- Platform: IBM PC Compatible
- Release Date: February 19, 2008
- Genre: Simulation
- Style: Miscellaneous Sim
- Similar Games: Horsez (IBM PC Compatible), Championship Horse Trainer (IBM PC Compatible), Petz: Horsez 2 (IBM PC Compatible)
Game Description
My Horse & Me invites PC gamers into the world of horseback riding, competition, and daily care. With an official Fédération Equestre Internationale license, and real-world tracks and leagues, My Horse & Me's Championship Mode lets players compete at indoor and outdoor competitions all over the world. Amateur riders can trot through rustic stables, gallop around classical riding schools, and bound through world-class tournament locations in between every day tasks like feeding, grooming, and stable management. Players can also simply enjoy leisurely rides around the four outdoor environments, each offering varied courses and weather conditions, or participate in any of the seven mini-games like butterfly catching or chicken herding. Gamers can choose from four girl characters and two boy characters, each with a wide variety of clothing and horse accessories, and the game can be viewed form either third-person or first-person perspectives.~ Christopher Brown, All Game Guide
Production Credits
Company 1: W!Games; Technical Director: Mike Van Der Voort; Lead Programmer: Jelle Van Der Beek; Programmer: Arjan Janssen, Jacco Bikker, Gilliam De Carpentier, Johna Deurwaarder, Johan Donderwinkel, Sander Hoogewerf, David Hörchner, Marin W.P. Hekman, Niels Keetels, Arthur Van Der Wal, Niels J. De Wit; Art Director: Marcel Du Long; Lead Artist: Christiaan Van Den Bosch, Micha Noordegraaf; Artist: Maurice Camps, Terry Chocolaad, Jamo Cordia, Vincent Elzenga, Roman Van De Haven, Lionel Van Der Kolk, Bas Leopold, Joeri Lefèvre, Willem-Paul Van Overbruggen, Niels Pausma, Ralph Rademakers, Olivier Thijssen; Game Design Director: Harm Van Dinter; Game Designer: Duncan Sandt, Kent Kuné; Production Director: Jan-Pieter Van Seventer; Producer: René Derks, Vanessa E. De Groot; Marketing and Sales Director: Maarten Brands; Tester: Martijn Gerkes, Robin Wijtsma; Research: Merel Hoogendorp, Tamar Smit; Office Manager: Mirelle Blommestijn; Human Resources: Margo Slot; Founder of W!Games: Bas Van Berkestijn; Sound Design: Soundware Amsterdam; Sound Engineer: Larry Burns, Joakim Abrahami; Music: Soepel; Composer and Performer: Eljo Bosman; JES Games BV: Dries-Jan Snoodjik, Guy Melis; Eden Software (Wii Advice): Antoine Routon; Hydravision Entertainment (Wii Defkit Support): Lionel Fumery; PMTC/Testronics: Didier Pippel; Republishing Director: Rebecka Coutaz; Senior Producer: Nadège De Bergevin; Producer: Karine Cohen Solal; Quality and Localisation Manager: Ludovic Bony; Localisation Project Manager: Weronica Larrson; Assistant Localisation Project Manager: Elodie Defosse; Localisation Technical Consultant: Didier Flipo; Printed Materials Manager: Caroline Fauchille; Printed Materials Project Manager: Marie Siwa; Copywriter: Vincent Hattenberger; Director Supply Chain: Alain Fourcaud; Manufacturing Coordinator: Mike Shaw; Evaluation & Consulting: Jocelyn Cioffi; Evaluation & Consulting: JY Lapasset; Quality Control Project Manager: Bruno Trubia; Certification Project Manager: Claire McGowan; Engineering Services Expert: Stéphane Entéric, Emeric Polin, Pascal Guillen; Product Planning Project Manager: Sara Hasson; European Group Marketing Director: Cyril Voiron; European Brand Manager: Tim Verschure; Assistant Marketing Manager: Arthur Villessuzanne; European Web Manager: Renaud Marin; Web Coordination Manager: Véronique Salmeron-Grenot; European Communications Director: John Tyrrell; Group Lead: Vedavyas K.P.; Test Lead: Vivek; Company 2: Atari Inc.; Assistant Producer: Dane Cypel; Executive Producer: Robert Lindsley; VP of Product Development: Hudson Piehl; Director of Production Support & QA: Samuel Gatté; VP of Business Development & 3rd Party: Robert Stevenson; Director of Business Development: Roger F.A. Arias; Business Development Coordinator: Nicholas Aronis; Product Manager: David Kim; Senior Product Manager: Emily Anadu; Associate Product Manager: Danny Orihuela; Marketing Coordinator: Ifeoma Obi; Manager of Customer Relationship Management: Brennen Vega; Customer Support Representative: James Giambrone; Manager of Channel Marketing: Joanna Negron; Public Relations Manager: Alissa Bell; Marketing Finance Director: Lisa Bonk; Digital Media Specialist: George Kokoris; Director of Sales: John Monroe; Sales Manager: David Goldfarb, Charity Lombardi, Gordon Mitchell, Jason Ross, Stephanie Mitchell, Richard Snyder; Sales Analyst: John DeRentis, Evette Gonzalez; Vice President, Online: Nizzi Renaud; Director, Online Content: Pheroze Karai; Online Strategy Manager: Gina Reduto; Design Specialist: Steve Celestin; Interactive Specialist: Kate Crotty; Director, Web Design and Technology: Tracy Swanson; Community Specialist: Nicolette Valdespino; VP of Inventory & Operations Accounting: Robert Spellerberg; Lead Senior Buyer: Lisa Leon; Buyer: Tara Moretti; VP & General Counsel: Kristinaa Pappa; Senior Director of Legal and Business Affairs: Kristen Keller; Contract Administrator: Kimberly Ingersoll; Director of Licensing and Rights Management: Joseph McDonald; Sr. Manager Strategic Relations: Cecelia Hernandez; Manager of Publishing Support: Ezequiel Nunez; Q.A. Project Lead: Jason Gates, Michael Gutierrez; Manager, Compatibility and Engineering Services: Dave Strang; Engineering and Services Technician: Eugene Lai; Compatibility Analyst: Chris McQuinn; Company 3: Laboratories Bug-Tracker Inc.; Project Manager: Simon Ouellette, Philippe Emond; Tester: Guyhaume Olivier Dejardins, Michael Coulombe, Francis Godard, Sandra Malenfant, Daniel L'heureux, David Boulerice, Patrick Giroux, Alexander Zukowsky, Dominic Gohier, Adam Lamothe, Hugo-Roy Leclerc, Lous St-Denis, Jean-Loup Ravary, Jonathan Gohier, Guillaume Leonard, Martine Laplante, Maxime Boulet, Matthieu Rolland, Matthieu Poirier, Maxime Lacasse; Packaging & Documentation: Studio QED Inc.





