| Type | Private |
|---|---|
| Founded | 1987 |
| Headquarters | Cologne, Germany |
| Key people | Julian Eggebrecht, President |
| Industry | Video game industry |
| Products | Lair Rogue Squadron series Turrican series MusyX: Dolby Sound Tools DivX For Games SDK |
| Website | http://www.factor5.com/ |
Factor 5 is an independent software and video game developer. The company was originally co-founded by five former Rainbow Arts employees in 1987 in Cologne, Germany, which served as the inspiration behind the studio's name, before relocating to San Rafael, California in 1994. Julian Eggebrecht, one of the five initial co-founders, currently serves as President of the company. It closed its US studio May 2009, following the closure of Brash Entertainment, with which the company had multiple contracts[1].
Contents |
History
Factor 5 started out developing games for the Commodore 64, Amiga and Atari ST computers, where it had early success with the Turrican-series. For a long time, Factor 5 was an exclusive, prominent, 2nd party developing partner with Nintendo, developing both game titles and middleware tools for the company. During that time, the studio gained considerable critical and commercial praise for its technical proficiency, producing what are often cited as some of the most visually advanced titles on the Nintendo 64 and the Nintendo GameCube. Two high profile middleware tools were also developed by the company for Nintendo, MusyX, a sound system produced in cooperation with Dolby Laboratories, and the DivX For Games SDK, integrating the functionality of the popular video codec into Nintendo's development tools.
In late December 2008, several online media outlets reported that Brash Entertainment (Factor 5's publisher of their current project) would close at the end of the month after encountering financial problems. This sudden interruption in funding left Factor 5 with their own funding difficulties, eventually causing its closure in May 2009.[1]
Factor 5 is currently involved in litigation with its former employees. The suit alleges that Factor 5 did not pay its employees for work during November and December, that employees were laid off without the required notice by law, that employees did not receive their vacation pay, and that the company mislead the employees. The suit is filed in Marin Superior Court.
Games
Amiga
- 1988: Katakis
- 1989: R-Type
- 1990: Turrican
- 1990: Masterblazer (intro only)
- 1991: Turrican II: The Final Fight
- 1992: BC Kid
- 1993: Turrican 3
Atari ST
- 1990: Turrican
- 1991: Turrican II: The Final Fight
Super Nintendo Entertainment System
- 1993: Super Turrican
- 1994: Indiana Jones' Greatest Adventures
- 1995: Super Turrican 2
Sega Mega Drive/Genesis
- 1993: Mega Turrican
- 1996: International Superstar Soccer Deluxe
- Mega Bomberman 8-players (unpublished tech demo)
Game Boy
- 1994: Contra: The Alien Wars
- 1995: Animaniacs
PC
- 1994: Tony & Friends in Kellogg's Land [2]
- 1999: Star Wars: Rogue Squadron 3D
- 2001: Star Wars: Episode I: Battle for Naboo
PlayStation
Nintendo 64
- 1998: Star Wars: Rogue Squadron
- 1999: Resident Evil 2 (Sound Compression Technology)
- 2000: Star Wars: Episode I: Battle for Naboo
- 2000: Indiana Jones and the Infernal Machine
Nintendo GameCube
- 2001: Star Wars Rogue Squadron II: Rogue Leader
- 2003: Star Wars Rogue Squadron III: Rebel Strike
- Thornado (not released)
PlayStation 3
- 2007: Lair
- 2007: untitled project for Sony Computer Entertainment (cancelled)
- 2008: Superman (cancelled) [3]
Wii
- 2008: Superman (cancelled) [3]
- 2009: untitled Flight project for Nintendo [3]
- 2009: untitled project for Lucasarts [3]
Xbox 360
Technology
- MusyX: Dolby Sound Tools - Developed for Nintendo 64, Nintendo GameCube, Game Boy Color, Game Boy Advance
- DivX For Games SDK - Developed for Nintendo GameCube
References
External links
- Factor 5 Official Website
- Factor 5 profile at IGN
- Factor 5 profile at Gamespot
- Factor 5 profile at MobyGames
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This entry is from Wikipedia, the leading user-contributed encyclopedia. It may not have been reviewed by professional editors (see full disclaimer)




