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Interactive media

 
Hoover's Profile: Interactive Media Corporation
Contact Information
Interactive Media Corporation
1360 Main St.
Millis, MA 02054
MA Tel. 508-376-4245
Toll Free 888-526-4878
Fax 508-376-4462

Type: Private
On the web: http://www.kanguru.com

Interactive Media manufactures and markets computer storage devices through its Kanguru Solutions division. Kanguru's products include internal and external hard drives, portable flash drives, and CD and DVD drives. Among the company's specialty storage products are portable flash hard drives with biometric identity confirmation; access to the data on the drive is granted after a user's fingerprint has been scanned. The company's clients include consumers, businesses, and government agencies. Its founders came up with the "Kanguru" brand name by combining "kangaroo," to suggest mobility, with "guru," as in tech-savvy. Interactive Media was founded in 1992 and is owned by its officers.

Officers:
President: Donald Brown
Public Relations: Personal Storage Drives & Media

Competitors:
Iomega
Lexar
SanDisk

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Marketing Dictionary: interactive media
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Communication channels that function to actively involve the consumer in the promotional effort. Interactive media can take many forms such as World Wide Web sites, virtual reality mall kiosks, CD-ROMs, point-of-purchase displays using multimedia technology, the Internet, and commercial on-line services. Each of these forms is capable of creating a dialogue with the consumer and providing more materials or information as the user asks for it. Interactive media are very effective because, unlike more traditional advertising, they can provide information to help consumers from the beginning and throughout the purchase and consumption processes.

Wikipedia: Interactive media
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Interactive media, a type of collaborative media, refers to media that allows for active participation by the recipient, hence interactivity. Traditional information theory would describe interactive media as those media that establish two-way communication. In media theory, interactive media are discussed along their cultural implications. The field of human–computer interaction deals with aspects of interactivity and design in digital media. Other areas that deal with interactive media are new media art, interactive advertising and video game production.

While much traditional analog electronic media and print media qualifies as interactive media, the term is sometimes misunderstood as exclusive to digital media. The significant increase in possibilities for interactivity (especially over vast distances) brought by the internet boosted the availability of digital interactive media. Still, e.g. language in face-to-face communication would formally belong to the category of interactive media.

Interactive media are often designed by information designers. As all media they rely on communication. In the case of e.g. computer games this is visual, acoustic, and haptic communication between the user (player) and the game. In mobile telephony, the communication happens between two people and is purely acoustic at the first glance. Yet, according to media theory the cultural implications of the medium have to be taken into account. Thus, aspects like constant availability, customization of the mobile phone and Short Message Service are also part of the interactive medium called mobile telephony. Media restrain from being translated to technological entities.

Terminology

Any form of interface between the end user/audience and the medium may be considered interactive. Interactive media is not limited to electronic media or digital media. Board games, pop-up books, gamebooks, flip books and constellation wheels are all examples of printed interactive media. Books with a simple table of contents or index may be considered interactive due to the non-linear control mechanism in the medium, but are usually considered non-interactive since the majority of the user experience is non-interactive sequential reading.

See also

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Copyrights:

Hoover's Profile. ©2008 Hoover's, Inc. All rights reserved.  Read more
Marketing Dictionary. Dictionary of Marketing Terms. Copyright © 2000 by Barron's Educational Series, Inc. All rights reserved.  Read more
Wikipedia. This article is licensed under the Creative Commons Attribution/Share-Alike License. It uses material from the Wikipedia article "Interactive media" Read more