Games:
Adventure Vision
- Release Date: 1982
Platform Description
Released byThe Adventure Vision sits 10-inches high and 8 ½-inches wide. The screen measures 6 ½- by 4 ½-inches, but the playfield area is a bit smaller. A centralized joystick sits at the front of the console with a four-button control panel on either side, allowing for alternating gameplay. An amplified mono speaker in the bottom of the unit produces a surprisingly wide variety of sounds.
To make the gaming experience more personal, players can plug mini-head phones (not included with system) into a jack on the chassis of the console. The right side of the console houses an expansion port that was never used. Other features include an on/off/mute switch, adjustable volume, A/C or battery operation, a skill level switch and a top-loading storage compartment for four games.
To produce its onscreen images, the Adventure Vision uses a vertical row of 40 red LEDs with more than 6000 points of light, enabling the system to create dot matrix-type graphic displays. A whirling mirror inside the unit reflects the images, giving the games an almost 3D look against the black interior of the cabinet.
This mirror produces a flickering, wavering effect that stands in contrast to the solid line-drawn vector graphics of the system's biggest competitor, the Vectrex, which was a more successful tabletop system released the same year. A red filter on the screen helps keep room light from fading the onscreen action. Still, the games are best seen in semi-darkness. Playing in broad daylight is next to impossible.
The Adventure Vision originally sold for $75.00 with cartridges priced around $15.00 to $18.00 each. As a collector's item, the Adventure Vision and its games are in high demand due to their rarity. ~ Brett Alan Weiss, All Game Guide



