- Release Date: June 27, 2005
- Genre: Action
- Style: Side-Scrolling Combat
- Similar Games: Spider-Man (Game Boy Advance), The Invincible Iron Man (Game Boy Advance), Spider-Man 2 (Game Boy Advance), The Incredibles (Game Boy Advance)
Game Description
Based on the Tim Story-directed 2005 film, this interactive edition of Fantastic 4 has players taking the control of each cosmic-ray enhanced member of the superhero team: Mr. Fantastic, who can stretch and reshape his body; The Invisible Woman, who can vanish at will and create powerful force fields; The Human Torch, who can fly through the air and control fire; and The Thing, a hulking humanoid with superhuman strength and thick, protective skin. Game characters are designed after their cinematic counterparts, and the plot is based on the story of the film. Missions are designed to test the limits of the heroes' powers, encouraging players to use the four together, as a team. The adventure leads to an ultimate showdown with Marvel uber-villain, Doctor Doom.~ T.J. Deci, All Game Guide
Production Credits
Company 1: Torus Games; Producer: Kevin McIntosh; Lead Designer: Vaughan Marshall; Art Director: Ty Carey; Lead Programmer: Steve White; Lead Artist: Mark Day; Audio Production: Ed Colman; Designer: Ben Evans; Programming Team: Andrew Goulding, Mark Schiemann, Peter Suwara; Art Team: Michael Calingasan, Paul Clarke, Hansia Lim, Stuart Rogers; Lead Tester: David McIntosh; Quality Assurance: Alistair Goulding; Managing Director: Bill McIntosh; Company 2: Activision Publishing Inc.; President Worldwide Studios: Kathy Vrabeck; Producer: Jamie Bafus; Associate Producer: Derek C. Smith, Neven Dravinski; Production Coordinator: John Sweeney; Executive Producer: Chris Archer, Scott Walker; Associate Brand Manager: Roy Alojado; Global Brand Manager: Ted Chi, Hjalmar Hedman; VP, Global Brand Management: Will Kassoy; Publicist, Corporate Communications: Aaron Grant; Manager, Corporate Communications: Ryh-Ming C. Poon; Director, Corporate Communications: Michelle Nino Schroder; VP, Corporate Communications: Maryanne Lataif; QA and Customer Support Project Lead: Nicholas E. Weaver; Senior QA and Customer Support Project Lead: John Rosser; QA Manager: Joe Favazza; Floor Lead: Kris Kauthen, Lee Cheramie; Test Team: John Schultz, Andre Gray, Chad Schmidt, Marty Quinn, Enrique Hernandez, Raymond Evans, Criag Harrison, Christo Assefi, Jason Kramer, Ron Avila, John Caminiti, Sarrokh O'Sullivan, Richard Pearson; Manager, Technical Requirements Group: Marilena Rixford; Sr. Lead, Technical Requirements Group: SiƓn Rodriguez Y Gibson; Tester, Technical Requirements Group: Robert Lara, Kyle Carey, Aaron Camacho, Marc Villanueva, Sasan Helmi; Phone Support Lead: Gary Bolduc; E-mail Support Lead: Michael Hill; Director of Legal and Business Affairs: Greg Deutsch; Senior Counsel: Phil Terzian, Jay Komas; Senior Paralegal: Michael Larson; Legal Administrative Assistant: Danielle Kim; VP, Creative Services & Operations: Denise Walsh; Director of Creative Services: Matthew Stainner; Creative Services Manager: Jill Barry; Creative Services Assistant Manager: Shelby Yates; Packaging Design: Creative Domain; Manual Design: Ignited Minds LLC; Company 3: Marvel Enterprises Inc.; Executive Producer and Director of Video Game Development: Ames Kirshen; President of Worldwide Consumer Products: Tim Rothwell; Legal Affairs: Seth Lehman, Joshua M. Silverman, Carl Suecoff
~ Keith Adams, All Game Guide
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