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Claw

 
Games: Claw
 

Game Description

Claw focuses on the misadventures of Captain Claw, a cat whose main mission is to defeat the Cocker Spaniard Armada. The daring pirate Captain Claw and his cat forces are defeated and Claw is imprisoned.

While locked up, he finds a letter that puts him on the trail of finding the legendary (Amulet of Nine Lives) that will not only help him defeat his rival but promises near immortality. Claw escapes the dungeon and explores 14 levels that contain more than 40 enemies and bosses.

The game features sprawling levels with numerous puzzles and features a multi-player mode that supports up to 64 players at www.captainclaw.com. The Internet site includes a player forum, a high-scores listing, rankings, art, tips and codes, a treasure guide and many Claw site links as well.
~ Michael L. House, All Game Guide

Review: Overall

Claw is an epic game with simply beautiful graphics. The main character is a cat, Captain Claw, who, like all the other characters encountered in the game, is animated and drawn in exceptionally colorful cartoon style. The game's backgrounds are detailed and vibrant as well and complement the action very nicely by giving it realistic depth.

Gameplay is very intuitive since Claw was created to appeal to gamers of all ages. Once you get started on the first level, it's easy to become addicted. You can jump, run fast and claw enemies but the biggest part of beating the game requires solving puzzles. The puzzles seem to pop up around every detailed corner, and although they do not require a player to be a genius, they are easily some of the most interesting puzzles in any game I've played. It's nice to see a game that focuses on puzzles rather than violence.

The levels are more than expansive and, in fact, border on epic size. They give the game the feel of a role playing game and the look of an action-adventure title. There's lots of booty to discover and plenty to go back for in each level. Finding each gem isn't enough; only by exploring each level to the fullest will you be satisfied.

Claw is one of the better PC games developed in the late 1990s. It comes from a little-known Japanese developer but the immersive gameplay and multi-player aspects should put Takarajimasha on the PC game map.
~ Michael L. House, All Game Guide

Review: Enjoyment

Up there with Bandicoot and Mario.
~ Michael L. House, All Game Guide

Review: Graphics

Detailed, colorful, vibrant characters and background.
~ Michael L. House, All Game Guide

Review: Sound

It doesn't have a memorable soundtrack but has some nice effects.
~ Michael L. House, All Game Guide

Review: Replay Value

64-player multi-player capability will give you lots to come back for.
~ Michael L. House, All Game Guide

Review: Documentation

Fine manual.
~ Michael L. House, All Game Guide
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Wikipedia: Claw (video game)
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Claw

Developer(s) Takarajimasha
Publisher(s) Monolith Productions
Platform(s) Microsoft Windows
Release date(s) USA September 30, 1997
Genre(s) Platform
Mode(s) Single player, Multiplayer
Rating(s) ESRB: Teen

Claw, by Monolith Productions, is a classic-type platform video game that features a two-dimensional platform world featuring a main character at its focus and enemies roaming around. There are traps, secret areas and treasure.

Contents

Story

The story is similar to many pirate films, games and other sources: a famous cat pirate, Captain Nathaniel Joseph Claw was imprisoned by the Cocker-Spaniards (a dog species, a pun on Cocker Spaniel). In the prison he finds a note and a map hidden in the wall, signed as Edward Tobin, in which he learns about the Amulet of Nine Lives - a mystical artifact that grants its wearer near-immortality. Breaking out of his cell, Claw sets out to collect all 9 gems of the amulet and retrieve it for himself. The game begins with Claw outside his cell. During his journey, before descending into the caverns, he meets his old crew (presumed dead after the attack on his ship). Claw finds that they were given three gems by Tobin, two of which were taken by Red Tail, a tiger who eventually becomes Claw's arch enemy. After defeating Omar who holds the last gem, Claw places the gems on a pedestal. They rearrange themselves and the ghost of a princess comes and gives him the amulet after summarizing his adventure. The final scene shows him leaving on his ship with the amulet, his crew, and Omar with him.

Claw levels

The adventure takes place as the player passes through various locations. There are 14 levels in the game, each in a different area:

