- Release Date: 1993
- Genre: Shooter
- Style: Platform Shooter
- Similar Games: Midnight Resistance (Sega Genesis), Turrican (Sega Genesis)
| Games: Gunstar Heroes |
| 5min Related Video: Gunstar Heroes |
| Wikipedia: Gunstar Heroes |
| Gunstar Heroes | |
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North American boxart |
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| Developer(s) | Treasure |
| Publisher(s) | Sega |
| Designer(s) | Yoshiyuki Matsumoto, Hideyuki Suganami |
| Platform(s) | Sega Mega Drive/Genesis, Game Gear, Virtual Console, PlayStation Network, Xbox 360 (XBLA) |
| Release date(s) | NA September 9, 1993 JPN September 10, 1993 EU 1993 |
| Genre(s) | Run and gun |
| Mode(s) | Single player, Cooperative |
| Rating(s) | VRC: GA ESRB: Everyone 10+ OFLC: PG PEGI: 3+ |
| Media | 8-megabit cartridge |
Gunstar Heroes (ガンスターヒーローズ Gansutā Hīrōzu) is a run and gun video game developed by Treasure and published by Sega.
On February 23, 2006, Gunstar Heroes was released as part of the Gunstar Heroes: Treasure Box Collection for the PlayStation 2. It is also available on the Nintendo Wii's Virtual Console and in 2009 it was released on June 10th for Xbox Live Arcade and June 11th for PlayStation Network.[1]
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Gunstar Heroes is a side scrolling shooter. The player has four weapons to choose from, and they can be combined in various pairs to create a total of 14 unique weapons. In addition to the weapons, the player can engage enemies in close quarters combat. It is possible to grab and toss enemies, perform sliding and jumping attacks and a long-range skid.
Unlike most games in the genre, the player has a life total calculated in numbers. Therefore, death to a player requires multiple hits but just one death will issue the option to continue or to end the game.
The main highlight of the game are its boss encounters, which often feature large enemies made up of multiple sprites allowing for fluid movement.
Gunstar Heroes featured four basic weapon types: Force, a powerful shot; Lightning, a straight shot that goes through enemies; Chaser, which homes in on enemies; and Flame, a flaming shot with a wide range.[2] By combining two weapons, a new weapon can be formed. For example, combing Lightning and Chaser gives a homing lightning beam attack.
Gunstar Heroes was awarded Best Action Game of 1993 by Electronic Gaming Monthly.[3]
Shortly after its original release, Gunstar Heroes made its way to Sega's handheld machine, Game Gear. The port was handled not by Treasure, but by development house M2. As the console's power could not be matched to that of the Mega Drive, the game was significantly scaled down, stripping its multi-player mode, Black's Dice Maze, and several graphic effects. It does, however, add in a few new features such as a jetpack level and the chance to drive one of the walker robots from later in the 16-bit version.
The game received a PC port on December 17, 2004 as a part of the Sega Honpo series, titled "Sega Game Honpo Gunstar Heroes" (セガゲーム本舗 ガンスターヒーローズ).
On October 6, 2005, Treasure and Sega released Gunstar Super Heroes, a Gunstar sequel for the Game Boy Advance. The game makes a few changes to the gameplay, such as having a fixed weapon selection and the addition of 'super' attacks controlled by the trigger.
On February 23, 2006, Sega released a Treasure-oriented entry in their Sega Ages series for PlayStation 2. Named "Treasure Box" (トレジャーボックス toreja bokkusu), it contained Gunstar Heroes prominently (to the extent of it being on the front cover), along with Dynamite Headdy and Alien Soldier. Treasure Box also contains the various versions of these titles (such as Game Gear versions, versions from different countries and a Japanese prototype, which is essentially the full completed game but lacking tweaks), as well as digital manuals and other bonus materials.
Gunstar Heroes was released December 11, 2006 in North America on the Wii Virtual Console and December 15, 2006 in Europe. A version for Xbox Live Arcade and Playstation Network was released on June 10th, and June 11th in 2009, respectively, with online co-op, leaderboards, and 'improved graphics' via smoothing. However, many users playing the Playstation 3 version have reported that the online play is not working properly, and due to the Sega Vintage System, cooperative play does not work correctly as Start opens up the Sega Vintage System settings instead of its function in the actual game (Which would allow the dead player to take half of his/her partner's health and re-join) , so players who die must wait for a gameover to rejoin the game.
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