Medal of Honor: Underground

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AMG AllGame Guide:

Medal of Honor: Underground

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Game Description

The year is 1940, and the conquering force of the Third Reich has invaded France. Nazi Germany has marched into Paris and claimed the once proud nation as its own in its further quest for domination of Europe. The allied forces won't be coming to liberate France any time soon, as they have their hands full protecting Great Britain. The perception that the French have simply let Hitler walk into their country without a fight has not endeared the rest of the war-torn world to the cause.

As a young woman named Manon Batiste, you will be thrust into the world of intrigue and violence that is World War II doing all you can to save your beloved homeland by joining the OSS and traveling the world as a member of the French Resistance, taking out Gestapo thugs and the SS so that you might become a seasoned veteran and aid in the ultimate liberation of your nation.

Medal of Honor: Underground is the prequel to 1999's popular Medal of Honor, the first-person shooter that threw you into the turmoil of WWII and up against the Nazis. This prequel is designed on the same 3D engine as the first, only this time players will be wrapped up in the French Resistance, making their way through the Underground and assaulting Nazi outposts in France, Egypt and other foreign locations.

The focus of the game is the single-player campaign, which will pit the player, controlling Manon, against all manner of Nazi militia. When players begin one of the 24 different missions, they will be given briefings detailing the objective of that specific operation, be it finding a specific target to assassinate or locating plans and objects that will aide the Resistance in its fight against Hitler.

The developers have attempted to fill each locale with the realism of the actual global conflict. To this effect, you will have computer-controlled compatriots who will occasionally fight alongside you, as well as enemies who possess realistic damage models, where head and chest shots do far more damage than shots to the extremities. Also, each of the twelve weapons contained in the game are authentic to the era and place of combat.

The game will also occasionally allow you to hop into enemy vehicles, such as tanks and motorcycles. You can take pictures of enemies and use them with your own faked credentials to beat border guards and snooping storm troopers. Beyond the single-player game, Medal of Honor: Underground also features multiplayer play for two people, letting them choose different environments from the game to do battle in.
~ Jon Thompson, All Game Guide

Roots & Influences

Medal of Honor: Underground is a prequel of sorts to 1999's World War II first person shooter, Medal of Honor.
~ Derek Williams, All Game Guide

Review: Overall

You creep through the thick forest under the cover of night, rifle in hand, slowly making your way through the trees along a well beaten path that begins to slope downward...all while squinting your eyes and worrying about what's around the next corner.

You peer through the bushes, intently watching three oak trees. Suddenly a soldier jumps out and fires at you while another rushes in your direction and then seeks cover behind a tree. The two soldiers then switch roles; the one who provided the cover now runs towards you while the other fires shots at you. It's only a matter of seconds before they reach you, so quickly you backpedal while looking through your equipment -- only one stick grenade left. Frantically you toss it towards the soldiers as you run backwards, but your aim is faulty and it falls well short of where you wanted it to go. You're backed into a dead-end with nowhere to go.

You watch as the two guards, now next to each other, run up to you. You instinctively whip out your machine gun only to discover that you have two bullets left. The two soldiers approach you, and one of them yells something in German. You see him bend down and pick up the stick grenade and begin to toss it back at you -- now's your chance! You fire your last two shots, stunning the guard. He's still holding onto the stick grenade when it explodes, taking him and his buddy with him. You breathe a sigh of relief, walk up to the bodies and strip them of their ammunition.

You continue through the forest to a clearing only to hear what sounds like an engine purring...suddenly you hear more German screams as a motorcycle with an enemy soldier in the side seat jumps out of nowhere and spins towards you...it gains speed, the soldier raises his weapon and you raise your sniper rifle...

This is the kind of experience that Medal of Honor: Underground has to offer gamers. The title is one of the crown jewels of the original PlayStation, combining realistic and extremely tense yet fun gameplay, top-notch sound effects, and excellent missions. This is one of the few games that manages to completely immerse you in its world, from the sights to the sounds to the missions, it's all here.

Taking place before the original Medal of Honor, Medal of Honor: Underground focuses on the female character Manon and the French Resistance. During the course of play, you take on everything from stationary machine guns (which you can use to your advantage) to destroying huge tanks. On top of the weapons from the original game, new weapons are available that add to the strategy.

