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M.C. Kids

 
Games: M.C. Kids

Game Description

The Hamburglar has stolen Ronald McDonald's Bag of Magic. Without his bag, Ronald can't entertain the children as he has for so many years. It's up to two of his biggest fans, Mick and Mack, to help find the Hamburglar and reclaim Ronald's Bag of Magic.

In M.C. Kids, take the trip through the six areas of McDonaldland as you search for the elusive Hamburglar. Each land is divided into several individual levels, which you (as either Mick or Mack) and a friend must make your way through in order to help out Ronald. To complicate things, the Hamburglar has readied such creatures as goforits (gophers), splinters (beavers), and McMooses to impede your progress. In order to defeat these enemies (and also to pile things up so you can reach high places), you have the power to pick up blocks and place or throw them. Also, you'll have to master some of the obstacles of McDonaldland. Along the way you can pick up power-ups such as Golden Arches and visit other McDonaldland inhabitants such as Birdie and Grimace.
~ Christopher Michael Baker, All Game Guide

Roots & Influences

This game was created as a marketing tie-in for McDonald's restaurants. The action of the game is derivative of Super Mario Bros. 2 (picking things up and throwing them) and Super Mario Bros. 3 (several worlds with individual levels to complete).
~ Christopher Michael Baker, All Game Guide

Production Credits

Game Design: Darren Bartlett; Additional Game Design: Gregg Iz-Tavares; Monster Logic Data Packaging: Dan Chang; World Design and Layout: Darren Bartlett; Sprites and Animation: Rene Boutin, Stan Gorman; Music & Sound: Charles Deenen; Producer: Justin Heber; Project Coordinator: Seth Mendelsohn; Special Thanks: David Bishop, Ron Miller; Manual Illustrations: Rene Boutin; Manual Writer: Cathie A. Bartz; Manual Editor: Lisa Marcinko
~ Christopher Michael Baker, All Game Guide
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Wikipedia: M.C. Kids
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M.C. Kids
M.C. Kids Cover.jpg
Front cover of the North American NES version.
Developer(s) Visual Concepts (Game Boy version)
Virgin Interactive (Other versions)
Publisher(s) Virgin Interactive, Ocean Europe Limited
Platform(s) NES, Game Boy, Commodore 64, Amiga, Atari ST, PC:DOS
Release date(s) NES
NA February 1992
EU May 19, 1993
Game Boy, C64, Amiga
EU 1992
Atari ST
EU 1993
PC version
NA February 1992
EU 1993
Genre(s) Platform game
Mode(s) Single-player, Two-player
Media 2-megabit cartridge

McKids, known in Europe as McDonald Land, is a 1992 platform game developed and published by Virgin Interactive. It was released for the Nintendo Entertainment System in February 1992 in North America and by Ocean in May 1993 in Europe. The game is loosely based on the McDonald's fast food franchise and features two teenagers that venture into the McDonald's fantasy world in order to return Ronald McDonald's magical bag, which has been stolen by the Hamburglar. The game was also released for the Game Boy (known in North America and Japan as Spot's Cool Adventure, based on Cool Spot), Commodore 64, Amiga, Atari ST, (though all only in Europe) and for PCs running MS-DOS (all these versions are called McDonald Land).[1] Virgin Interactive would release another game based on the McDonald's franchise for the Sega Mega Drive called Mick & Mack: Global Gladiators that has more of a traditional side-scrolling action-adventure game. It became one of the first things to be criticized as an advertisement for McDonalds.

Contents

Gameplay

Mckids.PNG

One can choose to play either one of the M.C. Kids (or Cool Spot in the Game Boy version), but there is no difference between the two characters other than the fact that one of the youths is white and the other one is black. Up to two players can play the game at once, and both characters can walk, jump, duck, and pick up blocks to throw at enemies as they travel through the seven large worlds of magical McDonald Land.

In a similar format as Super Mario Bros. 3 or StarTropics, the game has seven different worlds. Each one starts out by having the character visit a McDonald Land character. However, unlike games such as Super Mario Bros. 3, simply defeating the various levels is not enough for success as one needs to find the hidden McDonald Land cards that are scattered in a world in order to advance to the next world.

One can collect various McDonald Golden Arches for extra points and, aside from the game's numerous secrets, including a secret level, the game has various objects in the game that one needs to use to advance, i.e., a zipper to enter secret areas, a spin device that turns the level upside down, a boat that can be both ridden in and carried.

End Game Glitch

  • The game will take you to the end screen if player holds the buttons Start and Select at the same time.

See also

  • Donald Land, turtles another platforming game based on the same fast food franchise that was developed and published by Data East only in Japan.

External links


 
 

 

Copyrights:

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