Games:
Bloody Roar 3

- Platform: PlayStation 2
- Release Date: June 27, 2001
- Similar Games: Tekken Tag Tournament (PlayStation 2), DOA2: Hardcore (PlayStation 2)
Game Description
"Let loose the dogs of war!" would have taken on new meaning if one of the characters in Bloody Roar 3 could assume a canine form. Within this game, developed byReview: Enjoyment
If you can't have fun with a game that allows you to link together Beast Drive moves for an anthropomorphic bunny and a sexy vampire bat girl, you're in the wrong wing of the entertainment building. For sheer quirky fun, this game takes the cake. ~ Tom Carroll, All Game GuideProduction Credits
ACTIVISIONSenior Vice President: Bill Swartz
Executive Producer: Mika Hayashi
Senior Associate Producer: Tad Horie
Production Assistant: Haruyoshi Sawatari
Production Coordinator: Austin Keys
Acquisition Managers: Takehisa Abe, David Grijns
QA STAFF
QA Project Lead: Jeffry Moxley
QA Senior Project Lead: Adam Hartsfield
QA manager, Console Testing: Joseph Favazza
Floor Lead: Dustin Thomas
Test Team: Matthew Beal, Kirk Kosinski, Saam Shabahang, Mike Marzola
CUSTOMER SUPPORT
Customer Support Manager: Bob McPherson
Customer Support Leads: Rob Lim, Gary Bolduc, Mike Hill
Legal: Michael Hand
Creative Services: Denise Walsh
Manager, Creative Services: Jill Barry
Marketing: Larry Goldberg, Kathy Vrabeck, Dusty Welch, Kevin Kraff, Brad Carraway
Special Thanks: Jim Summers, Jason Wong, Tim Vanlaw, Nadine Theuzillot, Sam Nouriani, Jeremy Gage, Ed Clune, Kragen Lum, Indra Gunawan, Todd Komesu, Tanya Langston, Willie Bolton, Nicholas Favazza, Ben DeGuzman
HUDSON
Director: Kenji Fukuya
Product Manager: Norihito Miyamoto
Producer: Masato Toyoshima
Lead Programmer: Yuchi Ochiai
Graphic Coordinator: Shinichi Ohnishi
Lead Graphic Designer: Tetsu Ozzaki
Lead Motion Designer: Sator Yoshimura
Illustrator: Naochika Morishita
Scenario Designer: Osamu Kagoshima
Scenario Supervisor: Noriaki Suganuma
Sound Coordinator: Keisuke Mitsui
Composer: Takayuki Negishi
Recording Manager: Yuji Saito
Sound System Programmer: Takayuki Iwabuchi
Sound Effect Engineer: Yoshiyuki Kadooka
Sound Support Engineer: Keita Hoshi
Technical Support Engineer: Takahiro Haga
Opening Movie Editor: Zin Kamohara
Ending Movie Editor: Zenjiro Motono ~ Keith Adams, All Game Guide
Review: Overall
Video games have the unique power not only to take people places they've never been, but also to let them do things they've never done. Add to that the ability to let them be creatures they'll never be, and you have the unique selling point behind Activision's Bloody Roar 3. As a pure fighting game it doesn't hold a candle to such hits as Dead or Alive 2 or Tekken Tag Tournament, but it's better than the incarnations of Street Fighter EX3 for PS2 and Virtua Fighter 3tb forWhile these games involve a mostly human cast of characters, Bloody Roar 3's characters have human and beastly forms. Sexy Jenny transforms into a bat, comical Busuzima into a chameleon, and stoic Gado into a lion. Stun undergoes a dramatic makeover when he becomes a huge purple rhinoceros beetle. Appropriately enough, Alice's alter ego is a bunny. And there's even a character that morphs into something called the Unborn. It's shiny and scary.
Storing up enough bestial energy triggers the transformation. After the changeover, using the beast half's raw power and Beast Drive attacks is critical. Bloody Roar 3 has all the elements of the successful DOA2, but in somewhat shorter supply. The player can link together combo moves so an opponent takes more damage. The arenas all have breakaway elements to expand the play field. Both games also have defensive systems in place so the player can avoid taking damage and, in some cases, counter the opponent's move with a counter strike.
The problem with Bloody Roar 3 is that it doesn't have as much of these elements, and they aren't quite as much fun. For example, the side-to-side defensive moves, while capable, aren't as fluid and fun as those of DOA2 or Tekken Tag Tournament. Also, the arenas seem much more constrictive and dark than those of DOA2, though they are every bit as good, if not outright better than the ones found in Tekken Tag.
The bottom line with Bloody Roar 3 is that if you want to get the best fighting game available for the PS2 to date, you'll still want to get DOA2. If you want the second-best fighting game, you should probably explore Tekken Tag Tournament. Yet if you want the best game anywhere that includes a bunny knocking the living daylights out of a chameleon, then Bloody Roar 3 is the only game in town. ~ Tom Carroll, All Game Guide



