The Sega 32X was an add-on for the Sega Genesis/Mega Drive video game console. Unveiled at June 1994's Consumer Electronics Show, Sega presented the Sega 32X as the "poor man's entry into 'next generation' games."[1] The 32X was originally conceived as an entirely new console by Sega of Japan,[1] but Sega of America R&D head Joe Miller convinced Sega of Japan to strengthen the console and convert it into an add-on to the existing Sega Mega Drive, Sega's current console. They did not, however, make it a competitor to the forthcoming Sega Saturn. Although this add-on contained two 32-bit central processing unit chips, and a 3D graphics processor,[2] it failed to attract either developers or consumers as the superior Saturn had already been announced for release the next year.[1] Originally released at US$159, Sega dropped the price to $99 in only a few months and ultimately cleared the remaining inventory at $19.95.[1] 665,000 Sega 32X units were sold by the end of 1994.[3]
The following list contains all 34 games released on the Sega 32X, as well as six Mega-CD 32X games (marked with a †) that required both the 32X and the Sega Mega-CD.
| Regions released | Region description |
|---|---|
| JP (Japan) | Japanese (NTSC-J) formated release. |
| NA (North America) | North America and other NTSC territories, besides Japan. |
| PAL | PAL/SECAM territories, much of Europe, Australia, parts of Asia. |
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