarez, CJ Nordé Jr., Tommy Sheperd, David Skillman, Shannon Tilton, Duane Lawrence, Zachary Kilberg, Daryl Harper, Adam Harrington, David Collins, Tonya Powell; Voice Casting: Judy Henderson And Associates; Voiceover Recordings: Night Owl Studios; Engineered By: Kent Miller, Glenn Lorieo; Additional Voiceover Recordings: The Annex; Engineered By: Chris Cooper; Motion Capture: Motion Analysis Studios, Kristina Adelmeyer, Matt Bauer, Jeff Swenty, Scott Gagain; Motion Actor: Chris Robbins, Londale Theus, Rachelle DiVitto; Story Board Artist: Kevin Farrell; Interface & Style Consultant: Morningbreath Inc.; Graffiti Artist: Dug, Rize, Trem; Additional Consultant: Carlito Rodriguez, Suzanne Engo, Cody McMurtry, Todd France, Joe Quixx, Parry Moss; Company 3: Avalanche Software; Programmer: Jeff Gosztyla, Rob Nelson, Bryant Collard, Dwain Skinner, Adam Clayton, Brian Green, Bryce Thomsen, Dan Silver, Joe Barnes, Matt Parrish, Paul Blagay, Shon Love, Travis Nixon, Tyler Colbert; Artist & Level Designer: Jeff Hendershot, Abe Day, Brian Safarik, Bryson Jack, Chris Neville, Eric Boden, Evan Beuttenmuller, Jason Price, Jim Jung, Joe Cosman, Joe Williamsen, Johnny Breeze, Mike Thompson, Mike Lott, Mikhail Merkurieff, Nathan Lindsay, Skyler Flygare, Steve Coss; Audio: Jon Bray; Manager: Jeff Gosztyla, Vince Bracken; Tester: Andrew Kite, Nate Fuller, Gary Rowberry, Justin Turner, Levi Lewis, Jonny Hart, Chris Turner; Company 4: Ritual Entertainment; Development Director: Tom Mustaine; Lead Programmer: Ken Harward; Programmer: Aaron Cole, Squirrel Eiserloh, Eric Fowler, Roger Kort, Josh Martel, Chris Stark; Lead Designer: Richard Heath; Designer: Gary Buchanan, Richard Gray, Shawn Ketcherside, Reid Kimball, Russell Meakim, Todd Rose, John Schuch; Art Director: Robert Atkins; Artist: Chris Curra, Rich Fleider, Michael Groark, Aaron Hausmann, Steve Hornback, Bobby Hutson, Wyeth Johnson, Steve Maines, Ethan McCaughey, Mark Morgan, Jason Muck, Nick Pappas, Frank Pierce, Rungy Singhal; Audio Director: Zak Belica; Lead Tester: Michael Russell; C.E.O.: Steve Nix; System Administrator: Mason Lucas; Office Manager: Lisa Loewecke; Company 5: Crystal Dynamics; Producer: Sam Newman; Localization Producer: Marianne Arotzarena; Creative Services Producer: David Goodwine; Character Animator: Sundeep Dass, Michael Smith, Brandon Fernandez, Ryan Goldsberry, Ben Harrison; Cinematics Animator: Rutherford Gong, Estuardo Sandoval; Environment Artist: Caleb Strauss, Chris Anderson, Shao Wei Liu; Voice Editor: Jae Shin; Character Designer: Dave Gustlin; Sound Designer: Mike Peaslee, Karl Gallagher; Project Director: Noah Hughes; Designer: Patrick Connor, Rolef Conlan, Alex Vaughan; Test Manager: Chris Bruno; Multiplayer Lead: Daniel Kim; Assistant Multiplayer Lead: Oliver Piega; Lead: Benny Ventura, Gregg Stephens; Compliance Specialist: Will Dimas; Tester: John Hsia, David Pogan, Matt Trudell, Ian Marsden, David Bushee, Joe Greer, John Teymoorian, Tyler Wilmoth, Sean Laurie, Jason Johnson, Gerald Gust, Bill Gahr, Brandon Reed, Jon Brown, Nicholas Lutz, Darren Krommenhock, Tony Perata; "Enemies" Performed By: Xzibit; "Enemies" Produced By: J-Beats; "Enemies" Written By: J. Jackson, A. Joiner; "Where the Hood At" Performed By: DMX; "Where the Hood At" Produced By: Tuneheadz; "Where the Hood At" Written By: E. Simmons, D. Dean, K. Dean, A. Hardy, M. Williams; "Cerca De Mi Neighborhood" Performed By: Tego Calderon; "Cerca De Mi Neighborhood" Produced By: Tego Calderon; "Cerca De Mi Neighborhood" Written By: Tegui Calderon; "Run" Performed By: Ghostface Killah; "Run" Featuring: Jadakiss; "Run" Produced