With this add-on pack for Microsoft's original Age of Empires, you can opt to play as one of four additional races, from Carthage, Palmyra, Rome, or the Hellenes.
As in the original Age of Empires, you'll choose to lead one of several historically based tribes, each toiling to construct the diverse selection of buildings required to support a growing civilization.
Now your microcosm of mankind must hunt for food and work hard for the wood, gold, and rock needed to construct more ambitious buildings, such as temples and town halls. You must also build up defenses, so that your society can hold its own against neighboring tribes, and fight with archers and wooden catapults.
Age of Empires: The Rise of Rome Expansion lets you fight with more combat units, such as scythe chariots and slingshot warriors, and also adds new map and terrain options.
~ Nick Smith, All Game Guide
Roots & Influences
As an expansion (add-on) product, Age of Empires: Rise of Rome was developed to be used with its predecessor, Age of Empires. The basic premise of the game, civilization building, can be seen in previous titles such as Civilization.
~ Michael L. House, All Game Guide
Production Credits
ENSEMBLE STUDIOS Design: Sandy Peterson; Programming: Tim Deen, Angelo Laudon, Dave Pottinger, Matt Pritchard, Paul Bettner; Art: Scott Winsett, Duane Santos, Duncan McKissick, Herb Ellwood, Thonny Namuonglo; Sound: Chris Rippy; Music: Stephen Rippy, David Rippy; Administration: Nellie Sherman; Business: Bob Wallace, Brian Moon; Production: Harter Ryan, Brian Sullivan, Tony Goodman; Scenarios: Bruce Shelley, Chris Rippy, Greg Street; Quality Assurance and Playtesting: Chris Campbell, Chea O'Neill, Chris Van Doren, Don Gagen, David Lewis, Ian Fischer, John Evanson, Mark Terrano, Mario Grimani, Sean Wolff, Trey Taylor; Web Support: Mike McCart; MICROSOFT Program Management: Tim Znamenacek, Ian Buck; Product Planner: Edward Ventura; Product Manager: Chris Di Cesare; Technical Support Lead: Steve Kastner; Test Leads: James Evans, Mark Thomas; Testers: Jason Brown, Carl Bystrom, Francis Crick, Jeremy Hill, Andy Kriger, James Mayo, Josie Nutter, Eric Spunaugle, Luis Barriga, Recon Test Team; Hardware Configuration Team: Paul Gradwohl, Harold Ryan; Playtest Team: Darin Boe, Robert Howg, Paul Skavland, Juan-Lee Pang; Japanese Localization Tester: Chris Ganje; Beta Coordinator: Matt Alderman; User Education Writer: Kelly Bell; Historical Text Writer: Bruce Shelley; Editor: Amy Robison; Setup Art Designer: Connie Braat; Print Designer: JoAnne Williams; Localization Managers: Laurence K. Smith, Peter Connelly, Paul Delany, Yuko Yoshida; Setup Development: Rich Eizenhoefer, Chris Haddan; Art Director: Douglas Herring; Legal: Jeff Koontz; Management: Jo Tyo, Stuart Moulder, Alan Hartman, Edward Ventura, Mat Gradwohl, Craig Henry