- Release Date: 1984
- Genre: Traditional
- Style: Board Game
| Games: Cluedo |
| 5min Related Video: Cluedo |
| Wikipedia: Cluedo |
| Publisher | Waddingtons Parker Brothers |
|---|---|
| Players | 2 to 6 3 to 6 (editions vary) |
| Age range | 8 and up |
| Setup time | 5 minutes |
| Playing time | 15 to 45 minutes |
| Random chance | Low (dice rolling) |
| Skills required | Deduction |
Cluedo (pronounced /ˈkluːdoʊ/; Clue in North America) is a deduction board game originally published by Waddingtons in Leeds, United Kingdom in 1949.[1] It was devised by Anthony E. Pratt, a solicitor's clerk and part-time clown from Birmingham, England. It is now published by the United States game and toy company Hasbro, which acquired its U.S. publisher Parker Brothers as well as Waddingtons.
The object of the basic game is for players to strategically move around the game board, in the guise of one of the game's characters, collecting clues from which to deduce which suspect murdered the game's perpetual victim: Dr. Black (Mr. Boddy in North American versions), and with which weapon and in what room.
More games, books, and a film have been released as part of the Cluedo franchise. The board games form an overall story whose complete chronology can be found at Cluedo chronology.
In 2008, Cluedo Reinvention was created (with changes to board, gameplay and characters) as a modern spin-off.
Contents |
In 1944 Anthony E. Pratt filed for a patent of his invention of a murder/mystery-themed game, originally named "Murder!" Shortly thereafter, Pratt and his wife presented the game to Waddington's executive Norman Watson, who immediately purchased the game and provided its trademark name of "Cluedo." Though the patent was granted in 1947, due to war shortages the game was not officially launched until 1949, at which time the game was simultaneously licensed to Parker Bros. in the United States for publication, where it was re-named "Clue." However, there were several differences from the original game concept and that initially published in 1949 (which also remains the most enduring version of the game). In particular, Pratt's original design calls for ten characters, one of whom was to be designated the victim by random drawing prior to the start of the game. The game allowed for play of up to eight remaining characters, providing for nine suspects in total. Originally there were eleven rooms, including the eliminated "gun room" and cellar. In addition there were nine weapons including the unused axe, bomb, syringe, poison, shillelagh (walking stick/cudgel), and fireplace poker. Some of these unused weapons and characters would appear in later spinoff versions of the game. Some aspects of the gameplay were also different. Notably, the remaining playing cards were distributed into the rooms to be retrieved, rather than dealt directly to the players. Players also had to land on another player in order to make suggestions about that player's character through the use of special counter-tokens, and once exhausted, a player could no longer make suggestions. There were other minor differences, all of which would be updated by the game's initial release and remain essentially unchanged in the standard classic editions of the game.[2][3][4][5][6]
The game's current equipment consists of a board which shows the rooms of an English country house called Tudor Mansion (previously Tudor Close and Tudor Hall), and the corridors and passages linking them, several coloured playing pieces (character pawns), some props representing murder weapons (dagger, rope, etc), one or two six-sided dice/die, and three sets of cards describing the suspects (corresponding to the playing pieces), rooms (scene of crime), and weapon.
Depending on edition, the playing pieces are typically made of coloured plastic, shaped like chess pawns, or character figurines. Occasionally they are made from wood or pewter.
The playing tokens are typically made out of unfinished pewter, with the exception of the Rope, which may also come in plastic or string depending on edition.
There are nine rooms in the mansion where the murder can take place, laid out in a circular fashion on the game board, separated by pathways overlaid by playing spaces. Each of the four corner rooms contains a secret passage that leads to the room on the opposite diagonal corner of the map. The center room (typically called the Cellar, or Stairs) is inaccessible to the players, but contains the solution envelope.
| † | Ballroom | ‡ |
| Kitchen | Conservatory | |
| Dining Room | "Cellar" with envelope |
Billiard Room |
| Library | ||
| Hall | ||
| Lounge | Study | |
| ‡ | † |
† ‡ denotes secret passages to opposite corner
At the beginning of play, three cards — one suspect, one weapon, and one room card — are chosen at random and put into a special envelope, so that no one can see them. These cards represent the facts of the case. The remainder of the cards are distributed among the players.
The aim is to deduce the details of the murder; that is, the cards in the envelope. There are six different characters, six possible murder weapons and nine different rooms, leaving the players with 324 distinct possibilities. In the course of determining the details of the murder, players announce suggestions to the other players, for example, "I suggest it was Mrs. White, in the Library, with the rope." All elements contained in the suggestion are moved into the room in the suggestion.
The other players must then disprove the suggestion, if they can. This is done in clockwise order around the board. A suggestion is disproved by showing a card containing one of the suggestion components (for example, the rope) to the player making the suggestion, as this proves that the card cannot be in the envelope. Showing the card to the suggesting player is done in secret so the other players may not see which card is being used to disprove the suggestion. Once a suggestion has been disproved, the player's turn ends and moves on to the next player.
