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Fur Fighters

 
Games: Fur Fighters

Game Description

The world of the Fur Fighters is a dangerous place. Years ago, an evil general tried to enslave the world of the Furballs. Luckily for them, General Viggo's attempt was foiled and his armies were repelled across the waters. The cutesy inhabitants returned to a peaceful existence and tried to forget the damage done by the would-be dictator.

Yet, a few years later, the general decided to come back in a big way. One day, without warning, he attacked and captured the vast majority of the villagers. The six remaining animals decided to right the wrongs inflicted upon their families. And so the Fur Fighters were born.

The heroes of our story are a motley bunch. As a battle-scarred veteran, Roofus the dog is the natural leader of the team. At a whopping 12 years of age, he also happens to be the oldest member and a cunning warrior. His best friend is a rather unintelligent kangaroo called Bungalow, a strong fighter and a loyal pal to Roofus. Chang the firefox is a counterweight to the brainless nature of Bungalow. The son of a rich Chinese family, he is a well-educated and intelligent fighter.

Next on the list is the beautiful and deadly Juliette. As a cat, she has a natural tendency to ignore the orders of others, and her main struggle is keeping her temper in line with the group. The aquatic member of the team is a penguin named Rico, who joined the Fur Fighters to escape his boring life as a fisherman. A little overconfident, he is still a valued member of the unit. Finally, we have the youngest participant, a day-old dragonette named Tweak. The combination of a natural affinity for weaponry and a desire to save her family makes Tweak a powerful adversary.

Speaking of weaponry, the name of the game is gunplay, a feature designed to set Fur Fighters apart from traditional platform games. The main action takes place with a variety of high-powered weapons; each character is equipped with a standard firearm, with more scattered throughout the level.

The primary objective is the rescue of the baby prisoners of war. In each level, five different children will be hidden away. Using the individual traits of the team is necessary in order to accomplish your goals. For instance, Roofus can tunnel under certain structures to reach otherwise inaccessible areas. Rico the penguin can swim, and Tweak the dragon flies like a bird. In a way similar to Donkey Kong 64, the player will need to use all six characters to complete the objectives of the level.

According to the developers, each level can require up to two hours of in-game action. Acclaim hopes to offer a total of 50 hours of fur-flying fun for solo gamers, while increasing the replay value by including of a four-player mode set from a first-person perspective. Dubbed the Fluffmatch, the action is meant to capitalize on the kill-or-be-killed nature of the game.
~ Bryan Melville, All Game Guide

Review: Overall

On the Dreamcast, Acclaim's new creation puts you in the shoes of a group of animal characters. In traditional third-person form, the objective is to collect a large number of objects scattered throughout the levels. It's an idea that has seen a lot of playtime on the 3D friendly Nintendo 64. Still, we aren't talking about Banjo-Kazooie in this case. At the least, Fur Fighters offers a unique spin on a popular kind of game. It takes the platform genre, injects a little bit of gunplay and a whole lot of humor. The result is a fun and engrossing game with a few minor flaws.

The first thing you'll notice in Fur Fighters are the visuals. The game looks good. In keeping with the genre, the graphics offer a cutesy, highly colorful world to explore. Character models are well animated and eye pleasing in a cartoon sort of way. Textures are smooth and the lineup of animals is diverse, adding to the overall feel of graphical quality. In addition, you'll find no fault in the design of the environments. The world of the Fur Fighters is huge. The levels display the time and effort that the team put into creating the game. It really does a good job of pulling you into the cartoon world. All of the usual DC perks are available, including some nice lighting and cool weapon animations. Finally, the rock-solid frame rate finishes off the look of Fur Fighters. It's an important element, and it comes through even during the 4-player Fluffmatch action.

The play of the game is a mixed bag. As is usual, the Fur Fighters have to scour the immense worlds in search of a bunch of token objects. In addition, you will have to save the newborn inhabitants of your poor, mistreated village. You do so by solving a series of puzzles and using the various abilities of your group members. The game also requires a lot of timed jumping and precise movements. Therein lies the main problem. On the one hand, the controls translate very well into the Fur Fighters world. It's easy to make the character act as you command. After a few minutes, you'll be blowing away the competition with ease. Still, the camera seems hell bent on making the game a pain in the behind. It never seems to sit in the correct place, leading to a lot of repeated jumps and annoying mistakes. Even a veteran third-person player will have some trouble with the camera movements. It detracts from the overall fun factor of the game.

