Aces of the Pacific
- Platform: IBM PC Compatible
- Release Date: 1992
- Similar Games: Red Baron (Macintosh), Red Baron (Arcade), Red Baron (Commodore 64/128), Red Baron (IBM PC Compatible), Aces Over Europe (IBM PC Compatible)
Game Description
Aces of the Pacific, part of the Great Warplanes Series, is the follow up flight combat simulation toRoots & Influences
A continuation of the Great Warplane Series designed by Damon Slye, Aces of the Pacific is the follow up title to Red Baron in this flight simulation byReview: Enjoyment
A well-rounded package and cohesive structure takes you through the full scope of the Pacific war. Further enhancement is available through add-on scenarios. ~ Michael L. House, All Game GuideProduction Credits
Director and Designer: Damon SlyeDirector of Programming: Bob Lindstrom
Lead Simulation Programmer: Lincoln Hutton
Lead Shell Programmer: Christopher Reese
Programming: Nathan Dwyer, Paul Bowman, Ryan Hinke, Caedmon Irias, Dayne Freitag, Nancy Hamilton
Mission Scripts: Norman Nelson
Art Director: Mark Peasley
Lead 3D Graphic Artist: Cyrus Kanga
3D Graphic Artist: Damon Mitchell
Artists: Peter Lewis, Jarrett Jester, Tito Pagan, Mike Jahnke, Ron Clayborn, Mark Vearrier
Photography: Dale Tendick
Audio Director: Alan McKean
Original Music Score: Jan Paul Moorhead
Sound Effects, music: Christopher Stevens
Historical Research: John Bruning
Director of R&D: Darek Lukaszuk
QA Manager: Forrest Walker
Actors: Maurice Matsumori, Todd Michael Crowson, Masakatsu Dannoura, Gregg Furukawa, Jim Hoffman, Dan
Giustina, Robert Canaga
Director of Publications: Lynne Tunstill
Publications Manager: Kevin Lamb ~ Michael L. House, All Game Guide
Review: Overall
More advanced and complex than the earlier Red Baron, there is a definite learning curve required before Aces of the Pacific reaches full potential for the wannabe ace. Do not expect this game to be as easy to master as the "seat-of-your-pants" flying that made Red Baron such a successful and popular title. However, rather than a complaint, that is a good thing.Aces of the Pacific chronicles the real life air war of WWII in considerable detail. It is obvious the
At the time of release in 1992, Aces of the Pacific contained state-of-the-art graphics, a decent frame rate, and realistic sounds associated with the various aircraft and combat situations. With the option to fly as either a Japanese or American pilot, replay value is assured when coupled with the large number of aircraft available to choose from. Scrambling, escort missions, dog fighting and patrolling are just some of the actions you can choose in this representative look at the Pacific air war theater. The investment of time required to master the various aircraft is not intrusive, but actually enhances the playing experience significantly as does the realistic use of bright sun, clouds, and damage that will affect your plane's performance. Whether flying the F4U-1 Corsair, the Zero (the Japanese plane of choice), the F4F-3 Wildcat or any number of the more than two dozen aircraft available, you will have your hands full in keeping your "six" from being shot off in this realistic depiction of air warfare. ~ Michael L. House, All Game Guide