The player's suggestion only gets disproved once. So, though several players may hold cards disproving the suggestion, only the first one will show the suggesting player his or her card. A player may only make a suggestion when his or her piece is in a room and the suggestion can only be for that room.
Once a player has sufficiently narrowed the solution, that player can make an accusation. According to the rules, "When you think you have worked out which three cards are in the envelope, you may, on your turn, make an Accusation and name any three elements you want." You may name any room (unlike a Suggestion, where your character pawn must be in the room you suggest).[7]
The accusing player checks the validity of the accusation by checking the cards, keeping them concealed from other players. If he has made an incorrect accusation, he plays no further part in the game except to reveal cards secretly to one of the remaining players when required to do so in order to disprove suggestions. Also, according to the rules, "If, after making a false Accusation, your character pawn is blocking a door, [you must] move it into that room so that other players may enter." Since a character pawn can only block a door by being outside of a room, this clearly demonstrates that the character pawn need not be in any room to make an Accusation. If the player made a correct accusation, the solution cards are shown to the other players and the game ends.
It is possible for a player to be using the piece representing the murderer. This doesn't affect the game play; the object of the game is still to be the first to make the correct accusation. If the game is played with two people, the process of elimination diffuses the same information to both players. Such a game tends to pass quickly. The Hasbro version of the game is not advertised as a two-player game.
Waddingtons, Parker Brothers and Hasbro have created many spin-off versions of the game. Spin-off games consist of alternative rule variations of the original game, which are not to be confused with themed "variants" which otherwise utilize the same rules and game configuration. In addition, commencing in 1985, the brand expanded to include feature films, television series, a musical, as well as numerous books.
In addition to revising the rules of gameplay, many of the games also introduced new characters, rooms and locations, weapons and/or alternative objectives.
Various versions of the game were developed for Commodore 64, PC, Game Boy Advance, Nintendo DS, Super Nintendo Entertainment System, CD-i, Sega Genesis, PC, Mac, and Apple iPhone / iPod Touch. Clue: Murder at Boddy Mansion, was released in 1998 for Microsoft Windows. In 1999 Cluedo/Clue Chronicles: Fatal Illusion was released, which was not based directly upon the board game, but instead uses the familiar characters in a new mystery.
An arcade version of the game was released on an itbox terminal which involves answering questions with a chance to win money. It is available in many pubs throughout the UK.
In 1994–1996, there were 6 mysteries: "The Hooded Madonna," "Happy Ever After", "Deadly Patent", "Blackmail", "The Road to Damascus", and "Not in my Backyard", with actors.
A Cluedo mini-game was recently added to the online MMORPG AdventureQuest Worlds. The setting takes place in a hotel and the crime is someone animating the furniture in the hotel.
In May 2009 Electronic Arts released a version of Clue for the Apple iPhone and iPod Touch on the Apple iTunes Music Store.
A comedic film Clue, based on the American version of the game, was released in 1985. In this version, the person murdered was Mr. Boddy. The film, which featured different endings released to different theatres, failed at the box office, but has subsequently attracted a cult following. All three endings released to theatres are available on the VHS and DVD versions of the film, to watch one after the other (VHS), or to select playing one or all three endings (DVD).
In 2008, Universal Pictures reported that Hasbro, the makers of Cluedo, had licensed several of its board games to the film company for feature film adaptations; among these was Clue. [28] Gore Verbinski was announced as director.
There have been several television game shows based upon this game. There have been, to date, four seasons of the British version of Cluedo (and a Christmas version that in fact shows some similarity to the North American movie), and there have been other versions in Germany, France, Australia, Portugal and Scandinavia. The format for each puts two teams (each usually containing one celebrity and one person with law enforcement/research experience) against six in-character actors as the famed colour-coded suspects. There is a new murder victim every episode, who usually has it coming to them for one reason or another.
On American television, the Clue title and theme were used in the 1986 documentary Clue: Movies, Murders and Mystery, which took a look at mystery-related pieces of media, including Murder on the Orient Express, Murder, She Wrote, Sherlock Holmes and other television series and movies, as well as a look at the board game itself, among other things. The one-hour special was hosted by Martin Mull, who had starred in the feature film adaptation the previous year; clips from the movie are seen intertwined with the footage.
A comedic musical of Clue, based on the American version of the game, ran Off Broadway in 1997, closing in 1999. At the start of each performance, three audience members each select one card from over-sized versions of the traditional game decks and place them in an envelope. The chosen cards determine the ending of the show, with 216 possible conclusions.
