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Looting in a gaming context, specifically in massively multiplayer online games (MMOGs) and MUDs, is the process by which a player character obtains items (or loot) such as in-game currency, spells, equipment, or weapons, often from the corpse of a creature or possibly the corpse of another player in a PVP situation (cf. looting).[1] These looted items will be placed into the player's own inventory. Loot is considered a reward for killing a creature or other player.
Looting may also be referred to in leet speak as "lewting".[citation needed]
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The term "ninja looting", or just "ninja-ing", applies to a number of common looting practices.[1] A player exhibiting any of these behaviors might be labeled a "ninja looter", or simply a "ninja":
Many MMOGs have various loot distribution systems built into the game that attempt to take fairness into account, and can prevent some of these practices. Others have none at all, or only simplistic systems, or optional systems that can be turned on or off by the party's leader. Official player conduct policies also vary from game to game, as does player attitude.
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The term "scavenging" is used when referring to the process of acquiring loot other players have not picked up, often purposely so, without actually helping them defeat the enemies. By means of scavenging, players may acquire gear they would not have access to by means of their own prowess. Players known to scavenge are called scavengers. Scavenging may be seen as a nuisance by some players, yet the scavenger is normally tolerated if he lets the active players pick their loot first, but this can also turn against them as most loot left behind is useless, low gold items. For example, in RuneScape, the bones of a slain monster are normally left behind, which most other people are welcome to take when they become visible.
Scavenging often occurs in levels where risk is minimal (e. g. the level has been cleared already and there will be no respawns) and lots of neglected loot can be obtained. A prime example for this is the secret cow level in Diablo II, where low level players will often come in to scavenge after the level has been cleared by high level players. The neglected loot is often weak or worthless to the players who cleared it, but extremely powerful and valuable to starting players.
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