Monopoly Junior

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AMG AllGame Guide:

Monopoly Junior

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Game Description

You've landed on a railroad and decide to go ahead and buy it. You then come to the Fireworks Show and must pay two dollars to watch. And now you want to pass "Go," but you have to contribute three dollars to Mr. Monopoly's "Loose Change" and then have your lunch -- so much for having your cake and eating it too! Before you move onto the next lot, why not have some fun in this elaborate Amusement Park, where you'll have the opportunity to win some cash from the mini-games inside.

Better yet, make your move to any of the following: a water slide, helicopter ride, roller coaster, a Ferris Wheel, bumper cars, a merry-go-round, miniature golf, or even a haunted house. Does this sound like Monopoly to you? Well, not exactly. It's Monopoly Junior by Hasbro Interactive, where Mr. Monopoly is here to help you earn amusement real estate! He's standing on the Boardwalk and will roll the dice and guide you along the way if you need an explanation of the game in any of its amusing situations.

Based on the classic Monopoly board game, Monopoly Junior comes to life on your PC in a fabulous environment filled with animation and characters where you can buy rides, set up ticket booths, collect money from other players and even play eight mini-games. The game ends when someone runs out of money and the player with the most money is declared the winner. You can play alone or with up to three other friends!

Chance Cards send you around the board in a video presentation where you'll be able to see the entire amusement park! Each player starts off with a wallet containing $31 and you'll hear a cash register sound signaling when other players land on one of your amusements, thus owing you a fee or whenever you pass "Go" to collect two dollars. When your wallet is open, simple clicking actions let you pay entrance fees to another player or contribute to Mr. Monopoly's "Loose Change."


~ Cal Nguyen, All Game Guide

Roots & Influences

Based on the very long and successful history of the original board game.
~ Cal Nguyen, All Game Guide

Review: Overall

Ah, good old Monopoly... Wait a minute -- what's this fun theme park doing here? Why, it's the backbone of Monopoly Junior, a spin-off of the original classic board game. It's got your basic board layout and all the features are here like Chance Cards, Passing Go, and even the Railroad spots. However, everything's been turned into an amusement park, including the names of the streets. Also, instead of going to jail, you go to lunch! This game is definitely designed for children, but anyone can have fun with it.

The graphics are nice and colorful although they are pre-rendered. There's a lot of animation going on at all times, lending to the fun theme of an amusement park. Mr. Monopoly is well animated as he dances, runs, or rolls the dice in different, humorous ways. Although it may appear simple, this may be one of the best 2D animated board games of 1999. Unfortunately, video clips, like those of the fireworks or roller coaster, contain a lot of compression.

Mr. Monopoly guides you through the entire game by talking to you whenever it's your turn or when you need instructions on how to play any of the several mini-games. He'll also constantly remind you of your current situation whenever you're idling (away from the computer). There are funny theme park sounds and other ambient noise, such as roller coaster riders screaming, or the crowd's rumble. There isn't much music, but there are some short tunes that are appropriate to a real amusement park.

Although the basic Monopoly game remains intact, some of the rules are completely different. For example, the money system doesn't use bills higher than five dollars.Also, there is no option offered for the amusement spots on the board, and therefore you are forced to buy. If you're careless with your money, then your buying power runs out rather quickly. At least you don't start out with zero dollars! Last but not least, ticket booths replace houses and mansions and the only tokens you get to choose from are cars with different colors.

The mini-games are perhaps unnecessary because they're not really part of the game itself. However, that's exactly the point -- they are a diversion and they do help you gain more money. Also, they happen to be one of the best parts about the game, although they too are just two-dimensional. There is a game where you need to get a boy across the road, which is almost like Frogger except a little more violent, because a human child can get crushed by a car!

If you're looking for a spin on one of the most popular board games in the world, Monopoly Junior will satiate that craving for all that is new. Your kids will love you for it! But if you're the serious Monopoly player, this release will only appear as just fun and games. It doesn't hurt to try it though -- you might be in for a wild ride!
~ Cal Nguyen, All Game Guide

Review: Enjoyment

For a kid this is a delight. For an adult this is still quite fun and simple.
~ Cal Nguyen, All Game Guide

Review: Graphics

This game squeezes the juice out of 2D graphics with crazy animation and colorful exuberance.
~ Cal Nguyen, All Game Guide

Review: Sound

Mr. Monopoly talks a lot and his voice is very clear. There is a nice ambience of amusement park sounds.
~ Cal Nguyen, All Game Guide