Penned by Robert Duncan with the cooperation of Waddingtons, the first official theatrical adaptation of Cluedo was presented by the amateur theatre group: The Thame Players in Oxfordshire in July of 1985. The play was subsequently picked up by Hiss & Boo productions and began a successful tour of the UK. A second tour was undertaken in 1990. Like the musical, the play involved the audience's random selection of three solution cards which were revealed towards the end of the play, whereupon the actors would then conclude the play by performing one of the 216 endings possible. Presently the play is not available for performance due to a restriction by Hasbro.[29]
A series of 18 humorous children's books were published in the United States by Scholastic Press between 1992 and 1997 based on the Clue concept and created by A.E. Parker (possibly of Parker Brothers). The books featured the US Clue characters in short, comedic vignettes and asked the reader to follow along and solve a crime at the end of each. The crime would usually be the murder of another guest besides Mr. Boddy, a robbery of some sort, or a simple contest, in which case they must figure out who won. The tenth and final vignette would always be the murder of Mr. Boddy. Somehow, Mr. Boddy would always manage to cheat death, such as fainting before the shot was fired or being shot with trick bullets. However, at the end of the 18th book, Mrs. Peacock kills Mr. Boddy out of starvation and Mr. Boddy stays dead. A similar series of books featuring the Clue Jr. characters was also published. The first book, unlike the others, features thirteen mysteries, not ten, and is titled simply enough Who Killed Mr Boddy?. The name of the book is usually the name of the tenth mystery in which Boddy is killed.
The books notably depart from the film. Mr Boddy is a trillionaire, and the guests are his friends. But since Boddy has his will made out to his friends, they each try to kill him at one point with the intent on cashing in on his will. The guests are all given some sort of defining characteristic for comic effect, as well as to help the reader discern the culprit. Colonel Mustard constantly challenges other guests to duels, Professor Plum often forgets things, even what he is doing or his own name, and Mr. Green is notoriously greedy. Mrs. Peacock is highly proper and will not stand for lack of manners, the maid Mrs. White hates her employer and all the guests, and Miss Scarlet is beautiful and seductive. The traits all help the reader identify the guests. For example, if a mystery thief suddenly forgets what he is doing, and another guest scolds him for his bad manners, the reader can safely assume the two guests are Plum and Peacock. Mr. Boddy himself is ludicrously naive, to the point where he accepts any attempt to kill him as an accident or a misunderstanding (such as a dropped wrench flying all the way across the Mansion and hitting him in the head), and invites the guests back to the mansion. This explains why he never seeks any legal action against his "friends," and invited them back despite repeated attempts to kill him. However, after a few books, he wises up enough to be suspicious of them, but continues to invite them over against better judgment.
The Clue Jr. series originally had all six characters, but suddenly, some of the characters were taken out, leaving only four. The mysteries usually only included cases similar to the theft of a toy, but sometimes the cases were more serious. They are usually solved when the culprit traps himself in his own lies.
The following games are licensed thematic variations of the original Cluedo game, which follow the basic rules and configuration of the original edition.
On August 8, 2008, Hasbro redesigned and updated the board, characters, weapons, and rooms. Changes to the rules of game play were made, some to accommodate the new features.
The suspects have new given names and backgrounds, as well as differing abilities that may be used during the game. The revolver is now a pistol, the lead pipe has been removed, and a bat, axe, and trophy have been added. The nine rooms have changed to (in clockwise order): Hall, Guest House, Dining Room, Kitchen, Patio, Spa, Theater, Living Room, and Observatory.[42]
There is also a second deck of cards—the Intrigue cards. In this deck, there are two types of cards, Keepers and Clocks. Keepers are special abilities; for example, "You can see the card". There are eight clocks—the first seven drawn do nothing—whoever draws the eighth is killed by the murderer and out of the game.[43]
The player must move to the indoor swimming pool in the center of the board to make an accusation. This adds some challenge versus the ability to make accusations from anywhere in the original game.
The most significant change to game play is that once the suspect cards have been taken, the remaining cards are dealt so that all players have an even number of cards (rather than dealt out so that "one player may have a slight advantage"). This means that depending on the number of players a number of cards are left over. These cards are placed face down in the middle and are not seen unless a player takes a turn in the pool room to look at them.
The changes to the game have been criticized in the media for unnecessarily altering classic cultural icons.[44][45][46]
A variant of the game involves removing the dice rolling in the game. Instead each player has nine "moves" to use on a turn with each move onto another space counting as one move, and an accusation, use of a secret passage, or guess, costing three moves, adding more strategy to the game. This variant is offered in the 1998 version of the Clue computer game.
Besides some rule differences listed above, some versions contain different names, both of characters and of the actual game.
In Canada and the U.S., the game is known as Clue. It was retitled because the traditional British board game Ludo, on which the name is based, was less well known there than its American variant Parcheesi.[47] There are also localised versions for Japan and China.
The North American versions of Clue replace the character "Reverend Green" from the original Cluedo with "Mr. Green." This is the only region to continue to make such a change. However, modern editions of the games now call him Reverend Green.
Minor changes include "Miss Scarlett" with her name being spelt with one 't', and the spanner being called a wrench.
In some international versions of the game (mostly the Spanish-language ones) the colours of some pieces are different, so as to correspond with the changes to each suspect's name.[48][49]
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