- Release Date: 1985
- Genre: Action
- Style: Side-Scrolling Platform
- Similar Games: Batman: The Video Game (Nintendo Entertainment System), Rygar: Legendary Warrior (Arcade), Batman: The Caped Crusader (IBM PC Compatible), Adventure Island (Game Boy), Batman: The Video Game (Game Boy), Adventure Island (Nintendo Entertainment System), Super Mario Bros. (Nintendo Entertainment System), Super Mario Bros. 3 (Nintendo Entertainment System), Super Mario Bros. 2 (Nintendo Entertainment System), Animaniacs (Sega Genesis), Batman Forever (Sega Genesis), Ghouls 'n Ghosts (Sega Genesis), Batman Forever (Super Nintendo Entertainment System), Ghosts 'n Goblins (Commodore 64/128), Ghouls 'n Ghosts (Commodore 64/128), Batman Forever (IBM PC Compatible), Animaniacs (Game Boy), Batman (Arcade), Ghouls 'n Ghosts (Arcade), Animaniacs (Super Nintendo Entertainment System), Ghouls 'n Ghosts (Sega Master System), Batman Forever (Game Boy), Adventure Island (TurboGrafx-16), Batman (TurboGrafx-16), Batman Forever (Sega Game Gear), Batman (Commodore 64/128), Batman: Chaos in Gotham (Game Boy Color)
Game Description
Ghosts 'n Goblins puts you in the role of a good and honorable knight who must rescue a beautiful princess. You run and jump through six horizontal- or vertical-scrolling levels while battling zombies, ravens, flying knights, ghosts, bats, demons, skeletons and other horrific nasties. Depending on which weapon you have most recently picked up, you brandish an axe, a lance, a cross, a dagger or a firebrand. You can only tote one weapon at a time, however.Two hits from an enemy attack will kill you. The first hit destroys your armor and leaves you wearing nothing but underwear. You can retrieve your armor by jumping up at certain hidden areas throughout the game. When you hit the right spot, a pot falls from the top of the screen. Grab this pot while you are in your skivvies and you are once again a knight in shining armor.
A map shows you the various levels you must brave: graveyard and forest, town, caves, bridge, lower level castle and upper level castle. At the end of each stage, you must destroy a giant boss, such as a dragon or a demon.
Roots & Influences
The biggest influence on this and other 2D platform games which dominated consoles andAnother likely influence was Donkey Kong, which arrived in
Review: Overall
Ghosts 'n Goblins unfortunately suffers from a flaw which manyYour character is this knight whose girlfriend was stolen by a demon, so, instead of just getting a new girlfriend, he goes off on a quest to rescue her. You start with three lives and are allowed to get hit by enemies twice before dying per life. When you get hit once your armor comes off, and if you get hit again while in your underwear you're dead. You do get chances to regain your armor courtesy of these pots which some of the undead drag around, which is helpful.
What isn't helpful, though, is the way your character moves. When he jumps he flails his arms and legs out and seems to go higher than he goes farther, which can make the game tricky when you have to jump onto, say, a floating land mass in order to cross a river. You also have to stop when you shoot at anything; you can't keep moving, which isn't helpful when you have enemies on both sides of you.
My biggest annoyance with this game is the lack of ability to fire up in the air. Considering how many monsters can either fly or are located on a hill above you, it would only make sense that you should be able to fire in directions other than straight across. You can crouch and fire lower than normal, but you can't shoot up. This makes the game so much harder for no reason.
If these flaws were fixed Ghosts 'n Goblins could be great. The scary organ music is entertaining, and the graphics are as good as you'd expect from a mid-80s 2D platform game. The characters are multi-colored and look like what they're supposed to be. There's also plenty of texture in the environment, which makes the game pleasing to look at. It's always a shame, though, when a game which looks nice is brought down by playability flaws, and that's what happened here.


