| Developer(s) | Holomatix Ltd |
|---|---|
| Stable release | 1.0.395 / November 2008 |
| Operating system | Windows, Mac OS X, Linux |
| Type | Raytracer |
| Website | http://www.holomatix.com/products/rendition/about/ |
Holomatix Rendition is a raytracing renderer, which is broadly compatible with mental ray. Its rendering method is similar to that of FPrime in that it displays a continuously refined rendered image until final production quality image is achieved. This differs to traditional rendering methods where the rendered image is built up block-by-block.
It is developed by Holomatix Ltd, based in London, UK.
Contents |
Key application Features
- Realtime (or progressive) rendering engine
- Based on mental ray shader and lighting model
- Supports 3rd-party shaders compiled for mental ray
Rendering Features
As it uses the same shader and lighting model as mental ray, Rendition supports the same rendering and ray tracing features as mental ray, including:
- Final Gather
- Global Illumination (through Photon Mapping)
- Polygonal and Parametric Surfaces (NURBS, Subdivision)
- Displacement Mapping
- Motion Blur
- Lens Shaders
Supported platforms
Supported Operating Systems
- Microsoft Windows on x86 and x64 architectures
- Apple Mac OS X on x86 architectures
- Linux on x86, x64 architectures
The renderer comes in both 32-bit and 64-bit versions.
External links
This entry is from Wikipedia, the leading user-contributed encyclopedia. It may not have been reviewed by professional editors (see full disclaimer)




