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Laser Squad Nemesis

  • Platform: IBM PC Compatible
  • Release Date: 2002

Game Description

Laser Squad Nemesis is a squad-based strategy game played over e-mail and developed by the team responsible for the original X-Com. The title is free, but only registered users may initiate games. Players who have not purchased a subscription are restricted to one race, three maps, and three free matches, after which they must be challenged by subscribers in order to play. Set against the backdrop of a dystopian future, players assume control of one of three races, the so-called Laser Marines, Spawn, or Machina (a fourth race, the Greys, is planned for future release). After selecting a squad of units, the team is deployed on the battlefield and commands are issued by turns. Once both players have completed a turn, the results are calculated by the LSN server and returned to each player as an email attachment. The outcome of each turn is then displayed via a short real-time battle sequence in which players can watch their squad engage the enemy.

The 3D environments are fully destructible, allowing players to destroy trees, lampposts, doors, and walls. The extrapolated outcome of commands can be scrutinized via the 'Test Orders' function, however, these test cases do not take into account outside factors such as enemy movement, and thus offer only basic strategic guidance. A replay function, however, provides players with the ability to review previous turns. Prior to battle, players are granted an initial allotment of points with which to purchase units; each of which possesses varying characteristics and inherent advantages and drawbacks. The Marines and Machina have a total of five units each, while the Spawn are capable of producing six units. At present the title offers two gameplay modes: HQ and Wipeout. Wipeout requires players to decimate every opposing unit on the map, while HQ asks players to destroy their opponent's Headquarters. ~ Gavin Frankle, All Game Guide

 
 
Wikipedia: Laser Squad Nemesis
Laser Squad Nemesis
Developer(s) Codo Technologies
Publisher(s)
Got Game (America)
Merscom (Europe)
Designer(s) Julian Gollop
Release date(s) April 26, 2003, although available direct from the developer in 2002
Genre(s) Turn-based tactics
Mode(s) Single player, Multiplayer
Rating(s) ESRB: Teen (13+)
Platform(s) Microsoft Windows
System requirements Intel Pentium 500 MHz CPU
Input Mouse

Laser Squad Nemesis (LSN) is a 2002 multiplayer turn-based tactics computer game developed by Codo Technologies. The lead designer, Julian Gollop, previously designed the X-COM series and the original Laser Squad.

Gameplay

Laser Squad Nemesis is a game of turn-based isometric combat, where players issue orders to a squad of soldiers or aliens.

Each turn, the player gives orders to their troops, previews probable effects of those orders, and submits them to the LSN server via the web interface, or through email. Orders are resolved simultaneously after both players have submitted their orders, and the consequences of the round are sent back to both players. The result of the previous turn is viewed in a real time ten-second video, with pause, slow motion and rewind (multiple turns) options.

Species

There are four species that can be played in the game: the Marines, the Machina, the Spawn and the Greys. Marines are armoured foot soldiers that rely on their mobility and firepower to stay alive. Machina are slower, durable mechanical units with strong firepower. Spawn are an alien race that rely on numbers. They are mostly melee units and must get close to the opponent to engage them, though they do possess some ranged units. Greys are the stereotypical alien race with expensive weapons, mind-control technology and energy shields to protect their fragile bodies. Each race is distinct from the others and requires different tactics to be used efficiently.

Community

This game features a very active community found at the official forums. There are many player run tournaments, where participants can play as part of a team or individually. There is also an automated tournament system that enables the game server to start games between players as necessary. Some of the more enterprising players have set up their own competitions using this system, and it is also used for the official Codo tournaments.

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Copyrights:

Games. Copyright © 2008 All Media Guide, LLC. Content provided by All Game Guide ® , a trademark of All Media Guide, LLC. All rights reserved.  Read more
Wikipedia. This article is licensed under the GNU Free Documentation License. It uses material from the Wikipedia article "Laser Squad Nemesis" Read more

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