- Release Date: April 12, 2005
- Genre: Racing
- Style: Sports Car Racing
- Similar Games: Need for Speed: Underground (PlayStation 2), R: Racing Evolution (PlayStation 2), Burnout 3: Takedown (PlayStation 2)
| Games: Midnight Club 3: DUB Edition |
| Wikipedia: Midnight Club 3: DUB Edition |
| Midnight Club 3: DUB Edition | |
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| Developer(s) | Rockstar San Diego, Rockstar Leeds (PSP) |
| Publisher(s) | Rockstar Games |
| Series | Midnight Club |
| Platform(s) | PlayStation 2, Xbox, PSP |
| Release date(s) | PlayStation 2[1] and Xbox[2] NA April 11, 2005 PAL April 15, 2005 PlayStation Portable[2] NA June 27, 2005 PAL September 1, 2005 |
| Genre(s) | Racing |
| Mode(s) | Single-player, multiplayer |
| Rating(s) | ESRB: E10+ PEGI: 12+ OFLC: G |
Midnight Club 3: DUB Edition is a racing game, developed by Rockstar San Diego and published by Rockstar Games, and is the third game in the Midnight Club series. Like previous installments in the series, the game is an arcade-style racer and focuses on wild, high-speed racing, rather than realistic physics and driving characteristics. The name derived from a partnership between Rockstar and DUB Magazine, which features heavily in the game in the form of DUB-sponsored races and DUB-customized vehicles as prizes.
Players race through San Diego, Atlanta, and Detroit listening to 103 licensed music tracks that include hip-hop, rock, and more. The game features a number of graphical enhancements over previous installments, such as "speed smear", enhanced lighting effects, and the inclusion of flying debris and particles coming into view after the player crashes into certain objects, or travels across particular stretches of road. There is also the ability to customize a player's vehicle. Other than modifying the external looks, the car's/truck's performance can also be improved, except for those in the 'A' Class of the game. However, Class A motorbikes performance can be improved.
The game is currently not backward-compatible with the Xbox 360.
Contents |
The player starts out in San Diego, by meeting Oscar, the mechanic of Six-One-Nine Customs, the most sophisticated tuning garage in SD, who will guide the player through the game. As you advance by winning races, you will unlock new body parts, paint jobs, customization options, and cars. Thus beginning with a not so expensive middle speed car. There are 7 types of cars: Tuners, Luxury Sedans, SUVs/Trucks, Exotics, Muscle Cars, Sport Bikes, and Choppers. As the game continues, different groups will invite you to race with them - for example, the Big Playas roll in SUVs, the American Royalty Car Club drives on Muscle cars & the By Invitation Only hit the road on state-of-the-art Exotics. If the player beats them they show him different tricks with the rides. Also, as the player progresses, he unlocks the other 2 available cities: Atlanta & the Motor City - Detroit. Once the player beats up to 96% percent of the game, there will be two things left a racer and a tournament once the player beats the game by doing both races he ends up back at Vince's garage.
There are 3 types of racing in the game. In the Ordered Race, you must race against multiple other racers, and drive through a sprint course marked by checkpoints, represented by Yellow/Orange flares and eventually reach the finishing line (that being a Red flare). Circuits are similar, except the player must complete a certain number of laps on a circuit run. In Unordered races, there are Checkpoints scattered throughout the town, but they can be collected in any order before getting to the finish. This means the player must find the best order to collect the checkpoints. There are also the Autocross races, where the track is stripped of traffic, pedestrians, and police and the open environment is taken away, as the streets are blocked in with barriers. The player must then complete the laps in the quickest time possible, having to beat a set time. The Track events are the same, but you compete against other racers inside the barricaded track instead of against the clock. This can mean racer-crowded, compact streets and your car will probably take more damage than a normal race as you will usually bump into the walls more than in open environment.
Midnight Club 3: DUB Edition is also the first game in the series to include car modification - visual & under the hood. By winning races, the player unlocks new cars and options to customize them with. These options include enhancing the performance, adding vinyls and new paint jobs, and physically modifying the car, by changing parts such as wheels, bumpers, spoilers and hoods.
The game includes an Online mode, where players can race with other players from all around the world. There are also many clubs available to join, but players can also start and manage their own.
Most offline modes are available for play online, while in online mode you can chat in-game, including a revolutionary cruise mode, capture the flag, circuit racing, ordered racing, unordered racing, tag, paint and autocross. Tracks created via the Race Editor offline can be used Online.
| Midnight Club 3: DUB Edition Remix | |
|---|---|
| Developer(s) | Rockstar San Diego |
| Publisher(s) | Rockstar Games |
| Platform(s) | Xbox, PlayStation 2 |
| Release date(s) | March 13, 2006 |
| Genre(s) | Racing |
| Mode(s) | Single-player, Multiplayer |
| Rating(s) | ESRB: E10+ |
Midnight Club 3: DUB Edition Remix is a re-released version of Midnight Club 3: DUB Edition. It is available as a Greatest Hits release on PlayStation 2 and a Platinum Hits release on Xbox.
The game features all of the cities, vehicles, and music from Midnight Club 3: DUB Edition. This version of the game also allows the player to import the Midnight Club 3: DUB Edition data on their Memory Card to Midnight Club 3: DUB Edition REMIX to make up for lost progress, thus saving you from starting all over again. The following features were added in the REMIX.
These include new cars like new GMC, Lamborghini, and Pagani making debuts in the game, not to mention the appearance of new brands, like Scion & GMC. Also the following extras were added to the game:
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