On a happier note, Acclaim did add a deathmatch mode to the Fur Fighters package. It does a good job of giving the consumer the most for their money. The Fluffmatch mode is a fun way to spend some time with your pals. After all, it's hard to fault a game that lets you slaughter a stuffed effigy of your best friend. In a wise move, the developers also included a first-person viewpoint in the multi-player mode. It makes the action a lot more hectic. Unfortunately, the Fluffmatch mode is lacking in the options department. It's basically a kill-or-be-killed situation. The team and capture the flag battles of a traditional deathmatch didn't make it into Fur Fighters. Therefore, it gets a little old after a while.
~ Bryan Melville, All Game Guide

Review: Enjoyment

The single-player missions in Fur Fighters are a lot of fun. The control setup works like a charm, and the character swapping is implemented in a fun way. Still, the ridiculous camera angles will bring you a great deal of mental anguish.
~ Bryan Melville, All Game Guide

Review: Graphics

Graphically, Fur Fighters isn't going to disappoint any 3D fans. The cutesy character models are done well, and the levels stretch out for miles. The solid frame rate ensures a smooth gameplay experience.
~ Bryan Melville, All Game Guide

Review: Sound

The sound in Fur Fighters is a decent effort. The music is good,

although a few more tracks would have been a welcome addition. Sound effects fit the game well too. Overall, a good job that fails to push for greatness.
~ Bryan Melville, All Game Guide

Review: Replay Value

Once you play through the game, you'll not want to rush back into it. The Fluffmatch mode is a welcome addition, but the lack of options limits it playability. Overall, a rental test period might be a good idea to try it out prior to spending 50 bucks on it.
~ Bryan Melville, All Game Guide

Review: Documentation

In the booklet, we see the usual sorry {!Dreamcast} presentation. It's not gonna catch your attention, but the necessary information is presented well.
~ Bryan Melville, All Game Guide
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Wikipedia: Fur Fighters
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Fur Fighters
Fur Fighters Coverart.png
Developer(s) Bizarre Creations
Publisher(s) Acclaim
Platform(s) Dreamcast, Windows, PlayStation 2
Release date(s)
Genre(s) Third-person shooter
Mode(s) Single player, multiplayer

Fur Fighters is a video game developed by Bizarre Creations and published by Acclaim for the Dreamcast in 2000, then later for the PC.

The game was designed very much as a standard third person shooter, but used a world populated by cute little animals as its setting. As a result, the game's depiction of violence is very cartoon-like without losing any of its intensity.

In 2001, an updated version for the PlayStation 2 was released as Fur Fighters: Viggo's Revenge[1].

Contents

Gameplay summary

In Fur Fighters, the player's job is to rescue the tiny animal babies who have been taken from their parents by the central villain, General Viggo. Viggo has scattered these babies all over the world, requiring the animal parents to explore, confront Viggo's henchmen, and rescue all of them. The gameplay featured many unique aspects for a third-person shooter of the time it was released, most notably making each level an extremely large, expansive area that requires sometimes hours of involved exploration to locate the babies and get rid of the enemies. (Examples include a giant construction site and an entire section of a large city, complete with buildings to explore, including a complete museum of modern art.) Maneuvering through these levels often requires careful observation of the environment so as not to get lost, as well as solving puzzles to figure out where some babies might be hidden or how to gain access to more of the level. Unlike most action games of this type, Fur Fighters distinguishes itself by featuring a system where the player can, at many intervals on a level, switch between one of many animal parents. Each parent has their own advantages and disadvantages, with many having special abilities allowing them to do certain things easier. This switching-out system also makes it easier for players who are low on hit points or ammunition to switch to a more playable character.

Critical reaction

While Fur Fighters was not a tremendous financial success and went almost unnoticed by the majority of gamers at the time, critically the game was almost universally praised for its size, scope, sense of humour, and attention to detail. The fact that mindless violence was not the sole gameplay element impressed many, and the game went on to become a sort of cult classic. In an attempt to take the series further with a larger audience, a new version of the game entitled Fur Fighters: Viggo's Revenge was released in 2001 on the PlayStation 2. It met with mixed success as it was simply an update of the original game with a few minor features included (such as cel-shading and real voices for the characters). Notably, the first level of the game is the "World Quack Centre", a play on New York's World Trade Center. Some people wondered if the level would be removed from future copies of the game after the events of 9/11, though that never happened. This may have to do with the fact that the game's storyline relies on each and every level to make sense.

