NBA Ballers: Rebound dribbles onto the PSP as an enhanced remake of 2004's NBA Ballers on PlayStation 2. Blending playground-style hoops action with real-life NBA stars, Rebound involves creating an athlete from hundreds of potential combinations and trying to earn the more important things in life -- the cars, the threads, and the cribs -- by winning one-on-one contests against some of the league's top-ranked talent. Custom athletes will compete in a variety of outdoor courts, including PSP-exclusive "luxury" venues, as they unlock both modern and classic era NBA players by defeating them with flashy, dramatic moves. Wireless multiplayer support is also included with the handheld's Ad-hoc option, where two players can test their skills in the fast-paced "Great Balls of Fire" and "Maximum Juice" modes.
~ Scott Alan Marriott, All Game Guide
Production Credits
Executive Producer: George Gomez; Producer and Designer: Tracy Johnson; Technical Lead: Gary Lake; Creative Director: Ricardo Boronat; Commentary Talent: MC Supernatural, Terry Abler, Luis Dasilva; Sr. VP of Worldwide Studios: Matt Booty; VP Product Development: Scot Bayless; VP, Secretary & General Counsel: Debbie Fulton; Legal Counsel: Rob Gustafson; Associate General Counsel: Cory Halpern, Michael Burke; QA Supervisor - Chicago: Jacob Beucler; Lead QA Analyst - Chicago: John Cruz; Technical Standards Analyst - Chicago: Tim Waller; QA Product Analyst - Chicago: Dave Bulvan, Adam Coriglione, Starla Lares, Robert Lathon, Dion Solano, Hector Sanchez, David Turkiewicz, Waren Wilkes, Wynston Williams; QA Director - San Diego: Paul Sterngold; QA Manager - San Diego: Malcolm Scott; QA Supervisor - San Diego: Brien Atangan; Lead QA Analyst - San Diego: Steve Scott; Assistant Lead QA Analyst - San Diego: Jason Richman; QA Analyst - San Diego: Peter Briones, Mark Fontecha, Mike Hampton, Jeff Stephenson; Technical Standards Analyst - San Diego: Rommel Abalos, Jennifer Johnson, Josh Palmer; Chief Marketing Officer: Steve Allison; VP, Marketing: Mona Hamilton; Marketing Director: Tom McClure; Director of Marketing: Tim Granich; Product Manager: Jack Van Leer; Dir. Public Relations: Reilly Brennan; Sports PR Manager: Tim DaRosa; Director of Licensing: Mark Morrison; Licensing Manager: Nicole Garcia; Licensing Coordinator: Chari Ong; Creative Services: Ryan Braman, Stefano Dalu, Gary Gonzales, Myong Hong, Rare Macapayag, Jon Mongelluzzo, Sally Nichols, Matt Schiel, Ron White, Yvonne White; Creative Media: Michael Crawford, Rigoberto Cortes, Jack O'Neall, Bill O'Neil, Chris Skrundz, Mike Sherry, BethAnn Smukowski, Dimitrios Tianis, James Vogel, Christa Woss, Larry Wotman; Music Supervision: John Vignocchi; Appearing As Bob Benson: Terry Abler; Appearing As Himself: MC Supernatural; Studio Head: Mike Mika; Creative Director: Micah Russo; Executive Producer: Chris Charla; Senior Producer: Jessi Harrison; Producer: Max Fitzmaurice; CEO: Jon Goldman; President: Andrew Ayre; COO: Larry Kelly; Chairman: Mark Loughridge; Technical Director: David Sullivan; Communication Manager: Nicole Tanner; Tech Lead: Isaac Bender; Engineer: Ian McLean, J. Wilburn; Lead Artist: Brian Steffel; Artist: John Paul Castillo, Doreen Delgado, Chad Piarr, Paul Wu; "I Wann Be" Written By: Saladine Wallace, Salahadeen Wilds, David Willis; "I Wann Be" Performed By: Camp Lo; "I'm A Baller Baby" Written By: Waiel Yaghnam, Jayson Bridges, Adam Cherrington; "I'm A Baller Baby" Performed By: Adam Cherrington; "Give Me Dat" Written By: Joe Young, Adam Cherrington; "Give Me Dat" Performed By: Jelly Joe For Basement Beats; "Got To Get It" Written and Performed By: Heavy Mojo; "I B-Ballin" Written By: William J. Lacey II; "I B-Ballin" Performed By: Jeff Lacey; "I'm A Playa" Written By: Brandon Ranard Burris; "I'm A Playa" Performed By: Point Game; "I'm A Superstar" Written By: Theatis Jeron Thomas; "I'm A Superstar" Performed By: Ness Lee; "It's A Shame" Written By: Theartis Jeron Thomas, Brandon Ranard Burris; "It's A Shame" Performed By: Point Game; "It's A Shame" Featuring: Ness; "Let's Ball" By: K. Fain, A. Taylor, L. Deshazor; "Let's Ball" Written By: Shak-C; "Let's Ball" Recorded and Mixed By: Kash'ka Fain; "Keep It Moving" Written By: Kanjia Kroma, Adam Cherrington; "Keep It Moving" Performed By: Kanjia For Basement Beats; "Raise Up" Written By: Nick Furlong; "Raise Up" Performed By: Raskal; "The Blacktop" Written By: Theartis Jeron Thomas; "The Blacktop" Performed By: Ness Lee; "They Know Me" Written By: T. J. Reynolds, Nick Furlong; "They Know Me" Performed By: Ty Jilla, Raskal; "What It Is" Written By: Jayson Bridges, Adam Cherrington; "What It Is" Performed By: KoKo
NBA Ballers: Rebound is a PlayStation Portable title from Midway Games it comes from a long line of one on one arcade basketball action series NBA Ballers. In this game you play one on one matches against other ballers to gain points which you can use to buy cars, bling, clothes etc. The games are best of three rounds and each round is to eleven points.
Rags To Riches is a single player mode where you create a baller and try to play your way up through the ranks from the fellow street ballers to the NBA greats. This is the main mode of the game. The Rags To Riches tournaments consist of:
The Gotham Tournament
Aluminium Tournament
Stainless Steel Tournament 1
Stainless Steel Tournament 2
Titanium Tournament 1
Titanium Tournament 2
Titanium Tournament 3
Bronze Tournament 1
Bronze Tournament 2
Bronze Tournament 3
Bronze Tournament 4
Silver Tournament 1
Silver Tournament 2
Silver Tournament 3
Gold Tournament 1
Gold Tournament 2
Platinium Tournament
Diamond Tournament
Multiplayer
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Inside Stuff
Inside Stuff is a place where you can acquire NBA stars, cars, cribs, special in game movies, and codes or phrase-ology, with points that you get from any single player mode in the game. All the items you "buy" can be accessed every time you load your profile. It is somewhat of a trophy case for extreme NBA Baller: Rebound players.
Wikipedia on Answers.com
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