In order to triumph over overwhelming odds, you must first understand the advantages and weaknesses of each weapon and then choose the one that will best help you in efficiently combating your enemies in the given battleground. The crossbow, for example, is extremely powerful but slow to reload. If you want to kill your enemy with one shot, this is the weapon you want to use, but be ready to duck and cover if you miss --- you'll be reloading for the next five seconds and unable to switch weapons.

In addition to the phenomenal single-player game, the versus mode offers hours upon hours of 1940s fun. Just like the original, the two-player mode is played from a split-screen perspective and generally runs smoothly.

The AI in this game has improved drastically. In the original, enemies were relatively easy to dispatch until the last few levels. In this game, however, your enemies are tough to beat from the very beginning. They work in teams and are determined to kill you at whatever cost.

The developers spent so much time improving the AI, they apparently compromised on the advancement of the visual quality. This is the game's greatest weakness, and it's a big one. While the PlayStation's power is becoming outdated, the graphics cannot be written off easily, especially since they at times interfere with actual gameplay. For example, the pixilated look of the graphics often results in disorientation, especially in stages like the forest.

The sound quality, on the other hand, is incredible. You can hear moving objects individually as well as collectively. One of the skills you have to learn is to be able to estimate your distance from your enemies from the sound they are making, whether they're cocking their guns, revving their motorcycles, or calling out for help.

The musical score is also phenomenal, completely enveloping you and making you feel as if you're playing inside a Steven Spielberg movie. To fully experience the incredible detail of the sound, it is highly recommended that you use a surround sound system.

PlayStation owners, this is your GoldenEye 007. Medal of Honor Underground is one of the most addictive games available on the platform. The game is challenging and the feeling of suspense is only intensified by the realistic sound effects and dramatic score. The only drawback is the visual quality, but it should not prevent you from experiencing one of the best first-person shooters available on the 32-bit system.
~ J.C. Barnes, All Game Guide

Review: Enjoyment

While it isn't chock-full of different modes or really interesting objectives, the game does serve to put you in a specific time and place. In terms of atmosphere, the title is top notch.
~ Jon Thompson, All Game Guide

Review: Graphics

While the PlayStation is really showing its age, the full 3D environments still look decent thanks to some nice texture work and level design which serves to put you right into the horror of WWII.
~ Jon Thompson, All Game Guide

Review: Sound

The game sounds very good, with a great score and accompanying sounds of war played out with dramatic effect during its course.
~ Jon Thompson, All Game Guide

Review: Replay Value

It is fun to replay the single player missions again, but once you've beaten the game your time will most likely be diverted to the two-player mode. It would have been nice to have more options/customizations available.
~ J.C. Barnes, All Game Guide

Review: Documentation

The instruction manual is a little on the light side when it comes to description, but still does a decent enough job in explaining the game.
~ Jon Thompson, All Game Guide