  • Level 1 - La Roca: The jail where Claw was imprisoned. Contains Pink Robed Guards wielding knives, Blue Robed Guards wielding guns, Mice which throw explosives and spiked areas.
  • Level 2 - The Battlements: The walls of the prison. Contains tar pits, cannons, the same guards at the prison who are now more tougher and powerful and Cannon Wielding Mice. The first boss, Le Rauxe, the Prison Warden is at the level's end in a state like room with his portrait. He wields a sword, wears splendid pink robes and has the first gem. He can be vanquished by using the knife on him.
  • Level 3 - The Footpath: A path through mountains and woods. Also includes underground mines, filled with traps. This area contains Robber Thieves clad in green blankets shooting arrows, Cutthroats clad in red and white blazons wielding small cut knives and the same Mice as in the prison.
  • Level 4 - Dark Woods: A forest, containing swamps and spike traps. The same Robber Thieves and Cutthroats in Footpath guard the important areas. Mice are also present. However in this forest the Robber Thieves are clad in brown blankets and the Cutthroats are clad in brown and white blazons. The second boss (with the second gem) is here - Katherine, the Forest Outlaw clad in white robes with a red shawl. She is found in a secluded spot in the woods which is surrounded on all sides by trees. She wields a thick, black rope for attack and can jump long distances. She can also be only attacked with a knife and punches
  • Level 5 - The Township: An urban level with churches, houses and long, wooden bridges which wear off when walked on. Treasure can also be found in some of the statues. There are White Guard Dogs wearing black police uniforms and wielding long bladeswords, Brown Guard Dogs who are much more taller also wearing black police uniforms who are exceptionally skilled in sword defence, Seagulls with great heat packing in their sharp beaks and spiked rock traps.
  • Level 6 - El Puerto del Lobos: A large town on the coast consisting mostly of milk booths, terraces, open sewers, state buildings and residential blocks. Most of the level is underground, in the city sewers. Contains open sewer pits, same Guard Dogs in Township who are now more powerful and carry anti sword and shield devices, sewer platforms, Mice and more vicious Seagulls. The third boss (and gem) Wolvington who is the the Town Magistrate and Mayor will be encountered at the end of the level at the Magistrate Headquartes. He is clad in a stately red, white and yellow royal robe and utilizes magic techniques and missiles at a distance and good, curved punches when nearby. Using a sword or punching will only do for this boss also.
  • Level 7 - The Docks: A nocturnal level at the docks of El Puerto del Lobos and the coast. This area is filled with Pirates loyal to the great pirate master Red Tail who are clad in bright red clothes set in a thick, deep yellow body. They wield medium sized swords. Also present are Bear Sailors clad in purple and white striped shirts who try to throotle and strangle any enemy who crosses its path, the dreaded Seagulls who are now found double the times as earlier, White Crabs ,Grey Bomber Crabs who explode at first touch and the sea which also serves as a trap.
  • Level 8 - Shipyards: A level that contains ships and platforms. The same Bear Sailors, Red Tail Pirates, Seagulls and pitfalls inhabit the area. However, in this level, the Mice are back and this time they operate canons. The difference is that the Red Tail Pirates are clad in a more dull shade of red clothes set in a pale, yellow body. The Bear Sailors are now clad in red and white striped shirts. The fourth boss - Gabriel, the Top Aide, Right Hand and Second In Command of Red Tail holds another gem will be encountered at a ship atop a platform in the end. He is clad in a stately red robe and is more interested in beautifying himself. He keeps a cannon at the bottom platform (where you are standing) and will throw bombs or fire the cannon at regular intervels. At his command, many Red Tail Pirates will also attack Claw. The way to defeat him is to turn the cannon on to him by knifing the cannon direction machine repeatedly. Gabriel will pit his own downfall when he repeatedly fires the cannon onto himself.
  • Level 9 - Pirates' Cove: The pirates' lair. Filled with traps, shooting cannons and arrows, Peg Leg Pirates clad in dull set of red and white clothes wielding pistols, Crazy Hook Pirates clad in blue shirts wielding trap hooks and Seagulls.
  • Level 10 - The Cliffs: Cliffs, caverns, chasms, shooting arrows which are now found almost everywhere and same Peg Leg Pirates and Crazy Hook Pirates appear in this level. The difference is that the Peg Leg Pirates are now clad in a dull set of grey and white clothes and the Crazy Hook Pirates are now clad in grey clothes. The fifth boss - Marrow, the Pirate Master who is in fact an old friend of Claw and sworn enemy of Pirate Master Red Tail holds the fifth gem. He is encountered in a room separated in the middle with a trap. He is clad in bright, emerald robes wielding a very long sword and a massive pistol and holding his pet parrot which is more vicious than the Seagulls. Hitting the parrot three times opens a bridge over the trap which can be crossed over and then knife be used on Marrow. He then crosses over to the other side with tyhe help of his parrot. The process is then repeated to pit the Pirate Master's end.
  • Level 11 - The Caverns: Caverns filled with crystals and minerals. Many traps appear and there are areas with the moving platforms. The enemies in the Caverns are mercats and sirens.
  • Level 12 - Undersea Caves: A set of caves underwater. Filled with amphibians and earthquakes. Sixth boss - Aquatis, holds the sixth gem.
  • Level 13 - Tiger Island: An island filled with sailors once again. Contains treasure, traps, and the seventh boss, Red Tail, who has the seventh and eighth gems.
  • Level 14 - The Temple: A temple filled with lava, fire traps and obstacles. The inhabitants of the temple, monks, serve as the enemies. The last boss is here - the high priest, Omar, who uses powerful magic and guards the last gem, and the amulet.

