Demolition Racer

- Platform: PlayStation
- Release Date: September 30, 1999
Game Description
Get ready to hit the pavement when you drive down and dirty with Demolition Racer for Windows 95 and Windows 98. This 3D thriill ride features one player mayhem and two player, split-screen racing demolition action. With action similar to Destruction Derby, it's pure chaos as you race without rules and regulations and with total disregard for another racer's existence.The object of the game is not only to beat your opponents to the finish line but crush them to pieces as many times as it takes, setting their engines on fire in a blaze of glory. But, pause for a second - what would a demolition racer be without the classic derby bowl games? This game has that and then some.
Choose your own name and enter either a single race or the Demolition League. In the latter mode, you must progress by achieving the highest ranking per race in order to access locked-out arenas or cars. You've got the Rookie League, Semi-Pro League, Pro League, Endurance League and Arena League. Pick one out of eight cars, each with its own strengths and weaknesses.
Before heading off to the race you can even customize the color of your car, the logo and an optional face to go along with it. How about trying pure blue with a touch of red and white? Or choose a punk's face but hold the smiley logo. In any case, have it your way! With the face option enabled, all cars will have big placards of the faces sitting atop so that you know who's who.
Car selection is based on a set skill level system. While the Bobcat car lets you play an easy game, the Predator is for those who want to play hard. Other cars, like the Vandal and Widowmaker, are special cars only attainable through league play. They are powerful cars that can either protect you like a road block or destroy just about anything in sight.
Put the pedal to the metal as an incremental damage-causing collision system lets car parts and effects fly everywhere. Smoke, fire, shattered glass, flying hoods and wobbly tires become commonplace. Get into the game with plenty of camera angles including a bird's eye view and then kick back to watch it all again with the replay feature.
Score points for spinning a vehicle 360 degrees or kill your opponents with one shot by landing on top of their roof. Run into destructible barricades, barrels, signposts and garbage cans. Randomly placed power-ups that can enhance your chances of winning include picking up a repair wrenchs to receiving turbo boosts for extra speed. Win by mauling your fifteen opponents and getting across that finish line first.
Go the extra mile and challenge yourself with more laps, difficult handling and wacky tracks. Speaking of tracks, the soundtrack is full of heavy music from original scores to re-mixes by Fear Factory, Junkie XL, Empirion and Cirrus.
So what are you waiting for, driving lessons? Drive home the agony of defeat or the thrill of victory with Demolition Racer for the Playstation. ~ Cal Nguyen, All Game Guide
Production Credits
Concept and Design by: Accolade, Inc.Development and Additional Design by: The Pitbull Syndicate, Ltd.
Produced and Published by: Accolade, Inc.
PITBULL SYNDICATE LTD.
Programmed by: John Blackburne, Gareth Briggs, Graham Blenkinsop, Neil Crossley, Chris Kirby, Chris McClure, Jimmy Parr, Bob Troughton, Mike Troughton, Darren Tunniclif
Art by: Darren Abbott, Steve Dietz, Mike Pirso, Kevin Preston, Tony Pringle, Gareth Pugh, Stuart Neal, John Steele, David Taylor, Katherine Wilson
QA/Design: Tony Charlton, Daz Kelly
Studio Manager: David Burton
INFOGRAMES NORTH AMERICA
Executive Producer: Chris Downend
Producer: Matthew Guzenda
11th Hour Producer: Ken George
Associate Producer/Design: Sean Michael Fish
QA Czar: Sam Newman
QA Lead Analyst: Erik Johnson
Assistant QA Lead Analyst: Ted "the Undead" Tomasko
QA Analysts: Greg Akatiff, Donny Clay, Clayton Wolfe, Shawn Shinn, Peter Sodbinow, Jamie Fike, Jason Cote, Jason Cordero, Christopher Reimer, Ben Skelton, Eric Alberson
Music CD Mastering: Scott Snyder
Sound Effects: Tommy Tallarico Studios
USA Mastering Supervisor: Luis Rivas
Celebrity Tester: Raymond Herrera-Fear Factory
Soundtrack Compilation: Steve Allison
Director of Marketing, Racing: Steve Allison
Product Marketing Managers: Steve Allison, Jack Symon
Documentation: W. D. Robinson
Creative Services: Matt Abrams, Jill Dos Santos, Mark Glover, Eric Larson
Corporate Communications: Erica Krishnamurthy, Mika Kelly, Rhoda Wawrzynski
Licensing: Melanie Sherk, Gabrielle Benham
Online Marketing: Jonathan Tagle, Ray Massa, Daniel Grove
Special Thanks: Jay Stevens, Nathan Leon, John Gillan, Kevin Keenan, Jean Raymond, Wayne Leonard, Phil Patternite, Deb Charlton, Wiebke Vallentin, Jessilyn Guzenda, Nancy Downend, Alex Knastab, Stan Thurgood, Jackie Thurgood, Brian Webber, Rich, John ~ Keith Adams, All Game Guide





