| Arthur to Astaroth no Nazomakaimura: Incredible Toons | |
|---|---|
| Developer(s) | Capcom / Dynamix |
| Publisher(s) | Capcom |
| Designer(s) | Hideki Kamiya (planner) |
| Platform(s) | PlayStation, Sega Saturn |
| Release date(s) |
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| Genre(s) | Puzzle |
| Mode(s) | Single-player |
| Media/distribution | CD-ROM |
Arthur to Astaroth no Nazomakaimura: Incredible Toons (Japanese: アーサーとアスタロトの謎魔界村 インクレディブルトゥーンズ) is a 1996 puzzle video game for the Sega Saturn and PlayStation and was only released in Japan. Capcom licensed Dynamix's Sid & Al's Incredible Toons engine with a Ghosts'n Goblins motif.[1]
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