Amped 2

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Game Description

Amped 2 continues Microsoft's exclusive snowboarding series for the Xbox with a new 3D engine and support for Xbox Live. Players can challenge friends online, track their stats, swap replays of perfect runs, and download additional mountains, equipment, challenges, and songs. More tricks are also available in this sequel, including multiple rail slides and a combo system nicknamed "butter" for its smooth transition sequences. Those having some trouble implementing the aerial stunts can practice with the interactive tutorial.

The new 3D engine offers such details as moving clouds along the horizon as well as Snow Cats grooming the mountains, working chair lifts, snow gradually building up on jackets, and visible breath in the arctic air. Authentic mountain courses include Laax in Switzerland, Mt. Buller in Austria, and a number of other international venues, with park design created under the guidance of expert Chris "Gunny" Gunnerson. This level of authenticity is carried over to the available characters, as players can slip into the boots of 14 different pros from Jeremy Jones and Mikey LeBlanc to Travis Parker and Janna Meyen.

Career mode has been redesigned to offer more depth in the media challenges, which build fame. Media challenges now include photos, photo sequences, and video demo reels, which are based on the number and quality of tricks performed during specially marked areas on the mountain. The more impressed the media is by the run, the better the odds of earning corporate sponsorship for better equipment and boards. Players can shred the slopes listening to more than 300 original songs from independent recording artists, or create their own soundtrack with music stored on the Xbox hard drive.
~ Scott Alan Marriott, All Game Guide

Production Credits

Program Management Lead: Chris Olson; Program Management: Tony Chiodo, Thorsten Moeckel, Isao Murayama; Business Development: Brenner Adams; Design Lead: Carl Schnurr; Design: Paul Ashby, Stephen Cluff, Wes Leviton; Art Team Lead: Jared Bastian; Art Team: Dave Christenson, Corey Day, Ia Gilmore, Brian Johnson, Natahn Larsen, Rhaelene Lowther, Adam Tolman, Mike Yurth, Justin Clayton, Bronze Swallow; Animation Team Lead: Paul Mombourquette; Animation Team: Terry Hoganson, Fraser Sunderland; Character Team Lead: Ryan Bird; Character Team: Roger Chamberlain, Eric Elton, Mike Snyder, Emil DeGrey, Mike Murrill; Level Team Lead: Steve Cotton; Level Team: Adam Ingleby, Brandon Wright; Game Software Development Lead: Brian Stringham; Game Software Development: Brad Edwards, Lynn Eggli, Bruce Gifford, Dave Haslam, Sandeep Kharkar, Matt Kimball, George Manousakis, Ben Taggart; Tools Development Team Lead: John Adams; Tools Development Team: Cameron Christensen, Josh Jensen, Mark Snow; Engine Development Team Lead: Mao Chen; Engine Development Team: Paul Johnston, Trevor Wilkin, James Standard; Audio Development Team Lead: Scott Turner; Audio Development Team: Jeff Harward, Rob ZoBell; Additional Software Development: Tom Carbone, Chandler Holbrook, Pete Ivey, Phil Knight, Dave Lang, Jim Young, Brad Worthen; Product Management: Ben Arndt, Brandon Stander; Testing Lead: Nick Perkins; Testing: Seth Behunin, Ron Jenikins, Chris Okelberry, Michael Russell, Ricardo Godina, Matthew Griffith, Dave Hall, Brandon Harmon, Brandon Himes, Scott Lee, Zack Marble, Joe Orr, Tyler Pendleton, Eric Phister, Jason Smith, Todd Thelin, Zach Woolf; User Testing Lead: Tom Fuller; User Testing: Bill Fulton, Michael Medlock; User Experience Manager: Alan Theurer; User Experience Lead: John Offmeister; User Experience: Steve Barnes, Brent Metcalfe, Joel Muzzey, Shannon Topalovich; Print Design and Production: Dana Ludwig, Jeannie Voirin; Sound Design Audio Director: Heather Sowards; Sound Design: Cat Neri, Ryan Purcell; Product Support: Rob Barlow; Localization: Steve Belton, Ciaran Boylan, Niamh Butler, Peter Fitzpatrick, Victoria Olson, Thomas Regan, Kazuyuki Shibuya, Munetaka Fuse, Yutaka Hasegawa, Miho Horiuchi, Ji Young Kim, Mitsuru Kitamura, Eun Hee Lee, Kyoung Lyung Lee, Hiroyasu Mimura, Atsushi Miyake, Shinya Muto, Il Jin Park, Suk Hyun Yi, Yuko Yoshida; Salt Lake Games Studio Manager: Dave Curtin; Salt Lake Games Management: Russell Almond, John Berven, Chris Jones, Nathan Larsen, Carl Schnurr, Heather Sowards, Daryl Welsh, Steven ZoBell
~ Keith Adams, All Game Guide
Amped 2
Amped 2 Coverart.png
Developer(s) Indie Built
Publisher(s) Microsoft Game Studios
Platform(s) Xbox
Release date(s)
  • JP February 26, 2004
  • NA October 28, 2003
  • EU November 14, 2003
Genre(s) Extreme sports
Mode(s) Single player, multiplayer
Rating(s) ESRB: Everyone (E)