Review: Replay Value

Like its father {*Monopoly}, {*Junior} can be played over and over again. Just don't expect to get into that real estate mood because you'll be having fun riding that roller coaster instead!
~ Cal Nguyen, All Game Guide

Review: Documentation

26 pages of clear and easy to read details, including some black and white pictures.
~ Cal Nguyen, All Game Guide

Production Credits

HASBRO INTERACTIVE President: Tom Dusenberry; Senior Producer: Teresa Chubet; Designers: sam Doe, Jennifere McWilliams, Dave Kershner; Product Manager: Sue Bulson; Executive Producer: Diane Shohet; Creative Director: David Walls; Senior C.P. Worldwide R&D; Director of Business Development: John Sutyak; V.P. Of Technology: Rich Reily; Director of Quality Assurance: MIchael Craighead; Q.A. Manager:Kurt Boutin; Q.A. Supervisor: Andy Mazurek; Q.A. Lead: Mark Huggins; Testers: Dan McJilton, Randy Lee, Jake Hopkins, Jen Kaczor, Jonathan Silvius, Jason King, Eugene Kolnick; General Manager, Marketing: John HUrlbut; Director of Children's Games: Joe Gammal; Director of Marketing Services: George Burtch; Channel Marketing Director: Tim Evans; Channel Marketing Manager: Sarah Mcllroy; Director of Public Relations: Laura Tomasetti; Creative Services Director: Steve Webster; Creative Services Manager: Kathryn Lynch; Art Director: Steve Martin; Graphic Designer: Patricia McCarthy; Editiorial Specialist: Elizabeth Mackney; Manager of Technical Services: Tony Moreira; Director of Operations: Bob Sadacca; Operations and Special Projects Manager: Tracy Kureta; Legal and Finance: Laurel Marchessault, Donna Mahan, Linda Ferros; Special Thanks: Penny Grieci, Steve Krupsky, Eric Hayashi, Sharon Rosenstein; HASBAR INTERACTIVE WORLDWIDE Managing Director: Tim Christian; Localization Project Manager: Charlotte Virgoe; Brand Manager (Europe): Sara Armstrong; Commercial Director, European Division: Scott Dodkins; Strategic Marketing Director, International: Dominic Meyers; Brands Director International: Kate Webster; Finance Manager: Janet Oakes; Operations Manager: Jon Darlison; Creative Director: Steve Cross; Head of Localization: Sam Baker; Q.A. Manager International: Andrew Luckett; Lead Tester (Europe): Luke Williams; Business Development Manager: Justin Gaffney; Localization: Uli Muhl, Knockin Boots Production, SDL International, Jinglebell, Sun Studios, Babel Media, Vocal Suite; MINDS EYE PRODUCTIONS Managing Director: Martin Batten; Executive Producer: Matt Clark; Producer/Audio/Music: Marcus Fielding; Assistant Producer: Dave Sullivan; Senior Programmers: Jason Reeve, Chris Guest, Stuart Middleton, Steve Keen; Senior Animator/Artist: Chris Parlor; Animator Artist: Duncan MacLaren; Senior Script Editor: Janet Leonard; BLUE TURTLE SOUND Testing: Sharon Page; Voice Director: Richard Cooper; Voice of Mr. Monopoly: Dean Hagopian ; Engineers: Colin Schlacta, Andrew Huggett, Jack Blyth; Testing by Absolute Quality, Inc.
~ Michael L. House, All Game Guide
Top
Monopoly Junior
Publisher(s) Parker Brothers
Waddingtons
Players 2 to 4
Age range 5 to 8
Setup time < 5 minutes
Playing time < 30 min
Random chance High
Skill(s) required Dice rolling
counting

Monopoly Junior is a simplified version of the board game Monopoly, aimed at young children. It has a smaller, rectangular board and instead of being based on street names it is based on a Funfair, to make it more child-friendly.

Contents

Board

Monopoly Junior game board layout (2001)[1]
Uncle Pennybag's Loose Change
Chance Video Arcade
$3
Haunted House
$3
Chance Blue Line Railway (Roll Again) Helicopter Ride
$4
Pony Ride
$4
Pay $2 To See The Water Show Chance Pay $3 To Take The Bus To The Cafe
Mini Golf
$3
MONOPOLY Junior
Dodgems
$4
Water Slide
$3
Big Wheel
$4
Green Line Railway (Roll Again) Red Line Railway (Roll Again)
Paddle Boats
$2
Loop The Loop
$5
Merry-Go-Round
$2
Roller Coaster
$5
Cafe/Just Waiting Chance Pay $2 To See The Fireworks Magic Show
$2
Puppet Show
$2
Yellow Line Railway (Roll Again) Chance Candy Floss
$1
Balloon Stand
$1
Chance Go
(collect $2 pocket money)
Monopoly Go Arrow.png

(In the Canadian version, "Cafe" is "Lunch" and "Uncle Pennybags" is "Mr. Monopoly".)