Production Credits

DREAMWORKS Additional 3D Art by: Brian Horton, Micah Linton; DREAMWORKS INTERACTIVE Craeted by: Steven Spielberg; Producer: Scott J. Langteau; Lead Engineer: Ike Macoco; Lead Artist: Stephen Ratter; Lead Designer: Lyn Henson; Lead Animator: Ken Angliongto; Lead Sound Engineer: Erik Kraber; Associate Producer: John Garcia-Shelton; Test Lead: Caleb B.P.M Sweazy; Engineering Team: Kevin Sherill, Jim Schuler; Tools Engineer: Tom McDevitt; 3D Art Team: Neal Nellens, David Prout, Jerry Kowalczyk, Dmitri Ellingson; Design Team: Eric Church, Greg Hollegas, Tony A. Rowe; Shell Artist: Thomas Inesi; Props Texture Artist: Omaha Perez; Concept Artist: Matt Hall; Sound Designer: Jack Grillo; Character Animator: Lionel Voillat; Asset Manager: Matt Eslinger; Test Team: Jeremy Hall, Stephen Skelton, Steven Lin, Kevin Lewis, Jason Franke, Rene Nones; Additional 3D Art: Brian Horton, Micah Linton; Additional Programming: Ayo Orimoloye; Voice Actors: Charles Fathy, Eric Stone, Christian Aubert, Jurgen Perezki, Christian Oliver, Guido Foehweisser, Bettina Spiers, Stephen Ratter, Charles DeVries, Elea Bartling, W. Morgan Sheppard As Colonel Hargrove; Music Composed and Produced by: Michael Giacchino; Score Orchestrated and Conducted by: Tim Simonec; Score Recorded by: Steve Smith, Extreme Studios; Score Performed by: Northwest Sinfonia, Northwest Boys Choir; Choir Conductor: Joe Crnko; Music Copyist: Gregg Nestor; Contractor and Concert Master: Simon James; "Each Night He Comes Home To Me" ; Composed by: Michael Giacchino; Song Lyrics by: Scott J. Langteau; Song Arranged by: Alkiviades Steriopuulos; Song Adapted by for German and Composed by: Bettina Spiers; Game Video Produced by: Peter Hirschmann; Gallery Movies Written and Edited by: Peter Hirschmann; Gallery Sound Designs: Jack Grillo; Briefing Still Photo Research: John Garcia-Shelton; Briefing Art: Stephen Ratter, Thomas Inesi, Matt Hall; Travel Guide Demo Written by: Scott J. Langteau; Travel Guide Edl Generated by: John Garcia-Shelton; Moonboy Logo Movie: Lionel Voillat; Edited On: MollyVision Editing Suite; STUDIO STAFF IT Director: Steve Arnold; Network Administrator: Joe Aguilar; IT Support: Steve Rottman, Ray Robinson; Executive Producer: Rick Giolito; DWI General Manager: Amy Nabi; Administration HQ: Noelini Weaver, David Howe; Quartermaster: Tami Bauling; PROJECT CONSULTANTS French Resistance and OSS Veteran: Helene Deschamps-Adams, Author Of The Spyglass Chronicals; OSS VETERANS: Elizabeth McIntosh, Author Of Sisterhood Of Spies, Anne Mary Ingram, Barbera Podoski, Barbara Waller; French Resistance Scholarship: Margaret Collins-Weitz (Humanaties Professor - Suffolk University, Author of Sisters in the Resistance); WWII Archival Material: Russ Lee, Mark Taylor, Melissa A. N. Keiser (Of The Smithsonian Institution National Air and Space Museum, Washington DC) and John Taylor, Charles DeArman (Of the National Archives At College Park MD.); Weapon Field Staff: Raleigh Wilson, Julia Rupkalvis (Of Stunt Grunts, Agua Dulce, CA); Military Reenactment Staff: Darby Kane, Page Gordan (Of The Texas Military Historical Society, Bellaire Texas); MOH Franchise Military Advisor: Capt. Dale Dye (USMC (Ret.) Of Warriors Inc.) ; TEAM SPECIAL THANKS Internal Studio: Steve Agoston, Bradley FItzgerald, Brian Schwab, Dennis Taylor, Sunil Thankamushy, Damon Tripodi; Dreamworks SKG: Kristie Macosco, Susan Rey, Elizabeth Nye, Marvin Levy, Andy Spahn, Christi Soper, Rene Gonzalez, And For Old Times Sake, Jeffrey Katzenberg, David Geffen ; Outside Allies: Scott Allen, Murray Allen, Aimee Calfin, Vanessa Castro, Adam Cohen, I Braun Dergenshein, Marc Farley, Ken Felton, Anthony Giacchino, Tim Gore, William Ingraham, Al Johnson, Michelle Lee, Fred McIntosh, Karyn Monget, Christina Rice, Maria Shore, Melissa Siew, Sid Stembridge, CHarlie Stockley, John Waller, Erik Woods, Cyprus Lauhto, Robyn Rodota, Michele Hall; Very Special Thanks: Paul Bucha, Michael Lindquist; Dedication: Medal of Honor Underground is Dedicated to the Men and Women Whose Strength of Character Gave Them Courage to Resist That Which They Knew Was Inherently Wrong; ELECTRONIC ARTS International Development Director: Atsuko Matsumoto; Public Relations: Anne Marie Stein, Steve Groll, Jeff Brown; Marketing: Brian Silva, Jill Goldberg; Documentation: Dan Davis, Ede Clarke; Documentation Layout: Corrine Mah; Package Illustration: Matt Hall; Lead Tester: Raul Gatchallian; Product Testing: Rob Harrel, Roger Metcalf, Timothy Zohr; CQC: Benjamin Smith, Benjamin Crick, Dave Knudson, Micah Pritchard, Darryl Jenkins, Andrew Young, Tony Alexander, Dave Kellum, Anthony Barbagallo
~ Eric Caroen, All Game Guide
Wikipedia on Answers.com:

