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Equations of motion

 
Sci-Tech Dictionary: equation of motion
(i′kwā·zhən əv ′mō·shən)

(fluid mechanics) One of a set of hydrodynamical equations representing the application of Newton's second law of motion to a fluid system; the total acceleration on an individual fluid particle is equated to the sum of the forces acting on the particle within the fluid.
(mechanics) Equation which specifies the coordinates of particles as functions of time. A differential equation, or one of several such equations, from which the coordinates of particles as functions of time can be obtained if the initial positions and velocities of the particles are known.
(quantum mechanics) A differential equation which enables one to predict the statistical distribution of the results of any measurement upon a system at any time if the initial dynamical state of the system is known.


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Britannica Concise Encyclopedia: equation of motion
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Mathematical formula that describes the motion of a body relative to a given frame of reference, in terms of the position, velocity, or acceleration of the body. In classical mechanics, the basic equation of motion is Newton's second law (see Newton's laws of motion), which relates the force on a body to its mass and acceleration. When the force is described in terms of the time interval over which it is applied, the velocity and position of the body can be derived. Other equations of motion include the position-time equation, the velocity-time equation, and the acceleration-time equation of a moving body.

For more information on equation of motion, visit Britannica.com.

Geography Dictionary: equation of motion
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In meteorology, a form of Newton's second law of motion for a body with constant mass:

a =FM
where F is the force acting on a body, M is the mass of the body, and a is its acceleration.

Wikipedia: Equations of motion
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Equations of motion are equations that describe the behavior of a system (e.g., the motion of a particle under the influence of a force) as a function of time.[1] Sometimes the term refers to the differential equations that the system satisfies (e.g., Newton's second law or Euler–Lagrange equations), and sometimes to the solutions to those equations.

Contents

Equations of uniformly accelerated linear motion

The equations that apply to bodies moving linearly (in one dimension) with constant acceleration are often referred to as "SUVAT" equations where the five variables are represented by those letters (s = displacement, u = initial velocity, v = final velocity, a = acceleration, t = time); the five letters may be shown in a different order.

The body is considered between two instants in time: one initial point and one current (or final) point. Problems in kinematics may deal with more than two instants, and several applications of the equations are then required. If a is constant, a differential, a dt, may be integrated over an interval from 0 to Δt (Δt = tti), to obtain a linear relationship for velocity. Integration of the velocity yields a quadratic relationship for position at the end of the interval.

v = v_i + a \Delta t \,
s = s_i + v_i\Delta t + \tfrac{1}{2} a(\Delta t)^2 \,
s = s_i + \tfrac{1}{2} (v + v_i)\Delta t \,
v^2 = v_i^2 + 2a(s - s_i) \,

where...

v_i \, is the body's initial velocity
s_i \, is the body's initial position

and its current state is described by:

v \,, The velocity at the end of the interval
s \,, the position at the end of the interval (displacement)
\Delta t \,, the time interval between the initial and current states
a \,, the constant acceleration, or in the case of bodies moving under the influence of gravity, g.

Note that each of the equations contains four of the five variables. Thus, in this situation it is sufficient to know three out of the five variables to calculate the remaining two.

Classic version

The above equations are often written in the following form:[2]

\begin{alignat}{3}
& v   && = u+at               \qquad & \text{(1)} \\
& s   && = \tfrac12(u+v)t     \qquad & \text{(2)} \\
& s   && = ut + \tfrac12 at^2 \qquad & \text{(3)} \\
& s   && = vt - \tfrac12 at^2 \qquad & \text{(4)} \\
& v^2 && = u^2 + 2as          \qquad & \text{(5)} \\
& a   && = \frac{v-u}{t}      \qquad & \text{(6)} \\
\end{alignat}

By substituting (1) into (2), we can get (3), (4) and (5). (6) can be constructed by rearranging (1).

where

s = the distance between initial and final positions (displacement) (sometimes denoted R or x)
u = the initial velocity (speed in a given direction)
v = the final velocity
a = the constant acceleration
t = the time taken to move from the initial state to the final state

Examples

Many examples in kinematics involve projectiles, for example a ball thrown upwards into the air.

Given initial speed u, one can calculate how high the ball will travel before it begins to fall.

The acceleration is local acceleration of gravity g. At this point one must remember that while these quantities appear to be scalars, the direction of displacement, speed and acceleration is important. They could in fact be considered as uni-directional vectors. Choosing s to measure up from the ground, the acceleration a must be in fact −g, since the force of gravity acts downwards and therefore also the acceleration on the ball due to it.

At the highest point, the ball will be at rest: therefore v = 0. Using the fourth equation, we have:

s= \frac{v^2 - u^2}{-2g}.

Substituting and cancelling minus signs gives:

s = \frac{u^2}{2g}.

Extension

More complex versions of these equations can include a quantity Δs for the variation on displacement (ss0), s0 for the initial position of the body, and v0 for u for consistency.

v = v_0 + at \,
s = s_0 + \tfrac{1}{2} (v_0 + v)t \,
s = s_0 + v_0 t + \tfrac{1}{2} at^2 \,
v^2 = v_0^2 + 2a\Delta s \,
s = s_0 + vt - \tfrac{1}{2} at^2 \,

However a suitable choice of origin for the one-dimensional axis on which the body moves makes these more complex versions unnecessary.

Equations of circular motion

The analogues of the above equations can be written for rotation:

\omega=\omega_0+\alpha t\,
\phi=\tfrac12(\omega_0+\omega)t
\phi=\omega_0t+\tfrac12\alpha t^2\,
\omega^2=\omega_0^2+2\alpha\phi\,
\phi=\omega t-\tfrac12\alpha t^2\,

where:

α is the angular acceleration
ω is the angular velocity
φ is the angular displacement
ω0 is the initial angular velocity.

Derivation

Motion equation 1

By definition of acceleration,

 \mathrm{ average\ acceleration } = \frac{\Delta v}{\Delta t}\quad\Rightarrow\quad\ a = \frac{v - u}{t}

Hence

at = v - u \,
v = u + at \,

Motion equation 2

By definition,

 \mathrm{ average\ velocity } = \frac{s}{t}

Hence

 \begin{matrix} \frac{1}{2} \end{matrix} (u + v) = \frac{s}{t}
s = \begin{matrix} \frac{1}{2} \end{matrix} (u + v)t

Motion equation 3

t = \frac{v - u}{a}

Using Motion Equation 2, replace t with above

s = \begin{matrix} \frac{1}{2} \end{matrix} (u + v) ( \frac{v - u}{a} )
2as = (u + v)(v - u) \,
2as = v^2 - u^2 \,
v^2 = u^2 + 2as \,

Motion equation 4

Using Motion Equation 1 to replace u in Motion Equation 3 gives

s = vt - \begin{matrix} \frac{1}{2} \end{matrix} at^2

See also

External links

References

  1. ^ Halliday, David; Resnick, Robert; Walker, Jearl (2004-06-16). Fundamentals of Physics (7 Sub ed.). Wiley. ISBN 0471232319. 
  2. ^ Hanrahan, Val; Porkess, R (2003). Additional Mathematics for OCR. London: Hodder & Stoughton. p. 219. ISBN 0-340-86960-7. 

 
 

 

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