Weapons and items

The game has 4 weapons:

Melee

Claw's fist/kick/sword

Basic hack-and-slash. As resources for special abilities and ranged attacks are limited, melee is the most commonly utilized form of combat in the game. Claw's sword has longer range, but his kicks and punches are faster and cannot be blocked as easily. Each attack does equal damage, except for the crouch-attack, which is weaker. Besides defending himself, Claw can use his sword to break open containers, boxes, and other vessels.

Several "powerups" exist for Claw's sword. Their availability can vary, but usually take effort to acquire. All power-ups grant both a ranged attack and incredible power, but only for an allotted time (typically about thirty seconds). There are three types: Frost, Fire, and Lightning; the first freezes enemies on contact, the latter two both burn enemies (one with heat and one with electricity). The Elemental Swords typically have no effect on bosses, though there is one special case where they are needed. There are other powerups that may help Claw through the game: Invulnerability - a glowing book. Usually lasts 30 seconds and makes every hazard go through you. Invisibility - a white helmet. Everything hits you - but only if you're clumsy. Has no effect on seagulls. Catnip - a strong attack, a good jump, a good speed. It has got a secret connected with it somewhere in a level.

Ranged

Weapon Annotations
Pistol basic ranged weapon with limited ammo. Can be replenshed by small packs of +5 ammo called shot and large packs of +10 ammo called shot bag.
Magic claw magic missile, very powerful. Can be replenshed by magic glows of +5 amd magic starglows with different shape for +10.
Dynamite high damage, difficult to target certain areas. A stick of dynamite can give +5 ammo.

Throwing

It is worth noting that the Captain is able to pick up and throw a large number of materials.

Gunpowder kegs can be lifted and thrown as an alternative to a risky melee or ranged combat. They can also be detonated by the pistol or dynamite bundles. In this case they should get rid of any enemies nearby. Caution must be exercised, though. If thrown kegs land short or are dropped (which can happen if Claw takes damage while he walks with the kegs), they can cause serious damage to Claw.

Several enemies can be lifted and thrown into abysmal "death" pools, pit traps, or even into each other. The former two can be costly, as treasure or other valuable goodies can be eliminated along with the enemies.

As with most things, there are exceptions. This notably includes small enemies such as the Rats, Chameleons, and Birds. With others, such as Sirens and Mercats, it is unwise to fight using this method at all. Some enemies are simply difficult to catch and lift, which makes this method even less wise.

Treasure

Treasure is scattered through all levels, consisting of coins, gold bars, and other jewelry. Points are awarded for collecting these items. The item of treasure and the points are as follows:

  • Coins - 100 points - most common kind of treasure
  • Gold Bar - 500 points - often found in boxes and crates
  • Ring - 1500 points
  • Chalice - 2500 points
  • Cross - 5000 points
  • Scepter - 7500 points - often found in pairs
  • Gecko - 10000 points
  • Crown - 15000 points - usually found in secret places
  • Skull - 25000 points - very rare to find

Custom levels

Custom levels are additional levels for Claw. They can be created with a free editor named WapWorld. It can be downloaded from Claw’s official page. It’s not a simple program, and it takes a certain time to learn its logics and editing operations. It can also be helpful in checking an unusual situation in a level and analyzing the solutions: a wall might be hiding a ladder which you can’t see, but the editor can. All custom levels are WapWor documents; to allow Claw to “see” them, you must put them into the “Custom” folder. These levels can be very short or very long, very easy or very challenging, there are about two hundred of decent custom levels on the web. Custom levels can be used for network game, although some of them are apparently useless for this type of game, for example, a series of boss fights that has nothing but training with the bosses. The cheats are very numerous. Some of them will prevent you from saving the game. Some of them, the least important ones, don’t. Even more, there are cheats for v.1.0, and different for v.1.2. They aren’t compatible. The game has five worthy sources of help: this article, Joe Robb’s Guide telling how to make the game work with Windows XP, the forums, Rich Kleinhenz’s walkthroughs on each level and a big Claw Design Bible.

External links

Official sites

Fansites

Downloads

Other



 
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Copyrights:

Games. Copyright © 2008 All Media Guide, LLC. Content provided by All Game Guide ® , a trademark of All Media Guide, LLC. All rights reserved.  Read more
Wikipedia. This article is licensed under the GNU Free Documentation License. It uses material from the Wikipedia article "Claw (video game)" Read more