Batman: Return of the Joker

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AMG AllGame Guide:

Batman: Return of the Joker

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Review: Overall

Batman: Return of the Joker is an amazing example of how far programmers were able to push the NES. With its large characters, parallax scrolling and detailed backgrounds, the visuals could almost be mistaken for those of a Genesis title. The gameplay doesn't fall short either, combining seven stages of intense platform shooting with challenging jumps and ruthless enemies. Batman starts with a basic gun but has access to four additional weapons through power-ups.
~ Skyler Miller, All Game Guide
Wikipedia on Answers.com:

Batman: Return of the Joker

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Batman: Return of the Joker
Batman
Developer(s) Sunsoft
Ringler Studios (Genesis)
Composer(s) Naoki Kodaka, Hara Nobuyuki and Shinichi Seya
Platform(s) NES, Game Boy, Sega Mega Drive/Genesis, SNES (unreleased)
Release date(s) NES
  • NA December, 1991
  • EU November 19, 1992
Game Boy
  • JP March 28, 1992
Sega Mega Drive
Genre(s) Action
Mode(s) Single-player
Media/distribution Cartridge

Batman: Return of the Joker (Japanese title Dynamite Batman) is the follow-up to Sunsoft's first Batman game on the Nintendo Entertainment System. Unlike that game, which was based on the 1989 Batman film by Tim Burton, Return of the Joker is entirely self-contained and based more on the modern comic book iteration of Batman. However, Batman mans the Batmobile from the 1989 film. A remake of Return of the Joker, titled Batman: Revenge of the Joker, was released on the Sega Genesis by Ringler Studios in 1992. A Super Nintendo version of the game was in development but never released.

A completely different version of the game was released on the Game Boy in 1992.

Gameplay

Each version of the game was essentially the same in storyline and format. The story begins with the Joker escaping from an insane asylum, and through various henchmen, tries to send Gotham City into chaos. Batman must survive several side-scrolling levels with various tricky jumps, and defeat a multitude of enemies and bosses to ensure that Gotham is safe.

Batman is armed with a utility belt that allows him to collect various types of icons throughout the stages in order to shoot different types of batarangs and projectiles. Batman only has one type of batarang in the Game Boy version. The console version of the game uses a password feature which allows players to return to any non-boss level which they have previously reached. The Game Boy version allows you to select your level at the start of the game.

The music was composed by Naoki Kodaka, Hara Nobuyuki and Shinichi Seya.[1]

References

External links



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