Mac App Store

Share on Facebook Share on Twitter Email
Top

Apple's online store for downloading paid and free Mac OS X applications from third-party developers and from Apple. The Mac App Store provides a convenient venue for developers to publish for the Mac computer market. Launched in January 2011, it was added to the Snow Leopard operating system.

Like the Apple App Store

The Mac App Store is like the Apple App Store for iDevices with the same 70/30 revenue split. Submitted software is evaluated for compliance before it is made available to the public, and users can download all updated apps with one click. See online app store and Apple App Store.

A Similar Procedure
Installing apps from the Mac App Store and the iTunes Store is similar. As the popular Angry Birds games are downloading, the blue bar shows their progress.

Download Computer Desktop Encyclopedia to your PC, iPhone or Android.

Top
Mac App Store
Mac App Store icon.png
Mac App Store on Mac OS X Lion.png
The Mac App Store on Mac OS X Lion
Developer(s) Apple Inc.
Initial release January 6, 2011 (2011-01-06)[1]
Stable release 1.1.2 / October 12, 2011; 6 months ago (2011-10-12)
Development status Active
Operating system Mac OS X 10.6.6 and later
Platform Mac
Type Digital distribution
Website www.apple.com/mac/app-store

The Mac App Store is a digital distribution platform for Mac OS X applications. It is developed by Apple Inc.. The platform was announced on October 20, 2010 at Apple's "Back to the Mac" event.[1][2][3] Apple began accepting app submissions from registered developers on November 3, 2010 in preparation for its launch.[4]

It was released on January 6, 2011 as part of the free Mac OS X v10.6.6 update for all current Snow Leopard users.[1][2] After 24 hours of release, Apple announced that there was a total of more than one million downloads.[5]

Contents

Regulations

Similar to the iOS App Store, the Mac App Store is regulated by Apple. Applications must be approved by Apple before becoming available on the store. Disallowed types of applications revealed by Apple include:[6][7]

  • Software that changes the native user interface elements or behaviors of Mac OS X.
  • Software that does not comply with the Apple Macintosh Human Interface Guidelines.
  • Software that is similar in look or function to current Apple products (e.g. Mac App Store, Finder, iTunes, iChat, etc.).
  • Software similar to other software that is already released in the Mac App Store. Examples given: Adobe Illustrator and CorelDraw, Photoshop Lightroom & Apple Aperture, Cinema 4D and 3D Max, etc.
  • Software that contains or displays pornographic material.
  • Software that is or installs shared components (kernel extensions, browser plugins, QuickTime components, etc.).
  • Software that provides content or services that expire.
  • Software that does not run on the currently shipping version of Mac OS.
  • Beta, demo, trial, or test versions of software.
  • Software that references trademarks unless the developer has explicit permission to use them
  • Open source software licensed only under the GPL (because the App Store Terms of Service imposes additional restrictions incompatible with the GPL)[8][9]
  • Apps that use software libraries that are either optionally installed or deemed deprecated by Apple for Mac OS X users. Examples given:

Usage by Apple

Since the opening of the Mac App Store, Apple Inc. has increasingly used it as the primary means of distribution of its own in-house software products at the expense of Apple-branded software applications being sold at Apple Store locations. This position was perceivably increased with the July 2011 release of Mac OS X Lion, which was the first release of Mac OS X not sold in the boxes of DVDs which had been traditionally used to distribute the operating system at the Apple Store.

This method limited the reach of distribution of the operating system to those who currently use Mac OS X 10.6.6+, although other means offered by Apple after the release included a USB flash drive containing the operating system and a digital in-store download of the operating system through Apple Store locations.

This has also affected Apple's prior means of distribution through its own website, with the Downloads gallery being removed in July 2011 and replaced with links to the Mac App Store information page. However, it has not affected the Dashboard widget gallery, nor has it affected the Safari Extensions gallery, both of which remain online and web-based. The Apple Support Download section also remains online, as it provides mostly security updates for current and older software applications and operating system, many dating back to before 1998.