Voice cast

  • Tim Wallers as General Viggo.
  • Johnathan Booth as General Bristol.
  • Corinne Kempa as Juliette.
  • Scott McMurrey as Roofus.
  • Guy Taylor as Bungalow.
  • Alan Turner (PS2)/John Karnay (Dreamcast) as Rico.
  • Daniel York as Chang and Tweek.

Characters

Roofus

Born in Glasgow, Scotland, Roofus is the natural born leader of the Fur Fighters. He is also the only member who can dig holes in the ground. After defeating Viggo years ago he gave it all up to settle down with his wife, Winnie and their children, until Viggo returned and kidnapped them. Roofus decided to battle for one last time to save them and get rid of Viggo once and for all.

Chang

Born in Hong Kong, China, Chang is the smallest of the Fur Fighters and therefore is the only member who can get into small places. Chang is probably the most useful of the group as he has a scientific mind, is quick witted and is brilliant with weapons. His mission is to save his wife, Mai and children.

Juliette

Born in Paris, France, Juliette is the only Fur Fighter who can climb up and down walls; she is also the only female in the group. Juliette is very athletic and can be very short-tempered and stubborn. She prefers to fight alone, but if persuaded she will stay with the group. Her mission is to save her husband, Claude and children.

Bungalow

Born in Alice Springs, Australia, Bungalow is the only Fur Fighter who can jump high and far. Best friend of Roofus, Bungalow is rather slow and dim-witted; he does not realise his own strength or ability. He seems to be very happy to take orders from the other members. His mission is to save his wife, Esmerelda, and children.

Rico

Born in Argentina, Rico is the only member of the Fur Fighters who can swim underwater. Rico is not the most serious or fully-focused member as he seems to think himself as a hero. He is also overconfident about his fighting skills and is a total daydreamer. His mission is to save his wife, Juanita, and children.

Tweek

Born in Fur Fighter Village (presumably, as he is only a day old), Tweek is the youngest member of the Fur Fighters. He is also the only member who can glide. Tweek was born bigger and a different color than the rest of his siblings. His family was taken by Viggo, and Tweek was taken in by the other members who taught him how to use weapons, allowing him to help in the war against Viggo. His mission is to save his mother, Gwyneth, and his brothers and sisters.

General Viggo

He is responsible for kidnapping the Fur Fighters' families and trying to take over the world. Viggo is pure evil, yet well spoken. He leads his army of stupid bears against the Fur Fighters and he is also surprisingly strong.

Fifi

He is General Viggo's pet. A horrible little bald man and the only human in the game.

General Bristol

Bristol is a ghost that helps guide and advise the Fur Fighters during their mission against Viggo.

Sergeant Sternhouser

Sternhouser is the personal fitness trainer of the Fur Fighters who loves dancing and gives them better weapons.

Fur Fighter Babies

These little guys are the Fur Fighters' children who need rescuing from different parts of the world.

Gwyneth

Tweek's mother and the real sixth member of the Fur Fighters—that is, before she was kidnapped and mutated by Viggo. She is now a metal dragon who soars the skies of New Quack City.

Juanita

Rico's wife. Ordinarily she keeps Rico in line when he says something... "inappropriate". She is now a giant penguin who contaminates the waters of Beaver Power.

Claude

Juliette's husband who is easily amused and a talented artist. He has become a gigantic creature in a space suit, who is destroying the main satellite of Cape Canardo.

Esmerelda

Bungalow's domineering wife. She has a habit of hitting Bungalow on the head with a saucepan. She is now a 200-foot-tall monster who keeps the lava nice and warm in the swimming pool at Dinotopolis.

Mai

Chang's wife. She is also small in stature, and is also a Firefox. She has become a quick and agile force to be reckoned with in the form of a slithery silver fox, and resides in the distant temple of Anatat Tatanatat, aka City of Fear.

Winnie

Wife of Roofus who was kidnapped and thrown into a portal by Viggo. She is now an enormous and powerful force to be reckoned with in the form of a large, malevolent dog, and resides in the distant temple of Anatat Tatanatat, aka City of Fear.

