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Educational games in the Mario series

 
Games: Mario's Time Machine
  • Release Date: 1993
  • Genre: Educational
  • Style: History

Game Description

One of five Mario-related edutainment games for the Super NES, Mario's Time Machine is the weakest of the bunch. As the title character, players travel through time, answer a variety of history questions, and return artifacts (which were stolen by Bowser) to their rightful owners. The action sequences, which involve gathering mushrooms while cruising the surface of the ocean on a mini-surfboard, are enemy-free and dreadfully dull. With graphics and sounds that are merely average, a simple trivia book would be a much better value for the money.
~ Brett Alan Weiss, All Game Guide

Review: Overall

In the mid-1990s Nintendo, always eager to please parents, teamed up with The Software Toolworks to create a series of educational games for the Super Nintendo designed to teach children about letters, words, numbers, shapes, geography, history, and other things normally associated with the class room. Along with Mario's Time Machine, the titles include Mario's Early Years: Fun With Letters, Mario's Early Years: Fun With Numbers, Mario's Pre-School, and Mario is Missing. Of the five games available, Mario's Time Machine is the weakest in the bunch. The problem is, it's a total bore.

Mario's Time Machine is nothing more than a trivia contest disguised as an educational adventure game. The action sequences are boring and completely unnecessary. Instead of incorporating the bits of information and history into the action, you must answer a bunch of questions before you can visit wherever it is you are trying to go. Once you get there, you don't do much of anything except get the artifact and take it back to where it belongs. There aren't any enemies to overcome, and there are no challenges to face, other than answering the history questions. It would be much cheaper, far less cumbersome, and more entertaining to simply check out some history books from the library or pick up a couple of trivia books from your local book store.

Mario's Time Machine was created with kids in mind. Those old enough to take a stab at answering the questions will be totally bored with the so-called action of this game. I'm all for educational video games, but they must be entertaining as well as enlightening.
~ Brett Alan Weiss, All Game Guide

Review: Enjoyment

The action in this game is too simple and too boring.
~ Brett Alan Weiss, All Game Guide

Review: Graphics

The Super Nintendo is capable of much more.
~ Brett Alan Weiss, All Game Guide

Review: Sound

The music is kind of annoying, but the sound effects, although limited, aren't bad.
~ Brett Alan Weiss, All Game Guide

Review: Replay Value

This game is basically unnecessary. A trivia book will last you longer.
~ Brett Alan Weiss, All Game Guide

Review: Documentation

The instruction manual is very informative.
~ Brett Alan Weiss, All Game Guide
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Wikipedia: Educational games in the Mario series
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Mario educational video games
Mario is Missing! NES cover.PNG
Mario is Missing! NES cover art
Genre(s) Edutainment
Developer(s) Various
Publisher(s) Various

In the early 1990s, many educational games were released in the Mario series of video games.

Contents

Mario Is Missing!

Mario Is Missing! is a geography-based game for the PC, Macintosh, Super NES and NES. It was developed by The Software Toolworks and released in 1992 for PC. In 1993, two different versions were made for SNES and NES, the latter being developed by Radical Entertainment. All three versions were published by the Mindscape Group.

Mario Is Missing! is the first Mario game to feature only Luigi as a playable character, which did not occur again until Luigi's Mansion.

This game gave birth to the internet fads "Malleo," "Weegee," and "Yushee" due to Mario Luigi and Yoshi's appearances in the DOS version of the game.[1]

Plot

Screenshot of the NES version

Bowser sets up a castle in Antarctica, and plans to use many hair dryers from Hafta Havit, a mail-order company, to melt Antarctica's ice and flood Earth. He sends Koopas to cities across Earth to steal artifacts to fund his operation. Mario, Luigi and Yoshi travel to Bowser's castle to stop him. Luigi is hesitant to go in, so Mario goes by himself and is captured by Bowser, prompting Luigi to rescue him.

Gameplay

Luigi progresses through the game by completing levels in Bowser's castle; each floor is guarded by one Koopaling and contains a number of pipes which transport Luigi to a city containing Koopas. Once a floor is completed, Luigi must defeat the Koopaling guarding that floor to proceed to the next.

The main gameplay consists of moving around a city in side-scrolling manner while jumping on Koopas to collect stolen artifacts (pieces of famous landmarks). Luigi then must take these artifacts to their respective locations and correctly answer three questions about the landmark. Once an artifact is returned, the landmark is reopened. During the quest to return all three artifacts to their proper landmarks, Luigi must determine his location to receive the assistance of Yoshi by using a device called the Globulator. If Luigi takes Yoshi to the correct location, he can ride him for double the walking and running speed. Once the exit pipe is found, Luigi is returned to the castle as long as he has Yoshi with him to scare the Pokey into the pipe; otherwise he will be unable to return to the castle. He can then proceed to another town to do it again.

