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Mob

 
Wikipedia: Mob (computer gaming)

A mob or MOB is a non-player character (NPC) or monster in a computer game, for example a role-playing video game or MMORPG or Multi-User Dungeon(MUD).[1] The word may be an abbreviation of Mobile Object. It can refer to all computer controlled (NPC) characters in a game but usage can be limited only to hostile NPCs.

Contents

Purpose of MOBs in gaming

Killing mobs may be required to gather experience points, money, items, or to complete quests. Combat between players and mobs is called player versus monster (PvM), or in a broader sense player versus environment (PvE). Players may attack mobs, but some mobs are aggressive, and may attack players. Monster versus monster (MvM) battles also take place in some games.

Origin

Perhaps the most commonly-held belief about the origin of the term is that it derives from mobile or mobile object. One possibility is that the term comes from the variable name given by Dr. Richard Bartle in 1980, when he added "mobiles" to MUD1.[2][1] Backronyms for "MOB" include "monster or beast" and "mere ordinary beast", among others.

Usage

MUDs (Multi-User Dungeons)

Source code in most MUDs uses the term "MOB" to refer to a generic NPC,[citation needed] including DikuMUD,[3] which was in turn influential in the creation of Everquest.[4]

MMORPGs

A "MOB" in an MMORPG usually refers to the generic monstrous NPCs that the player is expected to hunt and kill rather than NPCs that engage in dialog or sell items. Named mobs are distinguished by having a proper name rather than being referred to by a general type ("a goblin", "a citizen", etc.).

References

  1. ^ a b Kaelin, Mark (03 May 2006). "Playing a MMORPG is not all fun and games, you better have the right vocabulary". Tech Republic. CBS Interactive, Inc.. http://articles.techrepublic.com.com/5100-10878_11-6068231.html. Retrieved 15 December 2009. 
  2. ^ Richard Bartle (2003). Designing Virtual Worlds. New Riders. p. 102. ISBN 0131018167. 
  3. ^ ftp://ftpgame.org/pub/mud/diku/ DikuMUD source
  4. ^ Richard Bartle (2003). Designing Virtual Worlds. New Riders. p. 25. ISBN 0131018167. 

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Wikipedia. This article is licensed under the Creative Commons Attribution/Share-Alike License. It uses material from the Wikipedia article "Mob (computer gaming)" Read more