By: Rza; "Run" Written By: D. Coles, R. Diggs, J. Phillips, J. McElveen; "Black Steel In the Hour of Chaos" Performed By: Public Enemy; "Black Steel In the Hour of Chaos" Produced By: Hank Shocklee, Carl Ryder; "Black Steel In the Hour of Chaos" Written By: J. Boxley, W. Drayton, C. Ridenhour, E. Sadler; "Code of the Streets" Performed By: Gang Starr; "Code of the Streets" Produced By: DJ Premier, Guru; "Code of the Streets" Written By: K. Elam, C. Martin, R. Russell; "Ghetto Star" Performed By: 2Pac; "Ghetto Star" Featuring: Nutso; "Ghetto Star" Produced By: GO Twice; "Ghetto Star" Written By: T. Shakur, S. Cole, G. Banks; "Criminal Minded" Performed By: Boogie Down Productions; "Criminal Minded" Produced By: Scott La Rock; "Criminal Minded" Written By: S. La Rock, L. Parker, J. Thomas; "Dark Corner" Performed By: Jay Live; "Dark Corner" Produced By: J Row; "Dark Corner" Written By: J. Burris, J. Robey; "Bad Company" Performed By: Grafh; "Bad Company" Produced By: The Arkitects; "Bad Company" Written By: P. Bernard, S. Campbell, M. Leathers; "Yes, Yes, Y'all" Performed By: Geto Boys; "Yes, Yes, Y'all" Written By: B. Jordan, W. Dennis; "Nolia Clap" Performed By: UTP Playas; "Nolia Clap" Produced By: XL; "Nolia Clap" Written By: C. Nicholas, T. Gray, D. Grison, D. Robertson; "God With the Flow" Performed By: Aasim; "God With the Flow" Featuring: Jae Millz; "God With the Flow" Produced By: P Money; "God With the Flow" Written By: L. Watson, J. Mills, P. Wadams; "Yes Sir" Performed By: Guerilla Black; "Yes Sir" Produced By: Gabriel Rene; "Yes Sir" Written By: Charles Williamson, Gabriel Rene; "Black Cop" Performed By: KRS-One; "Black Cop" Produced By: KRS-One; "Black Cop" Written By: L. Parker; "More or Less" Performed By: Shyne; "More or Less" Produced By: Kanye West; "More or Less" Written By: J. Barrow, K. West, B. Miller, F. Gorman, J. Bradford; "To the Finish" Performed By: Jackpot; "To the Finish" Produced By: Jackpot; "To the Finish" Written By: C. Moore; "In the City" Performed By: Franchize; "In the City" Produced By: Nomadic; "In the City" Written By: N. Stroman, K. Gallu-Badat; "Shot-gun" Performed By: Blaze Feat/Esham, ABK Colton Grundy; "Shot-gun" Written By: Madrox, Blaze, ABK; "Somos Cabrones" Performed By: Locura Terminal; "Somos Cabrones" Written and Produced By: Locura Terminal; "Prisonero" Performed By: Locura Terminal; "Prisonero" Written and Produced By: Locura Terminal; "Freeze's Anthem" Performed By: Pook Diesel; "Freeze's Anthem" Produced By: PMG; "Freeze's Anthem" Written By: Paul Watson III, Tony Minter, Richard Garcia; "You Got Life" Performed By: Shade Sheist, N.U.N.E.; "You Got Life" Produced By: S.O.C.; "You Got Life" Written By: H. Ansari, C. McCauley, T. Thompson; "Look Out" Performed By: Blaze Feat/Lavel; "Look Out" Written By: Blaze & Lavel; "Jellysickle" Performed By: Tech N9ne; "Jellysickle" Written By: A. Yates, R. Thomas, E. Stevens; "My Wife, My Bitch, My Girl" Performed By: Tech N9ne; "My Wife, My Bitch, My Girl" Written By: A. Yates, R. Thomas; "On the Run" Performed By: Yukmouth; "On the Run" Written By: Jerold Ellis Jr.
~ Keith Adams, All Game Guide
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25 To Life
25 To Life Coverart.png
North American PlayStation 2 box art
Developer(s) Avalanche Software
Ritual Entertainment
Publisher(s) Eidos Interactive
Platform(s) PlayStation 2, Xbox, Microsoft Windows
Release date(s)
  • NA January 17, 2006
  • EU June 1, 2007
  • AUS June 6, 2007
Genre(s) Third-person shooter
Mode(s) Single-player, Multiplayer
Rating(s) BBFC: 18
ESRB: M
Media/distribution DVD

