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Maze game is a video game genre description first used by journalists during the 1980s to describe any game in which the entire playing field was a maze. Quick player action is required to escape monsters, outrace an opponent, or navigate the maze within a time limit.
See also: List of puzzle video games
Contents |
Top-down maze games
- Gotcha, 1973, Arcade / Atari
- The Amazing Maze Game, 1976, Arcade
- Maze Craze: A Game of Cops and Robbers, 1978, Atari
- Berzerk, 1980, Arcade / Atari
- Wizard of Wor, 1980, Atari / Commodore
- Maze Death Race[1], 1983, ZX Spectrum
- Android 2[1], 1983, ZX Spectrum
- Styx[1], 1983, ZX Spectrum
- Maziacs[1][2], 1983 ZX Spectrum
- Fat Worm Blows a Sparky, 1985, ZX Spectrum
- A-Maze, 1986, ZX Spectrum
- Kroz series, 1987, MS-DOS
- Think Quick!, 1987, Apple II & MS-DOS
- Maze Mania, 1989, ZX Spectrum / Commodore 64 / Amstrad CPC
- ZZT, 1991, MS-DOS
- Flamin' Finger, Arcade / Namco
- The Last Guy, 2008, PlayStation 3
First-person maze games
- Maze War, 1972, Imlac PDS-1
- 3D Monster Maze[1], 1981, ZX Spectrum
- Maze, 1982, ZX Spectrum
- Alien Maze, 1983, ZX Spectrum
- 3-Demon, 1983, MS-DOS
- Skull, 1984, ZX Spectrum / Commodore 64
Maze chase games
This genre is exemplified by Pac-Man (1980), which spawned many sequels and clones. In Japan they are called "Dot eat games" (ドットイート).
- 3-Demon, PC Research Inc. (1983)
- 3D Maze Man: Amazing Adventures, eGames (1998)
- Dung Beetles, Apple II (by Bob Bishop, circa 1981)
- CD-Man, Creative Dimensions (1993)
- Cosmic Cruncher, Commodore (~1980-1989)
- Devil World, Nintendo (1984)
- Ghost Hunt, ZX Spectrum (1983)[3][4]
- Gnasher (1984), Mikro-Gen Ltd, ZX Spectrum[5][4]
- Gobbler (1981), On-Line Systems, Apple II
- Hase und Wolf, see Poly Play, VEB Polytechnik (1985-1986)
- Hangly-Man, Nittoh (1981)
- Hungry Horace, Beam Software (1982)
- I'm Sorry, Coreland/Sega (1985)
- KC Munchkin, Magnavox (1983)
- Lady Bug, Universal (1981)
- Lock 'n' Chase, Taito (1981)
- Make Trax, Williams Electronics (1981)
- Mouse Trap, Exidy (1981)
- Munch Man, Texas Instruments (1982)
- PC-Man, Orion Software (1982)
- Snack Attack, Datamost (1982)
- Snack Attack II, Funtastic (1982)
- Snapper, Acornsoft (1981)
- Taxman, H.A.L. Labs (1981-1986)
- Super Taxman, H.A.L. Labs (1984-1986)
- The Glutton, unknown (1981)
- Thief, Pacific Novelty (1981)
- Turtles, Stern (1981)
- Clyde's Adventure and Clyde's Revenge, Moonlight Software (1992)
- Choobrie, Anomalous Studio, iPhone (2009)
Pac-Man and clones
See also: List of Pac-Man sequels
See also: Pac-Man clones
- Pac-Man[2], 1979, Arcade
- Ms. Pac-Man, 1981, Arcade
- Mouse Trap, 1981, Arcade
- Thief, 1981, Arcade
- Lady Bug, 1981, Arcade
- Munchkin, 1981, Videopac
- Snapper, 1982, BBC Micro, 1983, Acorn Electron
- Snack Attack, 1982, Apple II
- Hungry Horace, 1982, ZX Spectrum
- Jawbreaker, Atari 800
- Jr. Pac-Man, 1983, Arcade
- Maze Chase, 1983, ZX Spectrum
- Devil World, 1984, NES
- Cosmic Cruncher, ?, Vic 20
- Pac-Girl, Al J. Jimenez (1982)
References
- ^ a b c d e "MAZE GAMES", CRASH, April, 1984, http://www.crashonline.org.uk/03/lguide05.htm
- ^ a b "ARCADE MIND GAMES", Sinclair User, June, 1984, http://www.sincuser.f9.co.uk/027/arcade.htm
- ^ Ghost Hunt at World of Spectrum
- ^ a b "GHOST GOBBLING", CRASH, April, 1984, http://www.crashonline.org.uk/03/lguide06.htm
- ^ Gnasher at World of Spectrum
External links
- "Maze Games" from CRASH magazine issue 3
- "Arcade Mind Games" from Sinclair User issue 27 discusses this genre
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