America's Army: True Soldiers

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AMG AllGame Guide:

America's Army: True Soldiers

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Game Description

Developed under the guidance of the U.S. Army, America's Army: True Soldiers is a first-person shooter featuring authentic weapons, equipment, vehicles, and scenarios encountered in modern-day ground combat. Players begin by creating a soldier and advancing through a series of nine skill-based training exercises in various weapon types. While there is an eight-mission single-player mode, the focus of True Soldiers is on multiplayer competition across an assortment of customizable game types.

Up to 16 players can be deployed on one of eight maps in a choice of roles: grenadier, sniper, rifleman, automatic rifleman, and squad leader. The latter role is assigned to the individual who receives the most honor points in battle. Honor points are also used to enhance a custom soldier's attributes in five key areas: marksmanship, physical training, fortitude, medic, and valor. To encourage teamwork and camaraderie, True Soldiers features clan support for custom unit names, mottos, logos, and more.
~ Scott Alan Marriott, All Game Guide
Wikipedia on Answers.com:

America's Army: True Soldiers

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America's Army: True Soldiers
America'sArmyTrueSoldiers(Full).jpg
North American cover
Developer(s) Red Storm Entertainment
Publisher(s) Ubisoft
Producer(s) Randy Greenback
Stuart White
Engine YETI
Platform(s) Xbox 360
Release date(s) November 15, 2007
Genre(s) Tactical shooter
Mode(s) Single-player, multiplayer
Rating(s)
Media/distribution Optical disc

America’s Army: True Soldiers is a first-person shooter video game developed by Red Storm Entertainment and published by Ubisoft. It was released on November 17, 2007. It is a spin-off of the United States Army's computer game America's Army.

Contents

Gameplay

According to a preview of the game by IGN[1], players get an accuracy and damage resistance increase for sticking together with the rest of their fire squad. Players can only talk to and hear players that are near them. Team leaders can talk to each other by radio and can also call in artillery strikes. There are 5 classes: Rifleman, Grenadier, Sniper, Automatic Rifleman, and Squad Leader. In multiplayer, players' characters appear as U.S. soldiers while the opponents appear as non-U.S. soldiers. When players are shot they are kept on the ground and cannot be shot again unless they are healed by a teammate, as the game's aim is to portray a real war, and therefore players must reside within the rules of engagement. Multiplayer features scenarios, including reaching extraction points, defending objectives, and eliminating the enemy's VIP and simultaneously protecting their own.

Reception

 Reception
Aggregate scores
Aggregator Score
GameRankings 44.08%[2]
Metacritic 43/100[3]
Review scores
Publication Score
Official Xbox Magazine 4.5/10

The game got mostly negative reviews. Official Xbox Magazine gave it a 4.5 score.

References

External links


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