| Monster World IV | |
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Monster World IV box art |
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| Developer(s) | Westone |
| Publisher(s) | Sega |
| Composer(s) | Shinichi Sakamoto Jin Watanabe |
| Series | Wonder Boy/Monster World |
| Platform(s) | Mega Drive, Virtual Console, PlayStation Network, Xbox Live Arcade |
| Release date(s) | Mega Drive
XBLA/PSN May 23, 2012 |
| Genre(s) | Platformer |
| Mode(s) | Single-player |
| Rating(s) | |
Monster World IV is an adventure platform game, developed by Westone and released exclusively in Japan by Sega for the Sega Mega Drive in April 1994. It is the sixth and final game in the Wonder Boy/Monster World series. It was later released on the Wii's Virtual Console service in Japan on January 15, 2008. An English-language version was released in North America and Europe for Virtual Console on May 10, 2012, with a release on Xbox Live Arcade and PlayStation Network to follow on May 23, 2012.[1][2][3][4]
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Contents
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The story involves a young girl named Asha, who upon hearing spirits whisper on the wind pleading for help, embarks on a journey to find and aid them. Along the way she becomes master of a genie and adopts a small monster she names Pepe'.
Gameplay revolves around walking along a 2D landscape fighting a variety of monsters, as well as interacting with various people. Playing the game also requires Asha to utilize Pepe's abilities; such as clogging a lava geyser with his flame resistant body.
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