Locations

Table of levels (Covers original DC & PC versions & PS2 version 'Viggo's Revenge')

Level Description
Fur Fighter Village This is the home world of the Fur Fighters
Undermill a tutorial level explaining how the game works, set In the village mill
New Quack City This world is loosely based on New York
World Quack Center The interior of a skyscraper based on the World Trade Center.
Lower East Quack The mean streets of the city, which is under siege by thugs. This is based on the lower east side of New York.
Quackenheim Museum A huge museum of modern art, full of wonderful pieces of artwork. Based on the Gugenheim Museum.
Saving Gwyneth a rooftop showdown with a fiery gigantic dragon (Tweeks mother)
Beaver Power This world is based on a giant construction project undertaken by beavers!
Furry Forest A secluded forest hidden within is the happy tree village. This level is exclusive to the PS2 version. It was originally going to be in the Dreamcast version but was dropped.
Compound Factions An area where the construction equipment is kept and organized
God Machine Valley A huge valley with gigantic machines digging away mountains
Beaver Dam The interior of the dam itself, with water, pipes, and machinery
Saving Juanita Within the depths of the dam, a giant mutated penguin (Ricos wife)
Cape Canardo This world is based around the NASA & Russian space programs
VAB Building A building where a shuttle is loaded and prepared for launch. VAB stands for 'Vehicle Assembly Building'.
VLF Facility a facility where astronauts dock and then lift off in a shuttle. VLF stands for 'Vehicle Launch Facility'.
Space Station Meer An orbiting space station, with low gravity and bio domes. looselt based on the Russian space station Mir
Saving Claude A laser beam shoot out on an orbiting satellite (Juliette's husband)
Dinotropolis This world is deep underground and based on a utopian 1920's society inhabited by dinosaurs.
Dinos Downstairs The lounge, dining room and kitchen of the dinosaurs house
Dinos Upstairs The bathrooms and bedrooms of the dinosaurs house
The Rumpus Room The games room, garage and laundry room of the dinos house
Saving Esmerelda A heavily armed mutated kangaroo on a lava swimming pool (Bungalows wife)
Anatat-Tatanat A jungle world based on Angkor Wat in Cambodia
Jungle of Despair A rough undiscovered land filled with temples and tribes
Temple of Gloom An adventure film style temple filled with traps, its also a portal to the bad place
The Bad place Hades, basically with fire, brimstone and each characters worst nightmare. This level was also the development team's worst nightmare.
Saving Winnie and Mai In a temple, a vicious giant dog and flea (Roofus's and Chang's wife's)
Finale The final confrontation with General Viggo. Based on Ken Adam era Bond films.
H.M.S. viggolina Viggos aircraft carrier complete with a fleet of fighter jets
The V-100 Viggos submarine, with the capacity to launch missiles
Secret Island A Spy film like HQ, with traps and deadly agents
The Generals Lair Viggo himself and his army of clones

Weapons

table of weapons

Weapon description
Close range attack a melee attack, different for each character
Pistol a standard hand gun, the first gun the characters has
Sub Machine Gun a machine gun
Heavy Machine Gun an upgraded machine gun
Shotgun a shotgun
Auto Shotgun an upgraded shotgun (popular among fans)
Bomb Launcher launches a timed grenade
Cluster Launcher fires three grenades at once
Rocket Launcher launches an exploding rocket
Seeker Launcher launches a homing missile
Plasma blaster Sci-fi type weapon, fires plasma which vapourises enemy
Plasma Beamer a death ray type weapon
Tazer* like the plasma beamer with an added electrical effect.
Neutron Gun delivers an all consuming blast which kills all enemies within range
Freeze Gun an icy shot will freeze an enemy (a second attack with another weapon will shatter and kill the enemy)
Flame Gun delivers a fire ball to incinerate the enemy
Flame Thrower* delivers a jet of flames to damage the enemy

(The Flame Thrower, Tazer and Flea minigames were introduced in the 2001 version)

References

External links


 
 

 

Copyrights:

Games. Copyright © 2008 All Media Guide, LLC. Content provided by All Game Guide ® , a trademark of All Media Guide, LLC. All rights reserved.  Read more
Wikipedia. This article is licensed under the Creative Commons Attribution/Share-Alike License. It uses material from the Wikipedia article "Fur Fighters" Read more