An expression introduced by Richard Bellman in 1961 that describes the difficulty of obtaining accurate estimates when there are many parameters to be estimated simultaneously.
| Statistics Dictionary: curse of dimensionality |
An expression introduced by Richard Bellman in 1961 that describes the difficulty of obtaining accurate estimates when there are many parameters to be estimated simultaneously.
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| Wikipedia: Curse of dimensionality |
The curse of dimensionality is the problem caused by the exponential increase in volume associated with adding extra dimensions to a (mathematical) space. The term was coined by Richard Bellman.
For example, 100 evenly-spaced sample points suffice to sample a unit interval with no more than 0.01 distance between points; an equivalent sampling of a 10-dimensional unit hypercube with a lattice with a spacing of 0.01 between adjacent points would require 1020 sample points: thus, in some sense, the 10-dimensional hypercube can be said to be a factor of 1018 "larger" than the unit interval. (Adapted from an example by R. E. Bellman, see below.)
Another way to envisage the "vastness" of high-dimensional Euclidean space is to compare the size of the unit ball with the unit cube: as the dimension of the space increases, the unit ball becomes an insignificant volume relative to that of the unit cube; thus, in some sense, nearly all of the high-dimensional space is "far away" from the centre, or, to put it another way, the high-dimensional unit space can be said to consist almost entirely of the "corners" of the hypercube, with almost no "middle". (This is an important intuition for understanding the chi-squared distribution.)
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The curse of dimensionality is a significant obstacle to solving dynamic optimization problems by numerical backwards induction when the dimension of the 'state variable' is large. It also complicates machine learning problems that involve learning a 'state-of-nature' (maybe infinite distribution) from a finite (low) number of data samples in a high-dimensional feature space and nearest neighbor search in high dimensional space.
The curse of dimensionality has often been a difficulty with Bayesian statistics, whose posterior distributions often have many parameters.
However, this problem has been largely overcome by the advent of simulation-based Bayesian inference, especially using Markov chain Monte Carlo, which suffices for many practical problems. Of course, simulation-based methods converge slowly and therefore simulation-based methods are not a panacea for high-dimensional problems.
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