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Holomatix Rendition

 
Wikipedia: Holomatix Rendition
Holomatix Rendition
Developer(s) Holomatix Ltd
Stable release 1.0.395 / November 2008
Operating system Windows, Mac OS X, Linux
Type Raytracer
Website http://www.holomatix.com/products/rendition/about/

Holomatix Rendition is a raytracing renderer, which is broadly compatible with mental ray. Its rendering method is similar to that of FPrime in that it displays a continuously refined rendered image until final production quality image is achieved. This differs to traditional rendering methods where the rendered image is built up block-by-block.

It is developed by Holomatix Ltd, based in London, UK.

Contents

Key application Features

  • Realtime (or progressive) rendering engine
  • Based on mental ray shader and lighting model
  • Supports 3rd-party shaders compiled for mental ray

Rendering Features

As it uses the same shader and lighting model as mental ray, Rendition supports the same rendering and ray tracing features as mental ray, including:

  • Final Gather
  • Global Illumination (through Photon Mapping)
  • Polygonal and Parametric Surfaces (NURBS, Subdivision)
  • Displacement Mapping
  • Motion Blur
  • Lens Shaders

Supported platforms

Supported Operating Systems

The renderer comes in both 32-bit and 64-bit versions.

External links


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