| Destruction Derby 64 | |
|---|---|
![]() |
|
| Developer(s) | Intermetrics Entertainment Software as Looking Glass Studios |
| Publisher(s) | THQ |
| Platform(s) | Nintendo 64 |
| Release date(s) | NA 30 March 1999 EU 12 October 1999 |
| Genre(s) | Racing |
| Mode(s) | Single-player, multiplayer |
| Rating(s) | ESRB: Everyone |
Destruction Derby 64 (DD64) is the Nintendo 64 version of the PlayStation game series Destruction Derby[1], which is based on the real life sport of demolition derby, with some differences.[2]
Graphically and technically, it's better than its PlayStation counterpart, with more cars, brighter and better graphics and better crash damage, which includes the hoods and trunks of cars flying off in hard collisions.
The cars that the player start out with are rather basic generic saloons painted up for racing and smashing. As you progress through the championships you are awarded bonus vehicles such as a black Hot Rod with flames and a blue Ford Mustang GT hybrid called the 'Blue Demon'.
The tracks are varied, from the traditional Demolition Derby arenas to the circuit races such as 'Destruction Junction' and are reasonably detailed in comparison to the PlayStation version, although the texture detail suffers due to the Nintendo 64's smaller texture memory.
Multiplayer, unlike its PlayStation counterpart, has split screen for up to four players. The arenas that you can't play in single player 'arcade' mode are available in multiplayer once you unlock them in the championships.
The most points ever recorded by a single player on a single track is 786, with 220 checkpoint bonuses and 566 collision points.[citation needed]
Cars
There are 24 cars in all. The player start out with 12 that are just plain style cars painted up to look more like race cars. But, there are 12 secret cars that you earn by doing championship mode and time trials. The cars in the game are left generic and have no manufacturer branding; possibly due to missing licensing agreements with the automobile manufacturers. These cars include:
- Baja Buggy: A blue and yellow car. Looks like a Volkswagen Bug.
- Low Rider: Purple low rider with blue hood design. Looks very much like a 1967 Chevy Impala.
- Woody Wagon: Green wagon with wood panels. Probably a Ford.
- Pickup: Cloud and gold color. Looks like a Chevy S-10.
- Taxicab: Yellow taxi with checkered pattern.
- Blue Demon: Ford Mustang GT. Light blue with a blue stripe through the middle.
- Ragtop: Red car with white stripes. Probably a Corvette.
- Hot Rod: Black Hot Rod with flames.
- Ambulance: White Ambulance with red stripes.
- Hatchback: AMC Gremlin. Green with dark green stripe.
- Street Rocket: Light blue with turquoise front. Probably a Pontiac.
- Police Car: Grey police car with white doors.
Development
The development of this game was done by Intermetrics Entertainment Software, LLC after Intermetric's acquisition of Looking Glass Studios (see Looking Glass Studios for history). The development was done in Intermetrics' Redmond, WA studios.
References
- ^ http://uk.ign64.ign.com/objects/001/001976.html IGN: DD64
- ^ http://uk.gamespot.com/n64/driving/destructionderby64/ Gamespot UK - Destruction Derby 64
|
|||||
| This THQ-related article is a stub. You can help Wikipedia by expanding it. |
| This racing game-related article is a stub. You can help Wikipedia by expanding it. |
This entry is from Wikipedia, the leading user-contributed encyclopedia. It may not have been reviewed by professional editors (see full disclaimer)