25 To Life is a third-person shooter video game for Windows, PlayStation 2 and Xbox released in 2006. The game was developed by Avalanche Software and Ritual Entertainment, and was published by Eidos Interactive.

Set in a modern environment, the game allows the player to play as both a cop and a gangster, at different times, in a "cops and robbers" style game. The game can be played online with up to 16 players using the network adaptor for the PS2 and through Xbox Live for Microsoft's Xbox, and there is online play for the PC version as well. In addition, the game features a variety of hip hop songs played during the game.

The name of the game comes from a typical "indeterminate life sentence" that is often given in the United States upon a defendant's conviction for a violent felony. See the article on parole for more information.

Contents

Plot

The game is about an African American man named Freeze, his friend Shaun Calderon, and a Police Officer, Officer Williams. The main protagonist being Freeze, the story is focused around him, despite the ability to be all three of the characters during at least one point throughout the game. Freeze commits crimes with Shaun to get money, which he promptly spends for his family.

One night upon returning home, his wife confronts him about these actions. Saying they are a bad influence to their son, she wants him to stop. After an argument, he agrees. The next day, he tells Shaun he wants out of the game. Shaun levels a gun on Freeze, informing him that he must do one last "job" -- a narcotics trade.

At the deal, Freeze finds the Colombian gang members dead, and police officer Maria Mendoza waiting. Freeze flees with the police in pursuit and loses them. Freeze then robs a bank until the police arrive. After a gun fight against the police, he finally reaches his getaway car only to be arrested after being hit by a nightstick.

Meanwhile, Mendoza informs Officer Williams of a new criminal, Shaun Calderon. They look for Shaun in his house (with a rookie) only to be found in a gun fight. Officer Williams then finds evidence and gets into Mendoza's car. Officer Williams goes to a club to find Shaun and chases him to the subway. Officer Williams then arrests Shaun but Mendoza kills him and tells Shaun to leave and go to Mexico.

Shaun goes to Tijuana and fights his way to a local club called "The Curtains Club". Shaun then robs a casino, fights security and goes to a wealthy man named Saragosa's penthouse. Shaun then kills him.

Freeze breaks out of jail and gets new clothes at the mall while being chased by the police. Freeze then kills Mendoza in the mall and hunts down Shaun then saying, "We used to be best friends, until you sold me out. Now, it's nothin' but flowers and a funeral for you, home boy", Freeze steps on Shaun's neck until he suffocates. The final scene shows Freeze telling Darnell, "From now on, it's just you and me against the world. Now let's do this." a large amount of police officers arrive, Freeze picks up a gun and points it at the police.

Reception

 Reception
Aggregate scores
Aggregator Score
GameRankings 42.66% (PS2)

42.87% (Xbox)
42.93% (PC)

Metacritic 39/100 (PS2)

41/100 (Xbox)
39/100 (PC)

Review scores
Publication Score
1UP.com D-
GameSpot 5.7/10 (PS2)/(Xbox)

5.6/10 (PC)

GameSpy 1.5/5 stars
IGN 3/10 (PS2)

3.1/10 (Xbox)
3.3/10 (PC)

25 to Life was received negatively by critics. Hyper's Maurice Branscombe comments that the game's soundtrack is okay only "if you like rap." However, he criticises the game as "absolutely unadulterated bullshit."[1] Game Informer hated the game, commenting, "Voila! You've got a freshly baked crapcake!"

References

  1. ^ Branscombe, Maurice (September 2007). "25 to Life". Hyper (Next Media) (167): 66. ISSN 1320-7458. 

External links

See also

List of PlayStation 2 games


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Copyrights:

Mentioned in

P$C (Rap Band, 2000s)
Big Kuntry King (Rap Band, 2000s)
25 to Life (2007 Film)
Seraphim Call (1999 Comedy Drama TV Series)
Strength Through Unity: The Spirit Remains (1997 Album by 25 Ta Life)