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| Mirrodin | |||||
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| Released | October 2, 2003[1] | ||||
| Size | 306 cards (110 commons, 88 uncommons, 88 rares, 20 basic lands) | ||||
| Keywords | Affinity, Imprint, Entwine | ||||
| Mechanics | Artifacts, Equipment | ||||
| Designers | Mark Rosewater (lead), Mike Elliott, Brian Tinsman, Tyler Bielman, Bill Rose[1] | ||||
| Developers | Randy Buehler (lead), Brian Schneider, Henry Stern, Elaine Chase, Brandon Bozzi, and Brian Tinsman[1] | ||||
| Dev. code | Bacon | ||||
| Exp. code | MRD | ||||
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| First set in the Mirrodin block | |||||
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Mirrodin was the 50th Magic: The Gathering set, the 30th expert level set, and the first set in the Mirrodin Block, released in October 2003. It is a 306-card expansion set. It is also the name of the block containing the Mirrodin, Darksteel and Fifth Dawn expansion sets. This expansion, as well as the rest of the block, is centered around artifacts and is only the second set to do so (from a card frequency point of view) since Antiquities. The percentage of artifact cards is much higher than in any preceding set. Mirrodin 's expansion symbol is a small image of Sword of Kaldra, a card from this set.
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The setting for Mirrodin is a plane by the same name. An artificial world created by the planeswalker Karn, and named after the Mirari by Memnarch, Mirrodin's environments and inhabitants mix organic and metallic. Mirrodin is orbited by four satellites, which are called suns and moons interchangeably, that correspond to red, black, white and blue magic. Green was notably absent until Glissa Sunseeker became a conduit for its birth.
The set focuses on five main regions on Mirrodin, each corresponding to a part of the Magic color pie:
The main character of the story is the elf Glissa Sunseeker, who visits all these places, guided by revenge against the machines that killed her family. The story is captured in the novel The Moons of Mirrodin by Will McDermott.
Mirrodin is notable for being the first expansion set to feature the new card front design (which debuted in 8th Edition). The high number of artifacts in Mirrodin highlighted the inherent flaw of the new border design — artifact cards, which were now bordered in a very light grey instead of brown, were very hard to distinguish from white cards. The problem prompted Wizards of the Coast to change the bordering background of artifact cards to a much darker grey in Fifth Dawn. Also due to complications when switching to the new card frame, mana symbols in the text box of Mirrodin cards are greyed out instead of being in color.[2]
Beginning with Mirrodin Wizards reduced the size of their large expansion sets from 350 to 306 cards. This was due to regular complaints, that Wizards was producing too many cards and players could not keep up. Beginning with Darksteel Wizards also increased the size of small expansion sets from 143 to 165 cards. Thus the number of cards released each year would stay the same, but then Magic developer Randy Buehler explained that Wizards believed this change would make it easier for collectors and players to keep up with number of new cards as these would be release more homogeneously over the course of the year.[3]
Below is the list of mechanics introduced by Mirrodin:
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