Counterfeit apps

Not long after independent game developer Wolfire Games placed its game, Lugaru, on the Mac App store, as Lugaru HD for $9.99, the developer noticed a counterfeit copy of their game also being sold on the App Store for $0.99 USD. The developer contacted Apple on January 31, 2011, and on February 10, 2011, the counterfeit copy of the game was removed from the App Store.[10]

A number of news sites have remarked that for all the scrutiny Apple places on apps listed in their store, a counterfeit copy of an existing app should not have made it through the process, and the days it had been since the developer had alerted Apple to the counterfeit software is disconcerting to developers. [11]

Reception

The Mac App Store launched with over 1000 programs on January 6, 2011, including Apple's own iWork '09, iLife '11, Aperture and third-party applications ported from iOS, such as Angry Birds, Flight Control, and Twitter.[2][12][13][14] Most of the apps belonged to the Games category, which had nearly three times as many apps in the next largest category, Utilities.[citation needed] The most common price point was $20–50.[13] Angry Birds, a popular video game on the iOS App Store, was the number one paid app on the Mac App Store on the first day.[12]

See also

References

  1. ^ a b c Darren Murph (December 6, 2010). "Apple Mac App Store: open for business starting January 6th". Engadget. AOL. http://www.engadget.com/2010/12/16/apple-mac-app-store-open-for-business-starting-january-6th/. Retrieved December 16, 2010. 
  2. ^ a b c Muchmore, Michael (2011-01-06). "Apple's Mac App Store: Hands On". PC Magazine (PC Magazine). http://www.pcmag.com/article2/0,2817,2375320,00.asp. Retrieved 2011-01-06. 
  3. ^ AppleInsider Staff (October 20, 2010). "Apple's new Mac App Store coming to Snow Leopard within 90 days". AppleInsider.com. http://www.appleinsider.com/articles/10/10/20/apples_new_mac_app_store_coming_to_snow_leopard_within_90_days.html. Retrieved October 31, 2010. 
  4. ^ Mac App Store Review (November 3, 2010). "Apple Now Accepting Submissions For The Mac App Store". MacAppStoreReview.com. http://macappstorereview.com/2010/11/03/apple-now-accepting-submissions-for-the-mac-app-store/. Retrieved November 3, 2010. 
  5. ^ "Mac App Store Downloads Top One Million in First Day" (Press release). Apple Inc.. January 7, 2011. http://www.apple.com/pr/library/2011/01/07macappstore.html. Retrieved 2011-01-10. 
  6. ^ Dan Frakes (October 23, 2010). "The Mac App Store: The devil will be in the details". Macworld.com. Mac Publishing, LLC. http://www.macworld.com/article/155120/2010/10/mac_app_store_devil_in_the_details.html?lsrc=rss_main. Retrieved October 24, 2010. 
  7. ^ AppleInsider Staff (October 20, 2010). "Apple issues review guidelines for Mac App Store". AppleInsider.com. http://www.appleinsider.com/articles/10/10/20/apple_issues_review_guidelines_for_mac_app_store.html. Retrieved October 24, 2010. 
  8. ^ GPL and the Mac App Store
  9. ^ http://www.fsf.org/blogs/licensing/more-about-the-app-store-gpl-enforcement
  10. ^ http://www.gamasutra.com/view/news/32966/Apple_Pulls_Counterfeit_Lugaru_From_Mac_App_Store.php
  11. ^ Tan, Maurice (2011-02-03). "Lugaru shamelessly resold without consent on iTunes". Destructoid. http://www.destructoid.com/lugaru-shamelessly-resold-without-consent-on-itunes-193156.phtml. Retrieved 2011-02-04. 
  12. ^ a b Frommer, Dan (2011-01-06). "Surprise, Surprise: "Angry Birds" Already The #1 Paid Mac App". Silicon Alley Insider. http://www.businessinsider.com/surprise-surprise-angry-birds-already-the-1-paid-mac-app-2011-1. Retrieved 2011-01-06. 
  13. ^ a b Gaywood, Richard (2011-01-06). "Mac App Store by the numbers -- almost 1,000 apps on Day One". TUAW. http://www.tuaw.com/2011/01/06/mac-app-store-by-the-numbers-almost-1-000-apps-on-day-one/. Retrieved 2011-01-06. 
  14. ^ Gravilux: An iPad App Moves to the Desktop via the New Mac App Store, prMac, January 6, 2011

External links


Post a question - any question - to the WikiAnswers community:

Copyrights:

Mentioned in