Action Man: Raid on Island X

- Platform: IBM PC Compatible
- Release Date: August 30, 2000
- Similar Games: Vikings: Adventure Out of Time (IBM PC Compatible), Hype: The Time Quest (IBM PC Compatible)
Game Description
Oh, no! The evilIn the Urban mission, you'll luge your way through underground tunnels and sewers filled with toxic waste to combat
In Action Man: Raid on Island X, developed by
So, whether you're bungee jumping, scaling dangerous cliffs, avoiding toxic waste and sludge, scuba diving, or slithering your way through underground tunnels and sewers, Action Man: Raid on Island X offers an action based adventure game straight from the television show on Fox Kids. The game is rated for ages five and up. ~ Michael L. House, All Game Guide
Roots & Influences
The mid-90s saw an expansion of the franchise to include new characters associated with
Review: Enjoyment
Lack of meaningful gameplay is a game killer nor is it much fun to print out cutouts and dress the hero in different clothes. Gameplay becomes repetitive since the already limited control functions are identical for each level. ~ Nick Woods, All Game GuideProduction Credits
INTELLIGENT GAMESExecutive Producer: Matthew Stibbe
Director of Development: Kevin Shrapnell
Technical Director: Philip Veale
Creative Director: Richard Evans
THE ISLANDX TEAM
Program Manager: Neil Jones-Cubley
Team Leader: Lee Morse
Assistant Producer: Malcolm Lamont
Level Designer: Darren Russell
Technical Lead: Simon Evers
Programming: Sunlich Chudasama
Additional Programming: Bruce Heather
Artists: Matthew Bell, Tancred Dyke-Wells, Kees Gajentaan
Additional Art: Mike Elliot, Matthew Startin
Production Manager: Jay Muggeridge
Production Technicians: Oliver Ashford, Darren Esp, Jamie Ferguson, Abdul Hakim, Steven Hawkes, Alice Kletskain
Audio Interactive (Sound and Music): Richard Joseph, James Hannigan, Rebecca Parnell
HASBRO INTERACTIVE
Producer: Shahid Ahmad
Brand Manager: Sara Armstrong
Worldwide Lead Tester: Stuart Thody
Localization Project Manager: Viktorya Hollings
Executive Producer: Chris Down
HI QA: Darryl Shaw, Wayne Gardner, Christine Fisher, Luke Wetheral, John de Souza, Armen Sarkisian, Rueben Utudjian, Gareth Price, Rob Lynch
Babel Multimedia QA: Will Morgan, Simon Lawrence, Paul Chapman, Louis Campbell, Wayne Joseph, Anu Koskela, Jorge Oliveri, Dan Croucher, Emma Wright, Ewen Rubython, Katja Helmich, Erik Jalevik, Angela Vermond, Monica Atienza, Valeria Motterle, Jude Larsen, Ben Wibberly
Special Thanks to: The Hawksmoor Junior School, Ann Foster, Jenny Freeman, Sarah Taylor, Zak Shrapnell, Alex Leckie, Romy Liversidge, Eleanor Jones-Cubley, Aidan Jones-Cubley, Daniel Wheeler, Louise McTighe, Jane Fraser-Hook, Richard Gamble, Jonathan Sully, Kevin Mullard, Rik Alexander, Patrick Allen ~ Michael L. House, All Game Guide
Review: Overall
Action Man: Raid on Island X is a confusing title simply because you don't have to play much to win. The target age of five and up is misleading, as the simplicity of play is more attuned to children under that age since you can become the hero without extended effort. The scenes on the box make it seem as though you'll control your character in a side scrolling action game but, in execution, that's far from the case.Before you begin the main game, you must go through the training island where you learn use of the equipment. Unfortunately, it's a waste of time since all you're doing is either moving the mouse side-to-side or clicking on the left mouse button. You don't even need to dodge any obstacles or shoot any robots and you'll still hear a voice say "You're amazing, action man." Not only does this happen on the training island but throughout the entire game.
Action Man can't be damaged or run out of ammunition, it doesn't matter if you destroy the enemies or not and you never lose bad guys in a chase since they slow down for you. The only motivation to destroy more enemies and dodge obstacles is to gain more "power points" that allow access to printable cutout pictures of Action Man memorabilia, most of which are utterly useless. The same pictures can most likely be found on the Internet for free, without the need to purchase a video game.
The action does change a bit when you confront one of the three bosses. Here, you must fire upward at them and score three direct hits. Dr. X is slightly different in that you have to deflect his shots up at his shield and slowly disintegrate it before the final blow. Even though it actually matters whether you try or not, you still can't die, be hit or run out of ammo.
Lastly, Action Man isn't a very exciting superhero with his muscles and gym clothes. Although the hype indicates you'll be rock climbing, scuba diving or bungee jumping, in fact, all you do is simply move the mouse back and forth and press the left mouse button. On screen, your character performs these actions but the interaction is so limited, it feels as if you're watching a commercial. For example, when flying over white water chasms on a rope, your only input is to lift Action Man's legs up to avoid obstacles by clicking the left mouse button. In the long run, though, it doesn't matter whether you do or not since you'll win the level regardless.
The mid-level videos of the action figures are amusing but the game takes itself too seriously and is reminiscent of the series on Nickelodeon that spoofed action figures. The game has comical possibilities but never makes a real joke about anything. What you really get for your money in Action Man: Raid on Island X is full motion video of people holding up action figures, various levels that require monotonous and limited control with different scenery and printable cutouts of Action Man accessories.
The game takes less than two hours to complete from start to finish and since you can't die or save, it can't be extended or shortened. Action Man: Raid on Island X is perfect for a child under five since coordination and game savvy is not a prerequisite to winning -- for anyone else, though, it's tedious with no substance. ~ Nick Woods, All Game Guide





