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Fast Food Tycoon 2

 
Games: Fast Food Tycoon 2
  • Platform: IBM PC Compatible
  • Release Date: September 15, 2001
  • Genre: Simulation
  • Style: Business Sim
  • Similar Games: Pizza Tycoon (IBM PC Compatible), Restaurant Empire (IBM PC Compatible), Lemonade Tycoon (IBM PC Compatible)

Game Description

Build an international empire of pizza restaurants in this sequel to Software 2000's game of fast food franchise management. Players must develop a unified look and feel for the layout, menu and advertising of their restaurants so that loyal patrons will recognize the brand, yet they must also be able to cater to the cultural particulars of the patrons in each different location. Success can bring the demanding attention of the local underworld, which wants a piece of the action and adds to the challenge. Over 800,000 character types may visit the player's store, bringing variety to the business sim gameplay.
~ Skyler Miller, All Game Guide

Review: Overall

Like its predecessor, Fast Food Tycoon 2 is based on a worthwhile concept -- creating your own pizza franchise -- but the complicated interface and confusing structure will probably hinder the amount of enjoyment you'll ultimately have. All the pieces of an entertaining experience are essentially in place, but how long you'll want to play will depend on your willingness to wade through obtuse menus and your patience to experiment with how things are supposed to be done. The game comes with no documentation other than a brief, poorly executed tutorial, so you're basically on your own to decipher the meanings on icons, charts and menu functions. But if you can get past all that, Fast Food Tycoon 2 can be a fun, little game to play around with as long as you don't expect too much.

The first thing most players will notice is that the title is deceiving. You might be led to believe that you'll be able to sell different types of fast food, but all you can sell is pizza. Not even breadsticks, calzones or Greek salads, just pizza. However, you are able to design different types of pizza, which is one of the game's strengths. You're given a huge selection of toppings, including some strange ones like ants, and must create recipes that will fit your customer's desires.

What's good about Fast Food Tycoon 2 is the degree of control you have over your restaurants, from their location to the look of their décor to the quality of the staff. Once you get the hang of the interface, it's fun to watch virtual customers enter your restaurant, sit down and be served by your wait staff. Unlike better simulations, though, Fast Food Tycoon 2 throws too many things at you in the beginning rather than letting you get up to speed at a more natural pace.

The visuals are fine, utilizing the familiar isometric view found in most simulation games for the outdoor scenes, with a style somewhat reminiscent of The Sims used for the views inside the restaurants. There are some instances of sloppiness, such as text messages that don't entirely fit in a window, but the overall look of the game is pleasing enough.

One can only imagine what a top game designer like Will Wright or Sid Meier could do with the idea of building a fast food empire, but in the end, Fast Food Tycoon 2 works on the level of a budget-priced title that offers adequate entertainment for its low price of admission.
~ Skyler Miller, All Game Guide

Review: Enjoyment

The underlying premise of Fast Food Tycoon 2 is strong enough that it's worth dealing with the high learning curve.
~ Skyler Miller, All Game Guide

Review: Graphics

The graphics get the job done in a pleasing manner, but aren't overly impressive
~ Skyler Miller, All Game Guide

Review: Sound

You're able to choose the music playing in each of your restaurants, and your customers and staff occasionally make spoken comments.
~ Skyler Miller, All Game Guide

Review: Replay Value

Once you come to grips with the interface and figure out what you're doing, {*Fast Food Tycoon 2} can offer multiple hours of gameplay time.
~ Skyler Miller, All Game Guide

Review: Documentation

There's no printed instruction manual, no help files on the CD-ROM, just a brief tutorial at the beginning of the game that doesn't help very much.
~ Skyler Miller, All Game Guide
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Fast Food Tycoon 2
Fast Food Tycoon 2 Coverart.png
Developer(s) Software 2000
Publisher(s) Activision Value
Platform(s) Windows
Release date(s) NA October 9, 2001
EU February 2, 2001
Genre(s) Business simulation game
Mode(s) Single player
Rating(s) ESRB: T (Teen)
System requirements 266 MHz Processor
64 MB RAM
600 MB Hard disk space
2 MB Graphics card
Windows 95/98/2K/ME/XP
Input methods Keyboard and mouse

Fast Food Tycoon 2 (known as Pizza Connection 2 [1] in Europe) is an business simulation game on the PC in which the player starts out as the owner of a small pizza parlor and must gain popularity and eventually own the pizza empire. A sequel of Fast Food Tycoon, Fast Food Tycoon 2 incorporates a variety of variables of which the player must overcome to reach unique goals in 10 different international cities, ranging from New York City to Moscow to Tokyo.

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