Medal of Honor: Underground

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Medal of Honor: Underground
Medal of Honor - Underground Coverart.png
Developer(s) DreamWorks Interactive (PS1)
Rebellion Developments (GBA)
Publisher(s) Electronic Arts (PS1)
Destination Software (GBA)
Distributor(s) Electronic Arts (PS1)
Zoo Digital Publishing (GBA)
Composer(s) Michael Giacchino
Series Medal of Honor
Platform(s) Game Boy Advance, PlayStation, PlayStation Network
Release date(s) PlayStation
  • NA October 23, 2000
  • EU December 1, 2000
Game Boy Advance
  • NA November 25, 2002
  • EU May, 2003
PlayStation Network[1]
  • NA June 11, 2009
Genre(s) First-person shooter
Mode(s) Single-player, Multiplayer
Rating(s)
Media/distribution Download

Medal of Honor: Underground is a video game that is the prequel to the World War II hit Medal of Honor. In Underground, the player takes the role of Manon Batiste (Based on Helene Deschamps Adams), a French woman who appeared in the first game as an advisor. The plot of the game begins before the original Medal of Honor, when Manon fights for the French Resistance before America entered the war. As the plot progresses, Manon is recruited to the OSS and takes on covert missions in occupied Europe and Africa. Missions include the sabotage of a V-1 flying bomb factory and rescuing prisoners of war. Levels include, occupied Greece, North Africa, Monte Cassino and Germany. The first and last levels are set in Paris, at the beginning and end of the Nazi occupation.

Medal of Honor: Underground was initially released for the PlayStation video game console on October 23, 2000. In 2002, the game was re-released in Europe as part of the compilation Medal of Honor / Medal of Honor: Underground.[2] It later was re-released a second time on the North American PlayStation Network for the PlayStation 3 and PlayStation Portable as a 474 MB file for $5.99 on June 11, 2009.[3] It was developed by DreamWorks Interactive (currently known as EA Los Angeles) and was published by Electronic Arts. The game is known as Medal of Honor: Resistance in France.[4][5] Prima released a strategy guide for the game in 2000 featuring the same cover art as the original PlayStation release.[6]

Contents

Gameplay

After completing the game, the player can play a non-canon bonus level, named "Panzerknacker Unleashed", in which the player plays as Lt. Jimmy Patterson, who has been sent to a castle after the Allied Forces received a distress signal from there. Many strange enemies are fought at the castle, including dancing dogs which are armed with machine guns and drive half-tracks, knights carrying battle axes, robotic soldiers and several large nutcrackers, called Panzerknacker. The objective of all of the three missions available in this level is to build your own Panzerknacker, who assists you in the final mission.[7]

Plot

Patrick Klepek explains how "Gamers who played Medal of Honor will remember Manon, part of the French Resistance, who was an enormous help toward his efforts. Still set in the era of World War II, the year is 1940 and the German armies have overrun Manon's town. Attempting to survive with her brother and the few people still around in her town, Manon's best companion, her brother, is tragically killed during a routine raid to retrieve weapon supplies. Manon then sets out to meet up with her brother's contacts in order to fight against the Nazis. It will take all her strength and perseverance in order to move up the ranks in the OSS so that she can head back home and help in the liberation of her nation."[8] According to GamePro, Manon is a "young member of the French Resistance introduced as Jimmy Patterson's 'control' in the original Medal of Honor. Set prior to the start of the original Medal of Honor game, Underground follows Manon's journey from a naive member of one of France's first resistance movements to that of a seasoned veteran recruited by the OSS who ultimately becomes a key figure in the Allied invasion at Normandy."[9] The "final mission" has Manon return to Paris to assist in its liberation from German occupation.[10]

Development

Main character Manon Batiste is based on Hélène Deschamps Adams, a real life member of the OSS,[11] the forerunner of CIA. Adams herself appears in the game's final mission to brief Manon before each level.

