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Demolition Racer

Demolition Racer

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  • Platform: PlayStation
  • Release Date: September 30, 1999

Game Description

Get ready to hit the pavement when you drive down and dirty with Demolition Racer for Windows 95 and Windows 98. This 3D thriill ride features one player mayhem and two player, split-screen racing demolition action. With action similar to Destruction Derby, it's pure chaos as you race without rules and regulations and with total disregard for another racer's existence.

The object of the game is not only to beat your opponents to the finish line but crush them to pieces as many times as it takes, setting their engines on fire in a blaze of glory. But, pause for a second - what would a demolition racer be without the classic derby bowl games? This game has that and then some.

Choose your own name and enter either a single race or the Demolition League. In the latter mode, you must progress by achieving the highest ranking per race in order to access locked-out arenas or cars. You've got the Rookie League, Semi-Pro League, Pro League, Endurance League and Arena League. Pick one out of eight cars, each with its own strengths and weaknesses.

Before heading off to the race you can even customize the color of your car, the logo and an optional face to go along with it. How about trying pure blue with a touch of red and white? Or choose a punk's face but hold the smiley logo. In any case, have it your way! With the face option enabled, all cars will have big placards of the faces sitting atop so that you know who's who.

Car selection is based on a set skill level system. While the Bobcat car lets you play an easy game, the Predator is for those who want to play hard. Other cars, like the Vandal and Widowmaker, are special cars only attainable through league play. They are powerful cars that can either protect you like a road block or destroy just about anything in sight.

Put the pedal to the metal as an incremental damage-causing collision system lets car parts and effects fly everywhere. Smoke, fire, shattered glass, flying hoods and wobbly tires become commonplace. Get into the game with plenty of camera angles including a bird's eye view and then kick back to watch it all again with the replay feature.

Score points for spinning a vehicle 360 degrees or kill your opponents with one shot by landing on top of their roof. Run into destructible barricades, barrels, signposts and garbage cans. Randomly placed power-ups that can enhance your chances of winning include picking up a repair wrenchs to receiving turbo boosts for extra speed. Win by mauling your fifteen opponents and getting across that finish line first.

Go the extra mile and challenge yourself with more laps, difficult handling and wacky tracks. Speaking of tracks, the soundtrack is full of heavy music from original scores to re-mixes by Fear Factory, Junkie XL, Empirion and Cirrus.

So what are you waiting for, driving lessons? Drive home the agony of defeat or the thrill of victory with Demolition Racer for the Playstation. ~ Cal Nguyen, All Game Guide

Production Credits

Concept and Design by: Accolade, Inc.

Development and Additional Design by: The Pitbull Syndicate, Ltd.

Produced and Published by: Accolade, Inc.



PITBULL SYNDICATE LTD.



Programmed by: John Blackburne, Gareth Briggs, Graham Blenkinsop, Neil Crossley, Chris Kirby, Chris McClure, Jimmy Parr, Bob Troughton, Mike Troughton, Darren Tunniclif

Art by: Darren Abbott, Steve Dietz, Mike Pirso, Kevin Preston, Tony Pringle, Gareth Pugh, Stuart Neal, John Steele, David Taylor, Katherine Wilson

QA/Design: Tony Charlton, Daz Kelly

Studio Manager: David Burton



INFOGRAMES NORTH AMERICA



Executive Producer: Chris Downend

Producer: Matthew Guzenda

11th Hour Producer: Ken George

Associate Producer/Design: Sean Michael Fish

QA Czar: Sam Newman

QA Lead Analyst: Erik Johnson

Assistant QA Lead Analyst: Ted "the Undead" Tomasko

QA Analysts: Greg Akatiff, Donny Clay, Clayton Wolfe, Shawn Shinn, Peter Sodbinow, Jamie Fike, Jason Cote, Jason Cordero, Christopher Reimer, Ben Skelton, Eric Alberson

Music CD Mastering: Scott Snyder

Sound Effects: Tommy Tallarico Studios

USA Mastering Supervisor: Luis Rivas

Celebrity Tester: Raymond Herrera-Fear Factory

Soundtrack Compilation: Steve Allison

Director of Marketing, Racing: Steve Allison

Product Marketing Managers: Steve Allison, Jack Symon

Documentation: W. D. Robinson

Creative Services: Matt Abrams, Jill Dos Santos, Mark Glover, Eric Larson

Corporate Communications: Erica Krishnamurthy, Mika Kelly, Rhoda Wawrzynski

Licensing: Melanie Sherk, Gabrielle Benham

Online Marketing: Jonathan Tagle, Ray Massa, Daniel Grove

Special Thanks: Jay Stevens, Nathan Leon, John Gillan, Kevin Keenan, Jean Raymond, Wayne Leonard, Phil Patternite, Deb Charlton, Wiebke Vallentin, Jessilyn Guzenda, Nancy Downend, Alex Knastab, Stan Thurgood, Jackie Thurgood, Brian Webber, Rich, John ~ Keith Adams, All Game Guide

 
 
 

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