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Armored Core: Formula Front

 
AMG AllGame Guide:

Armored Core: Formula Front Extreme Battle

  • Release Date: December 06, 2005
  • Genre: Simulation
  • Style: Giant Robot Sim
  • Similar Games: BattleZone (PlayStation Portable), Transformers: The Game (PlayStation Portable)

Game Description

Popular through two generations of PlayStation consoles, Agetec's Armored Core series flies onto PSP with this original title, Formula Front. Players take the role of a 'mech master, who programs his giant robots for victory in battles against similarly equipped opponents. Players can have a total of five 'mechs on their squad, and each can be customized with both equipment and artificial intelligence. Available upgrades include grenade launchers, laser guns, and giant blade weapons, but a tricked-out robot carrying all the most powerful parts will be slow and weighed down, and might fall victim to a less-equipped, more agile opponent. Players may wish to compose their teams of a combination of powerful tankers and quick brawlers, to ensure they're ready for any fight that comes their way.
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Armored Core: Formula Front

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Armored Core: Formula Front
PSPArmoredCoreFomulaOneFrontCover.jpg
Developer(s) From Software
Publisher(s) Agetec
Composer(s) Tsukasa Saitoh, Ayako Minami, Hideyuki Eto
Platform(s) PlayStation Portable, PlayStation 2
Release date(s)
  • JP December 12, 2004
  • NA December 15, 2005
  • EU March 3, 2006
Genre(s) Action, Third-person shooter
Mode(s) Single-player, Multiplayer
Rating(s)

Armored Core: Formula Front is a mecha video game in the Armored Core series.

Contents

Storyline

As the newly hired architect for a team that has just made it into Formula Front's Bottom League, the player has been tasked with assembling and preparing the team's ACs for battle against those fielded by other Bottom League qualified participants. The decision as to how the ACs should be operated in their upcoming matches, manually or AI-controlled, is left for the player to determine. Both methods offer their own unique challenges , so finding the one that best suits your approach to arena combat will require some experimentation. At the end of the day though, all that matters are results. The expectations placed upon an architect by the other members of a team are high, and the choices you make will determine whether or not your team languishes in the Bottom League, or ascends through the ranks of the Regular League. Careful analysis of opponents and the implementation of sound strategies are the best weapons at your disposal. Good luck and welcome to Formula Front.

Plot

As the player reaches to the Regular League, he/she is confronted by another brand-new team, BT Wyvern, and it's architect, Linus. After 2 matches against BT Wyvern, Linus sends a message that he meet the player again. Rank after rank, the player again confronts a formidable opponent, Team Ogre, and it's architect, Diablo. Though Ogre usually wins through harsh tactics, their battle against BT Wyvern was horrible. Fortunately, the player defeated Diablo. As the player gets nearer through the top ranks, he/she is again confronted by BT Wyvern with a new AC model, Force Wing X. Afterwards, Diablo confronts the player again with an AC similar to Linus' AC and has installed with a mysterious data in Diablo's AC. The player manages to defeat Diablo and Team Ogre was temporarly banned due to being accused of stealing the 'Master Data'.

After defeating the second rank Team Neonia and it's architect, Raving, the player has the right to challenge Team Testarossa Artigiana (Or 'Arti' for short) and FFA's top architect, Bren. After the player defeats Bren, the credits roll and the player will becomes the new top architect. Also, the player will have 3 special exhibition battles against Neonia, Ogre and BT Wyvern.

Background

Formula Front is the worldwide phenomenon in which unmanned, AI-controlled ACs [u-ACs] are pitted against one another in fiercely contested arena battles. These events are so popular that they have attracted over one billion spectators since being introduced.

Although only twenty-five years old, Formula Front arena warfare is now the world's most popular form of entertainment. The excitement derived from watching two hulking masses of metal shred each other to pieces has proven irresistibly alluring.

At the heart of Formula Front's success are the architects. These are the individuals responsible for assembling and programming the u-ACs entered into league matches, and it is through their innovative spirit that the "unlimited possibilities" inherent in Formula Front have been showcased to the world. As long as they continue to deliver the thrills fans clamor for, Formula Front's popularity is sure to endure.

Gameplay

The player assumes the role of an "Architect". An Architect is a person who builds, programs and battles with a modified Armored Core known as a "u/AC" or an Unmanned Armored Core. u/ACs are AI controlled Armored Cores which compete exclusively in battling tournaments. u/ACs battle independent of the Architect's control, so the Architect must influence how the u/AC fights by customizing various part combinations and loading various program functions into the u/AC's AI. The North American version of the PSP game has since been modified to allow players the option of actually piloting their u/AC in battle instead of letting the AI fight for you. In the game, this is called a "N-u/AC" ("N" standing for Naked) and is supposedly notoriously hard to control.

Versions

Formula Front is the first Armored Core game to be released on multiple platforms, originally on the PlayStation Portable and later on the PlayStation 2. In Japan it was released simply as Armored Core: Formula Front. In America the game was modified and released as Armored Core: Formula Front Extreme Battle, however the PlayStation 2 version was not released in North America. The American version of the game was then re-released in Japan entitled Armored Core: Formula Front International; this re-released Armored Core: Formula Front International edition is considered to be the ultimate edition as it also contains a large amount of additional battles not found in the American version of the game, and includes both Japanese and English text options (except for the tutorial videos which are only in Japanese).[citation needed]

Customization

Armored Core: Formula Front also allows a player to build their own robot using 480 different parts. These part come in several categories. These categories are head, core, arms, legs, generator, fire control system, booster, radiator, extension, inside, right arm weapon, left arm weapon, back left weapon, back right weapon, right hangar unit, left hangar unit, and optional parts. Several different part types can also be available. For instance, there are three types of cores (OB, EO, and Standard). Other types of customization include paint, AI tune, Parts Tune, Repository, Sortie Order, Name Entry, Sample Emblem, and Edit Emblem.

Teams

There are several teams with which the player must compete with to reach the top of Formula Front. Some of these teams may contact you in your DAC. Many of them will request rematches. A few notable teams in the game are BT Wyvern, Ogre, AR tour team, Neonia, V.R. Expert, Peace Security, and Testarossa Artigiana.

External links


 
 

 

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