This collection features emulations of 85 rare and popular games from the 1980s heyday of corner arcades and Atari VCS consoles. Atari Anthology! features ports of over a dozen arcade hits -- such as Asteroids, Battlezone, Centipede, Missile Command, Pong, and Tempest -- as well as scores of 2600 emulations, including Adventure, Air-Sea Battle, Breakout, Crystal Castles, Dodge 'Em, Maze Craze, Yars' Revenge, Night Driver, and rarer titles such as Quadrun, and Swordquest: WaterWorld.
~ All Game Guide
Production Credits
Company 1: Digital Eclipse; Emulation Programming: Jeff Vavasour; Library Programming: George Phillips; Console Programming: Jeff Hanson, Chuck Chow, Clinton Blackmore; Cabinet Art: Sebastion Hyde, Ryan Slemko; Producer: Joe Bonar; Designer: Trent Ward; Art Director: Boyd Burggrabe; Sound: John Kowlaski, Tom Johnson; Archivist: Albert Yarusso, Alex Bilstein, John Hardie, Mike Mika, Sean Kelly; Additional Archive Contributor: Jean Baudin, Bill Esquivel, Leonard Herman, Roy Kaplan, Zach Matley, Brian Penzone, Roman Scharnberg, Garard Maathuis; Interviewer: Chris Charla; Videographer: Art Adams; Video Post-Production: Image Impressions; Tempest Tubes: Duncan Brown; President: Andrew Ayre; Company 2: Blue Shift Inc.; Interface Programming: Aaron Brady, John Brooks, Matt Gilbert, Alex Pepper, Doug Snyder, Tom Yedwab; Interface Art: Dan Lazkowski, James Lingo, Chad Newhouse, Raphael Reyes; Interface Production: Ryan Peterson, Neil Sorens; Interface Sound: Brian Coburn; Company 3: Atari; Producer: Alex Ahlund; Executive Producer: Bob Welch; Senior Brand Manager: Tara R. Greco; Director of Technology: Paul Hellier; Director of Marketing: Tom Nichols; Director of Creative Services: Steve Martin; Director of Editorial & Documentation Services: Liz Mackney; Art Director: Charlie Rizzo; Graphic Designer: Morgan Tomaiolo; Documentation Specialist: Ross Edmond, Randi Kravitz; Copywriter: Paul Collin; Director of Publishing Support: Michael Gilmartin; Q.A. Manager: Ezequiel Nunez, Bill Carroll; I.T. Manager/Western Region: Ken Ford; Manager of Technical Support: Michael Vetsch; Lead Tester: John Seefurth; Assistant Lead Tester: Neil DiGiacomo; Tester: Jaime Gonzalez, Max Fitzmaurice, Adrian Escultura, Ryan Hisatomi, Tobias Bloyd, Randy Nguyen, Max Braun, Marshal Clevesy, Joe Edwards, Aaron Ichiyasu, Erick Lenfers, Steven Kakaio, Justin Rybis, Juan Sanchez, Drew Stevens, Adrian Toler, Jesse Woodward, Michael Yim, Alvaro Melara, Howell Selburn, Anthony Nguyen, Anthony Ma, Henry Yei, Anwar Malimban, Elree Carpio, Quang Nguyen, Sam Monsour, Mike Greenler, Mark Alibanyan, Joseph Aragones; Manager, Engineering Services and Compatibility Lab: Dave Strang; Engineering Services Specialist: Ken Edwards; Engineering Services Technician: Dan Burkhead, Eugene Lai; Director, Strategic Relations: Joy Schneer; Sr. Manager, Strategic Relations: Cecelia Hernandez; Strategic Relations Specialist: Arthur Long; Director, Global Web Services: Jon Nelson; Producer, Online: Scott Lynch; Senior Programmer, Online: Gerald Burns; Senior Web Designer, Online: Richard Leighton; Online Marketing Manager: Sarah Pike; Vice President, Operations: Todd Curtis; Director of Manufacturing: Eddie Pritchard; Lead Senior Buyer: Lisa Leon; Senior Buyer: Gardnor Wong; Buyer: Tara Moretti; Materials Planner: Janet Sieler; Process Planner: Nichole Mackey; Company 4: Humongous Entertainment; Director of Technology: Henrik Steen; Senior Console Programmer: David Anderson; Senior Programmer: Sam Baker
Atari Anthology is a collection of over 80 Atari, Inc games released in 2003 as Atari - 80 Classic Games in One! for Microsoft Windows, and in 2004 for the Xbox and PlayStation 2. It reproduces both Atari arcade games and titles from the Atari 2600 game console. The Windows version features a slightly altered collection of Atari 2600 games, as noted below. The collection includes extras, such as original arcade artwork and scans of the instruction manuals for the Atari 2600 games, as well as video interviews with Nolan Bushnell, the co-founder of Atari. Many games permit one to play each title at varying speeds, with time limits, or with a shifting colour palette. Some of these modes must be unlocked by reaching predetermined goals in other games. The Windows version also has a few extras, such as desktop themes.