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hired gun

 
Dictionary: hired gun   (hīrd)
n. Slang
  1. One, especially a professional killer, who is hired to kill another person.
  2. One hired to fight for or protect another.
  3. One who is proficient at obtaining power for others.
  4. One with special knowledge or expertise, as in business, law, or government, who is hired to resolve particularly difficult or complex problems.

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Idioms: hired gun
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1.  A person, especially a professional killer, employed to kill-someone, as in They thought the murder had been done by a hired gun. The noun gun has been slang for a professional criminal since the mid-1800s.
2.  A person with special knowledge or expertise who is employed to resolve a complex problem. For example, The legal team was looking for a hired gun to handle the antitrust angle of the case. [Slang; 1960s]


Hacker Slang: hired gun
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A contract programmer, as opposed to a full-time staff member. All the connotations of this term suggested by innumerable spaghetti Westerns are intentional.


Games: Hired Guns
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  • Release Date: 1993
  • Genre: Role-Playing
  • Style: First-Person Action RPG

Production Credits

Programming: Scott Johnston; Graphics: Graeme Anderson ; Graphics: David Osborne ; Graphics: Jamie Grant ; Audio: Brian Johnston
~ Skyler Miller, All Game Guide
Wikipedia: Hired Guns
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Hired Guns
3D View, Inventory, Map and Character Statistics on one Screen.
Developer(s) DMA Design
Publisher(s) Psygnosis
Designer(s) Scott Johnston and
Steve Hammond [1]
Platform(s) Amiga, PC
Release date(s) 1993
Genre(s) RPG
Mode(s) Single player, Multi player
Rating(s) N/A
Media 5 3.5" Floppy discs,
Hard drive installable
System requirements 1 MB of RAM.
Input methods Keyboard, Mouse, Joystick
Screenshot from Hired Guns
The Satellite Map of the Graveyard Moon.

Hired Guns is a computer role-playing game produced by DMA Design (distributed by Psygnosis) for the Amiga in 1993.[1] The game is set in the year 2712, in which the player controls four mercenaries selected from a pool of twelve. One of the advancements of the game was that the four characters were on screen simultaneously in their own window. The game was also ported to the PC.

Contents

Plot

The plot is that a hostage rescue mission on the planet Graveyard proves to be illusory and that they have actually been lured into a weapons proving ground, in order to pit genetically engineered creatures against them to see how they fare.

Gameplay

The game used a system of four simultaneous Dungeon Master-style first-person perspective viewpoints in the world. Each character was individually controllable and occupied their own square, unlike Dungeon Master where the entire party occupied the same square. Each character could be made to follow another character, simplifying large group movements when only one player was controlling the party. The gameplay was advanced for its time, allowing up to four players to play simultaneously, using mouse, keyboard or (modified) Sega Mega Drive joypad, with a parallel port adaptor allowing 4 joypads/joysticks to be used at once.

The game area was in real 3D, and monster/enemy AI had free movement around each level environment. Unlike in other games of that time, running from monster/enemy AI up some stairs meant they couldn't chase. An array of heavy weapons (including a robot sentry, similar to that seen in Aliens Special Edition), incendiary devices and mines could be used to take out the enemy (or friends!) either on the same level as the player or below. Players had to manage their inventory, too, as the amount of items to carry was limited. Also included were devices called "Psionic Amps" that could be used to create strange effects on the player or on the world around them — i.e. a Psionic Amp could be used underwater to create an area of air so the player could breathe.

Amiga Power

The British Amiga games magazine Amiga Power (AP) had a long running gag about Hired Guns. Nearly all games magazines, AP included, have a Next Month page, which offers a brief insight into the contents of next month's issue. However, for AP's first 30 issues or so, they had a thin strip on the back cover upon which they wrote a few lines on next month's issue, and included a very small screenshot of an upcoming game.

This enabled them to have a running joke for several months regarding Hired Guns. For several months, the game failed to arrive for review, as the publishers kept moving the release date back. In response, Amiga Power put the same screenshot of the game on their Next Month Strip every month for about six months, with repeated humble reassurances to the reader that they might, possibly, have it by next month.

When the game did finally arrive, they used the screenshot again on that issue, to illustrate their relief at having finally been able to review the game.

References

  1. ^ Barton, Matt (2007-02-23). "Part 2: The Golden Age (1985-1993)". The History of Computer Role-Playing Games. Gamasutra. http://www.gamasutra.com/features/20070223b/barton_06.shtml. Retrieved 2009-03-26. 

External links


 
 

 

Copyrights:

Dictionary. The American Heritage® Dictionary of the English Language, Fourth Edition Copyright © 2007, 2000 by Houghton Mifflin Company. Updated in 2009. Published by Houghton Mifflin Company. All rights reserved.  Read more
Idioms. The American Heritage® Dictionary of Idioms by Christine Ammer. Copyright © 1997 by The Christine Ammer 1992 Trust. Published by Houghton Mifflin Company. All rights reserved.  Read more
Hacker Slang. The Jargon File. Copyright © 2007.  Read more
Games. Copyright © 2008 All Media Guide, LLC. Content provided by All Game Guide ® , a trademark of All Media Guide, LLC. All rights reserved.  Read more
Wikipedia. This article is licensed under the Creative Commons Attribution/Share-Alike License. It uses material from the Wikipedia article "Hired Guns" Read more

 

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