- Release Date: September 04, 1999
- Genre: Shooter
- Style: Third-Person 3D Shooter
- Similar Games: Duke Nukem 3D (game.com), Duke Nukem 3D (IBM PC Compatible), Duke Nukem 3D (Sega Saturn), Duke Nukem 64 (Nintendo 64), Duke Nukem: Time to Kill (PlayStation)
Game Description
Duke Nukem: Zero Hour has players slipping into the well-traveled combat boots of the blond and buff Duke Nukem, a man long on attitude and short on bubblegum, who began his career on the PC platform in 1991. This time Duke must battle aliens across multiple time periods and settings, including New York, the Old West, and Victorian England. The single-player game is viewed from a third-person perspective as you run around trying to complete multiple objectives within 21 levels. A total of 19 weapons range from pipe bombs and freeze-throwers to cyanide launchers and sniper rifles.Duke carries with him a TACS (Tactical Assessment Computer System) console to keep him informed on the situation at hand. Besides listing his current objective, the TACS also clues him in on how many secrets and "babes" there are on the level. In addition to the solo campaign, Zero Hour offers multiplayer support for up to four friends. Battle others from a first-person perspective in one of 14 arenas. Adjustable options include time limits, frag counts, radar, screen layout, and friendly fire. Choose from Dukematch, Last Man Standing, King of the Hill, or Team Dukematch play modes. Supported peripherals include the Rumble Pak for vibration feedback, the Expansion Pak for high-resolution graphics, and the Controller Pak for saving data.
Roots & Influences
The Duke Nukem series began in 1991 with a 2D side-scrolling shareware title distributed by Apogee Software. After a sequel in 1993, Duke Nukem made the transition to first-person shooter in 1996, distinguishing itself from games like Doom by offering humorous dialogue, interactive environments and inventive weapons. Yet the strong language, sexist attitude and graphic violence were well-publicized, making fans curious as to what, if any, changes would be made for the Nintendo system.Duke Nukem 64 was released in November 1997, continuing the trend of PC first-person shooter translations on the 64-bit console (earlier releases include Hexen and Doom 64). As expected, not everything from the PC version was kept. The provocative women had to be clothed, they could not be killed and certain choice phrases in Nukem's vocabulary didn't make the cut.
Duke Nukem Zero Hour is a game that is most similar to 1998's Duke Nukem: Time to Kill on the