Michael Giacchino explains that for "Manon, I wanted a theme that could convey one emotion at a particular moment, and then a completely different emotion the next without having to rely on two completely different themes. As a result, Manon's two main themes are very similar and yet very different. One version of the theme stays the course in a major tone, conveying a feel of great national purpose against the Nazi menace, and the secondary theme dips into a minor 6th chord which describes Manon's more intimate and emotional feelings as an individual and a woman who is pitted against the fascist war machine. Both of these themes are bookended with what liner notes author Paul Tonks has aptly named 'the resolve theme'. This theme was meant to represent the moments where Manon is called upon to steel her nerves and gather the courage to continue on with the fight....Manon travels to places that are not quite so militaristic as Jimmy Patterson. Her journey was a bit more 'scenic'."[12] Critic Ian Lace said of her theme: "One has to suppose that the main character of this new game, Manon, inspired by the exploits of Hélène Déschamps is French. Michael Giacchino has created a theme for her that in its first few notes irresistibly makes me want to anticipate the old pop song, 'Arrivederci Roma' which I found disconcerting because she is French and so much of the action, particularly at the beginning and end, takes place in Paris."[13]

Producer Scott Langteau offers that "Underground had an entirely different feel than the original MOH, and yet the gameplay was entirely familiar. That's what we tried to do, anyway. In Underground, it was personal. The game's front end was gritty and less militarily organized; it was rustic and roughly hewn. The same can be said for the game. Manon used petrol bombs and also used her femininity to gain access to restricted areas. We used the freedom of telling her backstory- she was in the French Resistance, then joined the OSS-to give the game its own flair and widely varied missions that took us all over Europe: Greece, Italy, etc."[14]

Game Boy Advance version

Medal of Honor: Underground is also a Game Boy Advance game released on November 25, 2002. It is a first-person shooter based on the PlayStation version. The game was developed by Rebellion Developments and published by Destination Software. Underground for the GBA features up to 4 players using the Game Boy link cable and lex levels. The game is played in a three dimensional environment. The game's objectives usually revolve around finding certain papers. There is no save system however, each level has a code to play again in the future which can be viewed by pausing the game.

Reception

GameSpot praises the gamemakers for taking "a character from the original game named Manon Batiste and" placing "her in the lead role so that her full story can be told. This setting is a welcome change, as Underground provides a meaningful historical context that's rare in most video games today."[15] William Abner similarly describes the game as "a refreshing change of pace because you played Manon Batiste, a woman enlisted in the French Resistance."[16] RealPoor ranks her among the 12 Best Female Characters in Video Games, declaring that we "know Manon as a French resistance woman who appeared as an advisor in the first MoH game. In the sequel for PlayStation called Medal of Honor: Underground, she is the main character who takes on covert missions in occupied Europe and Africa."[17]

References

  1. ^ "Medal of Honor: Underground," IGN.com.
  2. ^ "Medal of Honor / Medal of Honor: Underground," GameFaqs (2009).
  3. ^ Grace Chen, "PlayStation Store Update," PlayStation.Blog (Jun 11).
  4. ^ "Game's entry on GameKult". Business Wire. May 8, 2000. http://findarticles.com/p/articles/mi_m0EIN/is_2000_May_8/ai_61930823. Retrieved 2008-04-03. 
  5. ^ "EA Press Release". Business Wire. May 8, 2000. http://findarticles.com/p/articles/mi_m0EIN/is_2000_May_8/ai_61930823. Retrieved 2008-04-03. 
  6. ^ Alan Barasch, Medal of Honor Underground: Prima's official strategy guide (Prima Games, 2000).
  7. ^ Air Hendrix, "Medal of Honor Week: (Almost) Everything Else You Wanted To Know But Were Afraid To Ask" GamePro (March 29, 2002).
  8. ^ Patrick Klepek, "Review of Medal of Honor: Underground," Gaming Age (11/22/2000).
  9. ^ "Medal of Honor: Underground," GamePro (2009).
  10. ^ "Medal of Honor: Underground," GamePro (2009).
  11. ^ William Talley, "$20 Game of the Week & Lost Classics: Post Veteran Day Special," POWET.TV (Nov.16, 2008).
  12. ^ As quoted in Gary Huff, "Interview with Michael Giacchino," Soundtrack Review Central.
  13. ^ Ian Lace, "Medal of Honor (Underground) CD Review," MusicWeb International (January 2001).
  14. ^ As quoted in Air Hendrix, "Medal of Honor Week: Sound Design & Creating Good Sequels," GamePro (March 29, 2002).
  15. ^ Shoemaker, Brad (2000-11-03). "Medal of Honor Underground Review". GameSpot. http://www.gamespot.com/ps/action/medalofhonorunderground/review.html. Retrieved 2009-12-24. 
  16. ^ William Abner, Gamer's Tome of Ultimate Wisdom: An Almanac of Pimps, Orcs, and Lightsabers (Que, 2005), 105.
  17. ^ windshell, "12 Best Female Characters in Video Games," RealPoor (Apr 30, 2009).

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