In each city, Luigi is able to question the locals to gain clues as to his current location, the general direction of remaining Koopas, and information about the affected landmarks. He is given a map showing where information booths, people and Koopas are in the city where Mario is.

Mario Teaches Typing

Mario Teaches Typing is a video game designed to teach typing skills to children.[citation needed] It was published and developed by Interplay and officially licensed by Nintendo. It was released for MS-DOS in 1991, Microsoft Windows and Macintosh in 1995, and a follow-up named Mario Teaches Typing 2 was released in 1997. Mario is voiced by Ronald B. Ruben in the floppy disc version, and by Charles Martinet in the CD version.[citation needed] This game and it's sequel are very popular in remixes on the video sharing site YouTube.

Gameplay

Mario Teaches Typing includes three selectable characters: Mario, Luigi and Princess Toadstool. The game displays two pairs of hands which show which finger to use; for example, if the player has to type "A", the leftmost finger is highlighted. If the player makes an error, the cursor does not advance until they enter the correct key. After time ends, the exercise ends and a chalkboard screen appears, displaying statistics on how well the player performed.

Reception

It's ranked 10th on ScrewAttacks' "Top ten worst Mario games" saying it was a terrible attempt to cash in on the rise of computers in the 1980s and the music sounded like "a retarded R2-D2". [2]

Mario Teaches Typing 2

Mario Teaches Typing 2 is a computer game developed by Brainstorm and published by Interplay Entertainment. As with the previous game, Mario Teaches Typing 2 was designed to teach children to type. In it, Mario and Luigi must recover the pieces of a magical typewriter that was destroyed when Mario incorrectly typed a magical phrase which would destroy Bowser's castle on it. When all the pieces are recovered and the typewriter repaired, Mario is able to type the phrase correctly and Destroy Bowser's castle. The game also features a number of CGI sequences featuring a disembodied Mario head who talks to the player. Players can choose to select to take a placement test (which is scored based upon accuracy and speed) or participate in lessons (whether in order or selected individually). Also, the sequel has numerous new features, including a customizable certificate of achievement, color coded on-screen keyboard, and customizable lesson plans. Mario was once again voiced by Charles Martinet.

Mario's Early Years! Fun with Letters

Mario's Early Years! Fun with Letters is a video game released for SNES on June 1, 1993. It was one of the few educational games for the SNES and had two alternate games with the same gameplay engine, but different things to learn about. The game contains Mario, Princess Peach, and Yoshi on a wooden boat traveling from island to island, learning about grammar and letters.

Mario's Early Years: Fun with Numbers

Mario's Early Years! Fun with Numbers was released for SNES on June 15, 1993.

Mario's Early Years: Preschool Fun

Mario's Early Years! Preschool Fun was released for SNES on June 1, 1993.

Reception

It's ranked 3rd on ScrewAttacks' "Top ten worst Mario games" [3]

Mario's Game Gallery

Mario's Game Gallery is a computer game developed by Presage Software, Inc. and published by Interplay Entertainment Corp. on February 23, 1995.[4] It was later re-released as Mario's FUNdamentals in 1998. It is notable for being the first Mario game to feature Charles Martinet as Mario's voice actor.

It is distributed by Sierra On-Line Inc.

Gameplay

Mario's Game Gallery consists of the player competing against Mario in games of checkers, Go Fish, dominoes, backgammon and yacht (a version of Yahtzee). The game was rated "K-A" (Kids to Adults) by the ESRB.

Most game pieces and cards are represented by characters from the Mario series. For example, in checkers, one player uses baby Yoshis while the other uses Koopa Troopas; when one of these is kinged, it turns into an adult Yoshi or Bowser, respectively.

Reception

It's ranked 6th on ScrewAttack's "Top ten worst Mario games"

Mario's Time Machine

Screenshot of the Nintendo Entertainment System version

Mario's Time Machine is a video game made for PC, Super NES, and NES. In this game, Mario has to travel back in time to restore artifacts which were stolen from their original times, and, in the NES version, save Yoshi from Bowser. This game was made in 1993 and was released for PC. A version for the SNES was also made that year. The NES version was also released in 1993.

Set in 1993, Bowser is in possession of a time machine. He went back in time to steal many artifacts from the past, and placed them in what he considers "...the greatest museum of all time". If the items are not returned soon, history will be changed permanently.

Reception

It's ranked 4th on ScrewAttacks' "Top ten worst Mario games" [5]

Super Mario Bros. & Friends: When I Grow Up

Super Mario Bros. & Friends: When I Grow Up is a children's computer coloring game, featuring Mario and Luigi, released in 1991 for the PC Software. Players can paint Mario and other Nintendo characters.

References


 
 

 

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