Andy Hollis is an American game designer and game programmer, mainly known for his flight simulator games.
Video game development
He began his career at MicroProse Software, where he was responsible for games like Kennedy Approach, Gunship, F-15 Strike Eagle II, F-19 Stealth Fighter, and F-15 Strike Eagle III.
In 1993, Hollis joined Origin Systems, where he was responsible for creating games for Electronic Arts' Jane's Combat Simulations brand. Among the simulations created at Origin are AH-64D Longbow, Longbow 2 and Jane's F-15. When Origin changed its focus to online games, he moved around within Electronic Arts and was working on NASCAR games and a Harry Potter online game.
He returned to Origin in 2003 after two years of retirement, where he oversaw the development of Ultima X, which was cancelled before release in 2004. Later, he served as president of Fastlane Games, Inc., working on the development of a massively multiplayer online game for NCsoft before retiring again in 2006.
Sports Club Car of America
Hollis has also won a total of six SCCA Solo national championships, and is an instructor for the Evolution Performance Driving School. He formerly served on the Solo Events Board (SEB) and is a very active member of the SCCA's Solo program. In 2006, his seven straight class wins and two Super Challenge victories lead to the Overall Championship in SCCA ProSolo.
External links
- Andy Hollis rap sheet at MobyGames
- Fastlane Games, Inc. (site currently "under deconstruction", status unknown)
- Evolution Performance Driving School
- SCCA Solo
| This biographical article relating to a computer specialist in the United States is a stub. You can help Wikipedia by expanding it. |
| This video game article is a stub. You can help Wikipedia by expanding it. |
This entry is from Wikipedia, the leading user-contributed encyclopedia. It may not have been reviewed by professional editors (see full disclaimer)




