- Release Date: 1987
- Genre: Action
- Style: Side-Scrolling Combat
- Similar Games: Double Dragon II: The Revenge (Nintendo Entertainment System), Final Fight (Super Nintendo Entertainment System), Double Dragon II: The Revenge (Arcade), Double Dragon 3: The Rosetta Stone (Arcade), Final Fight (Arcade)
Game Description
In 1987, Double Dragon set the precedent for side-scrolling fighting games. Play as Spike or Hammer, either alone or with a friend, and track down the mysterious Shadow Warriors who have kidnapped your girlfriendThree buttons are used for punching, kicking and jumping. The jump button may be used in conjunction with the fighting buttons to execute special moves including elbowing and jump-kicking. Some enemies may attack you with weapons such as baseball bats, whips, dynamite, and throwing knives. You may disarm the enemy and use their weapons against them. Also scattered about the game are oil drum, crates, and large boulders, which may be picked up and thrown or kicked toward the enemy.
Players begin the game with two lives; they lose a life when their health reaches zero. Indicators at the bottom of the screen show how much health a player has left and how many lives remain.
~ Michael Schwartz/Joan Dykman, All Game Guide
Roots & Influences
Double Dragon is a real ground-breaker in the field of side-scrolling combat games. It spawned two sequels, a 1993 theatrical movie, and a host of knock-offs such as Final Fight.~ Michael Schwartz/Joan Dykman, All Game Guide
Production Credits
TECHNOS JAPAN CORPORATION Director and Producer: Yoshi Kishi; Programmer: Hiroshi Satoh, Tomoyasu Koga, Nari Nishimura, Hideshi Kaneda; Animator: Koji Ogata; Designer: Koji Kai; Music: Kazu Yamane; Sound Effect: Kenichi Mori; Art Staff: Kumiko Mukai, Mizuho Yama, Akemi Tasaki, Misae Nakaya, Masao Shiroto; Director and Designer: Shinichi Saito
~ Michael Schwartz/Joan Dykman, All Game Guide




