Bad Boys: Miami Takedown

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AMG AllGame Guide:

Bad Boys: Miami Takedown

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Game Description

Loosely based on the feature film sequel Bad Boys II, starring Will Smith and Martin Lawrence, Bad Boys: Miami Takedown is an uncomplicated third-person shooter that puts players in control of Detectives Mike Lowrey and Marcus Burnett, who are out to shut down drug cartels in Miami. Bad guys are found in warehouses, back alleys, and other urban, Florida locations. A "cover" feature allows characters to duck behind certain objects for protection in a gun fight, and then lean around the corner for fire back from a position or relative safety. Bad Boys: Miami Takedown follows its own storyline based on the movie characters, but doesn't not feature the voices of Smith or Lawrence. Developed at the U.K.'s Blitz Studios, the game was previously released in Europe as Bad Boys II, concurrently with the film's theatrical debut.
~ T.J. Deci, All Game Guide

Production Credits

Company 1: Blitz Games; Project Manager: Chris Swan; Assistant Project Manager: John Jarvis, Chris Viggers, Phil Wilson; Development Manager: Darren Wood; Creative Manager: Mark Neesam; Assistant Creative Manager: Jonathan Evans; Additional Art Management: Matt Armstrong, Alan Paul, Steve Thomson; Programmer: Kieren Bloomfield, Neil Campbell, Alistair Graham, James Healey, Michael Higgs, Toby Jones, William Myles, Craig Rushforth, R. Fred Williams, Lee Winder; Artist: Tom Adams, Duncan Nimmo, Robert Price, Mike Procter, Simon Reed, Dave Venables, Dave Webb; Animator: Mark Capewell, Jason Tassell, Glen Walker; Designer: Adam Breeden, Mark Digger, Russ Earwaker, Leigh Griffiths, Paul Jennings, Chris Sandell, Aron Tomlin; Additional Development Support Programmer: Chris Fry, Matt Hampton, Goerge Harris, Matt Hayward, Ian Hickman; Artist: Stephen Baskerville, Marc Buckingham, Scott Davidson, Emma Ford-Hutchinson, Peter Hudspith, Rupert Jones, Steven Lawrence, Soo-Ling Lyle, John Tainsh; Animator: Ollie Clarke, Eoghan Quigley, Ben Rackham, Gerald Udogaranya; Designer: Simon Smith, Bryn Williams; Script Support: Caroline Hart, Alison Parker, Carla Stringer; Audio: Gez Gourley, John Guscott, Matt Black; Additional Guitar: Graham Kearns; Blitz QA: Wayne Gardner, Richard Griffith, Graeme Davidson; Company 2: Empire Interactive Europe Limited; Executive Producer: Steve Hickman; Assistant Producer: Mark Klocek; Artist: Ben Willsher, Steve Packer; Studio: Jayshree Mistry, Carl Willis, Rob Cubbon; Graphic Design: Tom Hodge; Marketing: Paul Benjamin, Nina Jenkins, Chris East, Adrian Arnese, Mark Cook; QA Manager: Dave Cleavely; Assistant QA Manager: Steve Frazer; Lead QA Technician: Mark Jones; QA: Olivier Banal, Darren T Bennett, Ryan Kalis, Chris Matlub, Phil Octave, Cliff Ramsey, Vernon Richards, Gareth West; Legal and Business Affairs: Duncan Backus; "What!Who!!" By: Bad Manner, J. Costello, D. Hiker, A. Brown
~ Keith Adams, All Game Guide
Wikipedia on Answers.com:

Bad Boys: Miami Takedown

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Bad Boys: Miami Takedown
Developer(s) Blitz Games
Publisher(s) Empire Interactive
Crave Entertainment
Platform(s) Nintendo GameCube, Microsoft Windows, PlayStation 2, Xbox
Release date(s) GameCube
  • NA September 14, 2004
  • PAL October 15, 2004
Windows
  • PAL March 12, 2004
PlayStation2
  • PAL February 27, 2004
  • NA September 14, 2004
Xbox
  • PAL February 25, 2004
  • NA September 14, 2004
Genre(s) Action-adventure, shooter
Mode(s) Single-player
Rating(s)

Bad Boys: Miami Takedown is a video game released in 2004 based on the action-comedy movie Bad Boys II starring Will Smith and Martin Lawrence. It was released early 2004 after the film's DVD release.

Contents

Gameplay

The player takes the role of Miami PD Detectives Marcus Burnett and Mike Lowrey over alternating levels, meaning that the player plays level 1 with one character, plays level 2 with the other, then plays level 3 with the first, and so on. The game contains five acts, each containing several levels.

Plot

The game takes place when Miami police detectives Marcus Burnett and Mike Lowrey are sent by Captain Howard to check out a diner robbery. Additionally, the game has unlockables such as a super shotgun or infinite ammo, which can be unlocked through beating the game MANY times, or by entering a cheat.

Reception

Bad Boys: Miami Takedown received poor reviews with a score of 35% from Metacritic based on 21 reviews.[1]. It received a 36% score from IGN. The average score rating on GameRankings.com is 39.1%. It was declared #10 worst for GameTrailers' "Top Ten Best And Worst Videogames"[2]; it placed #4 for "Top Ten Worst Movie Games".

References



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