Amped 2 (Tenku 2 in Japan) is a sequel to Microsoft's snowboarding game Amped, which was an Xbox launch title. The game was introduced as part of the XSN Sports lineup, which included such games as NFL Fever, Top Spin and Rallisport Challenge.

Contents

Career Mode

The career mode in Amped 2 is much like other extreme sport games such as Tony Hawk's Pro Skater in which each level has goals for the player to complete. Each level or mountain has a high score and media score to break, which entails accumulating the most points in one run of the mountain and performing tricks for photographers or the media who are scattered throughout the mountain. The player must also find eight snowmen on each run as well as complete five tricks and gap locations that earn the player skill points. Skill points are used to upgrade stats such as "spin/flip", "big air", "ollie", "balance", and "switch".

In addition to these challenges, as the player progress through their career, they will be invited to events in which they compete for a top three finish which yields both fame and skill points. As the player's fame rises they gain different titles which are (from lowest to highest): "Local Rider", "Shop Rider", "Pro", "Superstar", and "#1". Once the player reaches number one in the world they are able to become a legend by completing each legend challenge on each mountain.

In addition to snowboarding, the player has the opportunity to snow skate. Snow skate adds different gameplay elements to the game which is more representative of skateboarding than snowboarding.

A character's physical features, such as clothing, goggles, and boots, can be edited.

Tricks and game points

Amped 2 features 14 top snowboarding pros, including Jeremy Jones, Mikey LeBlanc, Travis Parker, and Janna Meyen[1].

Amped 2 provides a wide variety of performable tricks. There are also point multipliers which increase points when performing a difficult or stylish move.

General tricks include spins, flips, off-axes, butters, jibs, railslides, ollies, jumps, grabs, lip tricks, and tweaks . The player can also perform "combos". For example, a multiple flip + a 360 spin. Grabs can be achieved while airborne by moving the right thumbstick in any direction.

Additionally, the player can perform "style moves", which adds extra points and point multipliers to increase the player's score.

Multiplayer

Amped 2 supports up to eight players on System Link or Xbox Live and allows split-screen on both.

On Xbox Live there are five different game types such as, "Just Ride", "Trick Race", "High Score", "Best Trick", and "King of the Mountain".

There are seven different courses which include, Breckenridge, Bear Mountain, Mount Hood, Laax, Mount Buller, Millicent, and New Zealand, and each course has at least two different drop points.

Amped 2's multiplayer on Xbox Live brought a number of new features not seen in any other on-line game at the time. For instance, it was the first game on Xbox Live to integrate a player's career mode character to that of their Xbox Live character. During career mode, as the player completes tasks, they gain skill points which increase their character's abilities. This then translates to the player's Xbox Live character, therefore, giving individuals who have completed the career mode an advantage over those who have not.

Many Xbox Live titles have a single host who controls the game options, but if that player were to quit their session, the entire game session would expire. However, in Amped 2, the host can choose to have either the winner, loser, or a random player of a session select the options for the following game. Also, if the host quits, the player with the next best connection gains hosting abilities rather than ending the game session.

Soundtrack

Amped 2 has an abundant soundtrack of over 300 songs, including various underground and indie groups such as MyG, Acumen Nation, and The Peripheral Visionaries. In addition to the in game soundtrack, players can choose to use custom soundtracks as well.

See also

References

  1. ^ http://www.xbox.com/en-GB/games/a/amped2/

External links


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