Gameplay

On their turn, a player rolls the die or spins the spinner (depending on the version) and moves that number of spaces clockwise around the board. The player then acts depending on the space on which they have landed:

An Amusement without a Ticket Booth

The player pays the bank the amount shown on the space and places one of their colored ticket booths on the space.

An Amusement with a Ticket Booth

The player must pay the owner of the ticket booth the amount shown on the space. If the owner also owns the other Amusement of the same color, the player must pay double the amount shown on the space.

A Railway

The player must roll the die or spin the spinner again and move the number of spaces shown.

Fireworks or Water Show

The player must pay $2 and put the money on the space marked "Rich Uncle Pennybags's Loose Change"

Café / Lunch / Restrooms

If the player lands here by roll of the die or spin of the spinner, they are "Just Waiting" and they simply move off the space on their next turn.

Go to the Café (Restrooms)

The player puts $3 on "Mr. Monopoly's Loose Change" and moves their playing piece to the café or restrooms, but the player cannot earn $2 after the game continues from the café or restrooms on their next turn.

Mr. Monopoly's Loose Change / Rich Uncle Pennybags's Loose Change

If there is any money on this space when a player lands on it, they get to take the money for themselves.

GO

The player collects $2 every time they land on or pass GO.

Chance

The player picks up the top CHANCE card, follows its instructions, then returns it to the bottom of the pile.

Go to... or Take a ride...

The player moves their piece to the space indicated and collects $2 if they pass GO unless otherwise instructed.

Free Ticket Booth

If an Amusement of the color on the card is unowned, the player must place one of their ticket booths on that space: they now own that Amusement. If one space is owned, a player may elect to either replace this ticket booth with their own ticket booth or place their ticket booth on the unoccupied space. If both Amusements are owned by different players, the player must replace one of the ticket booths with one of their own. If both Amusements are owned by the same player, the player cannot replace a ticket booth; they must discard this CHANCE card and draw a new one.

Winning the Game

When one player runs out of money the game ends. All other players total their money and the player with the most money wins.

Differences between Monopoly and Monopoly Junior

Monopoly Monopoly Junior
Players start with $1,500 ($1×5, $5×5, $10×5, $20×6, $50×2, $100×2 and $500×2) Players start with $35 ($1×5, $2×4, $3×3, $4×2 and $5×1)
The board is made up of 40 spaces. The board is made up of 32 spaces.
Players roll 2 six-sided dice for each turn. Players may roll again when rolling doubles, but must go to Jail if doubles are rolled three times in a row. Players roll 1 six-sided die for each turn. Players may roll again when landing on 1 of 4 railways.
Players collect $200 when passing or landing on GO. Players collect $2 when passing or landing on GO.
Buying properties is optional. Buying Amusements is compulsory.
Properties can be improved with houses and hotels. Amusements cannot be improved.
Color groups have 2 or 3 properties. Color groups have 2 Amusements.
Denominations of money are $1 (white), $5 (pink), $10 (yellow), $20 (green), $50 (blue), $100 (beige), and $500 (orange) notes. Denominations of money are $1 (white), $2 (yellow), $3 (blue), $4 (green), and $5 (pink) notes.
Ownership of property marked by Title Deed. Ownership of Amusement marked by Ticket Booth.
The player has to go to Jail. The player has to go to the Cafe/Lunch/Restrooms, which he or she has to pay for.
If the player "lands" on Jail, they are "Just Visiting". If the player "lands" on the Cafe/Lunch/Restrooms, they are "Just Waiting".
The player has to throw doubles on one of their next three rolls to get out of Jail, use a "Get Out of Jail Free" card, or pay a fine of $50 (which must be paid if doubles are not thrown by the third roll). The player can go further the next turn without paying.
Cards are Chance and Community Chest. All cards are Chance cards.
Game ends when one player makes the other players go bankrupt. Game ends when first player runs out of money.
Extra money can be borrowed by mortgaging properties. It is not possible to borrow money in any way.
Free Parking jackpot is optional house rule Rich Uncle Pennybag's Loose Change is an official part of the game

Different Versions

In addition to the standard Monopoly Junior, several variations have been released.[2] Among them:

  • Travel Edition (1994)
  • Deep Sea Adventure (2000)
  • Dig 'N Dinos (2001)
  • Toy Story (2001)

References



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